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Learning better by repetition or variation? Is transfer at odds with task specific training?

OBJECTIVE: Transfer of motor skills is the ultimate goal of motor training in rehabilitation practice. In children with Developmental Coordination Disorder (DCD), very little is known about how skills are transferred from training situations to real life contexts. In this study we examined the influ...

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Autores principales: Bonney, Emmanuel, Jelsma, Lemke Dorothee, Ferguson, Gillian D., Smits-Engelsman, Bouwien C. M.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5363924/
https://www.ncbi.nlm.nih.gov/pubmed/28333997
http://dx.doi.org/10.1371/journal.pone.0174214
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author Bonney, Emmanuel
Jelsma, Lemke Dorothee
Ferguson, Gillian D.
Smits-Engelsman, Bouwien C. M.
author_facet Bonney, Emmanuel
Jelsma, Lemke Dorothee
Ferguson, Gillian D.
Smits-Engelsman, Bouwien C. M.
author_sort Bonney, Emmanuel
collection PubMed
description OBJECTIVE: Transfer of motor skills is the ultimate goal of motor training in rehabilitation practice. In children with Developmental Coordination Disorder (DCD), very little is known about how skills are transferred from training situations to real life contexts. In this study we examined the influence of two types of practice on transfer of motor skills acquired in a virtual reality (VR) environment. METHOD: One hundred and eleven children with DCD and their typically developing (TD) peers, aged 6–10 years (M = 8.0 SD = 1.0) were randomly assigned to either variable (n = 56) or repetitive practice (n = 55). Participants in the repetitive practice played the same exergame (ski slalom) twice weekly for 20 minutes, over a period of 5 weeks, while those in the variable group played 10 different games. Motor skills such as balance tasks (hopping), running and agility tasks, ball skills and functional activities were evaluated before and after 5 weeks of training. RESULTS: ANOVA repeated measures indicated that both DCD and TD children demonstrated transfer effects to real life skills with identical and non-identical elements at exactly the same rate, irrespective of the type of practice they were assigned to. CONCLUSION: Based on these findings, we conclude that motor skills acquired in the VR environment, transfers to real world contexts in similar proportions for both TD and DCD children. The type of practice adopted does not seem to influence children’s ability to transfer skills acquired in an exergame to life situations but the number of identical elements does.
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spelling pubmed-53639242017-04-06 Learning better by repetition or variation? Is transfer at odds with task specific training? Bonney, Emmanuel Jelsma, Lemke Dorothee Ferguson, Gillian D. Smits-Engelsman, Bouwien C. M. PLoS One Research Article OBJECTIVE: Transfer of motor skills is the ultimate goal of motor training in rehabilitation practice. In children with Developmental Coordination Disorder (DCD), very little is known about how skills are transferred from training situations to real life contexts. In this study we examined the influence of two types of practice on transfer of motor skills acquired in a virtual reality (VR) environment. METHOD: One hundred and eleven children with DCD and their typically developing (TD) peers, aged 6–10 years (M = 8.0 SD = 1.0) were randomly assigned to either variable (n = 56) or repetitive practice (n = 55). Participants in the repetitive practice played the same exergame (ski slalom) twice weekly for 20 minutes, over a period of 5 weeks, while those in the variable group played 10 different games. Motor skills such as balance tasks (hopping), running and agility tasks, ball skills and functional activities were evaluated before and after 5 weeks of training. RESULTS: ANOVA repeated measures indicated that both DCD and TD children demonstrated transfer effects to real life skills with identical and non-identical elements at exactly the same rate, irrespective of the type of practice they were assigned to. CONCLUSION: Based on these findings, we conclude that motor skills acquired in the VR environment, transfers to real world contexts in similar proportions for both TD and DCD children. The type of practice adopted does not seem to influence children’s ability to transfer skills acquired in an exergame to life situations but the number of identical elements does. Public Library of Science 2017-03-23 /pmc/articles/PMC5363924/ /pubmed/28333997 http://dx.doi.org/10.1371/journal.pone.0174214 Text en © 2017 Bonney et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Bonney, Emmanuel
Jelsma, Lemke Dorothee
Ferguson, Gillian D.
Smits-Engelsman, Bouwien C. M.
Learning better by repetition or variation? Is transfer at odds with task specific training?
title Learning better by repetition or variation? Is transfer at odds with task specific training?
title_full Learning better by repetition or variation? Is transfer at odds with task specific training?
title_fullStr Learning better by repetition or variation? Is transfer at odds with task specific training?
title_full_unstemmed Learning better by repetition or variation? Is transfer at odds with task specific training?
title_short Learning better by repetition or variation? Is transfer at odds with task specific training?
title_sort learning better by repetition or variation? is transfer at odds with task specific training?
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5363924/
https://www.ncbi.nlm.nih.gov/pubmed/28333997
http://dx.doi.org/10.1371/journal.pone.0174214
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