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Game-Based Rehabilitation for Myoelectric Prosthesis Control
BACKGROUND: A high number of upper extremity myoelectric prosthesis users abandon their devices due to difficulties in prosthesis control and lack of motivation to train in absence of a physiotherapist. Virtual training systems, in the form of video games, provide patients with an entertaining and i...
Autores principales: | Prahm, Cosima, Vujaklija, Ivan, Kayali, Fares, Purgathofer, Peter, Aszmann, Oskar C |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5324011/ https://www.ncbi.nlm.nih.gov/pubmed/28183689 http://dx.doi.org/10.2196/games.6026 |
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