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Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure

Previous research has been inconsistent on whether violent video games exert positive and/or negative effects on cognition. In particular, attentional bias in facial affect processing after violent video game exposure continues to be controversial. The aim of the present study was to investigate att...

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Autores principales: Liu, Yanling, Lan, Haiying, Teng, Zhaojun, Guo, Cheng, Yao, Dezhong
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5332106/
https://www.ncbi.nlm.nih.gov/pubmed/28249033
http://dx.doi.org/10.1371/journal.pone.0172940
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author Liu, Yanling
Lan, Haiying
Teng, Zhaojun
Guo, Cheng
Yao, Dezhong
author_facet Liu, Yanling
Lan, Haiying
Teng, Zhaojun
Guo, Cheng
Yao, Dezhong
author_sort Liu, Yanling
collection PubMed
description Previous research has been inconsistent on whether violent video games exert positive and/or negative effects on cognition. In particular, attentional bias in facial affect processing after violent video game exposure continues to be controversial. The aim of the present study was to investigate attentional bias in facial recognition after short term exposure to violent video games and to characterize the neural correlates of this effect. In order to accomplish this, participants were exposed to either neutral or violent video games for 25 min and then event-related potentials (ERPs) were recorded during two emotional search tasks. The first search task assessed attentional facilitation, in which participants were required to identify an emotional face from a crowd of neutral faces. In contrast, the second task measured disengagement, in which participants were required to identify a neutral face from a crowd of emotional faces. Our results found a significant presence of the ERP component, N2pc, during the facilitation task; however, no differences were observed between the two video game groups. This finding does not support a link between attentional facilitation and violent video game exposure. Comparatively, during the disengagement task, N2pc responses were not observed when participants viewed happy faces following violent video game exposure; however, a weak N2pc response was observed after neutral video game exposure. These results provided only inconsistent support for the disengagement hypothesis, suggesting that participants found it difficult to separate a neutral face from a crowd of emotional faces.
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spelling pubmed-53321062017-03-10 Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure Liu, Yanling Lan, Haiying Teng, Zhaojun Guo, Cheng Yao, Dezhong PLoS One Research Article Previous research has been inconsistent on whether violent video games exert positive and/or negative effects on cognition. In particular, attentional bias in facial affect processing after violent video game exposure continues to be controversial. The aim of the present study was to investigate attentional bias in facial recognition after short term exposure to violent video games and to characterize the neural correlates of this effect. In order to accomplish this, participants were exposed to either neutral or violent video games for 25 min and then event-related potentials (ERPs) were recorded during two emotional search tasks. The first search task assessed attentional facilitation, in which participants were required to identify an emotional face from a crowd of neutral faces. In contrast, the second task measured disengagement, in which participants were required to identify a neutral face from a crowd of emotional faces. Our results found a significant presence of the ERP component, N2pc, during the facilitation task; however, no differences were observed between the two video game groups. This finding does not support a link between attentional facilitation and violent video game exposure. Comparatively, during the disengagement task, N2pc responses were not observed when participants viewed happy faces following violent video game exposure; however, a weak N2pc response was observed after neutral video game exposure. These results provided only inconsistent support for the disengagement hypothesis, suggesting that participants found it difficult to separate a neutral face from a crowd of emotional faces. Public Library of Science 2017-03-01 /pmc/articles/PMC5332106/ /pubmed/28249033 http://dx.doi.org/10.1371/journal.pone.0172940 Text en © 2017 Liu et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Liu, Yanling
Lan, Haiying
Teng, Zhaojun
Guo, Cheng
Yao, Dezhong
Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure
title Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure
title_full Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure
title_fullStr Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure
title_full_unstemmed Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure
title_short Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure
title_sort facilitation or disengagement? attention bias in facial affect processing after short-term violent video game exposure
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5332106/
https://www.ncbi.nlm.nih.gov/pubmed/28249033
http://dx.doi.org/10.1371/journal.pone.0172940
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