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Differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theory

Cartoon characters are omnipresent in popular media. While few studies have scientifically investigated their processing, in computer graphics, efforts are made to increase realism. Yet, close approximations of reality have been suggested to evoke sometimes a feeling of eeriness, the “uncanny valley...

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Detalles Bibliográficos
Autores principales: Schindler, Sebastian, Zell, Eduard, Botsch, Mario, Kissler, Johanna
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5362933/
https://www.ncbi.nlm.nih.gov/pubmed/28332557
http://dx.doi.org/10.1038/srep45003
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author Schindler, Sebastian
Zell, Eduard
Botsch, Mario
Kissler, Johanna
author_facet Schindler, Sebastian
Zell, Eduard
Botsch, Mario
Kissler, Johanna
author_sort Schindler, Sebastian
collection PubMed
description Cartoon characters are omnipresent in popular media. While few studies have scientifically investigated their processing, in computer graphics, efforts are made to increase realism. Yet, close approximations of reality have been suggested to evoke sometimes a feeling of eeriness, the “uncanny valley” effect. Here, we used high-density electroencephalography to investigate brain responses to professionally stylized happy, angry, and neutral character faces. We employed six face-stylization levels varying from abstract to realistic and investigated the N170, early posterior negativity (EPN), and late positive potential (LPP) event-related components. The face-specific N170 showed a u-shaped modulation, with stronger reactions towards both most abstract and most realistic compared to medium-stylized faces. For abstract faces, N170 was generated more occipitally than for real faces, implying stronger reliance on structural processing. Although emotional faces elicited highest amplitudes on both N170 and EPN, on the N170 realism and expression interacted. Finally, LPP increased linearly with face realism, reflecting activity increase in visual and parietal cortex for more realistic faces. Results reveal differential effects of face stylization on distinct face processing stages and suggest a perceptual basis to the uncanny valley hypothesis. They are discussed in relation to face perception, media design, and computer graphics.
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spelling pubmed-53629332017-03-24 Differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theory Schindler, Sebastian Zell, Eduard Botsch, Mario Kissler, Johanna Sci Rep Article Cartoon characters are omnipresent in popular media. While few studies have scientifically investigated their processing, in computer graphics, efforts are made to increase realism. Yet, close approximations of reality have been suggested to evoke sometimes a feeling of eeriness, the “uncanny valley” effect. Here, we used high-density electroencephalography to investigate brain responses to professionally stylized happy, angry, and neutral character faces. We employed six face-stylization levels varying from abstract to realistic and investigated the N170, early posterior negativity (EPN), and late positive potential (LPP) event-related components. The face-specific N170 showed a u-shaped modulation, with stronger reactions towards both most abstract and most realistic compared to medium-stylized faces. For abstract faces, N170 was generated more occipitally than for real faces, implying stronger reliance on structural processing. Although emotional faces elicited highest amplitudes on both N170 and EPN, on the N170 realism and expression interacted. Finally, LPP increased linearly with face realism, reflecting activity increase in visual and parietal cortex for more realistic faces. Results reveal differential effects of face stylization on distinct face processing stages and suggest a perceptual basis to the uncanny valley hypothesis. They are discussed in relation to face perception, media design, and computer graphics. Nature Publishing Group 2017-03-23 /pmc/articles/PMC5362933/ /pubmed/28332557 http://dx.doi.org/10.1038/srep45003 Text en Copyright © 2017, The Author(s) http://creativecommons.org/licenses/by/4.0/ This work is licensed under a Creative Commons Attribution 4.0 International License. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in the credit line; if the material is not included under the Creative Commons license, users will need to obtain permission from the license holder to reproduce the material. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/
spellingShingle Article
Schindler, Sebastian
Zell, Eduard
Botsch, Mario
Kissler, Johanna
Differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theory
title Differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theory
title_full Differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theory
title_fullStr Differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theory
title_full_unstemmed Differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theory
title_short Differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theory
title_sort differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theory
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5362933/
https://www.ncbi.nlm.nih.gov/pubmed/28332557
http://dx.doi.org/10.1038/srep45003
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