Cargando…
Does gamification increase engagement with online programs? A systematic review
BACKGROUND: Engagement in online programs is difficult to maintain. Gamification is the recent trend that offers to increase engagement through the inclusion of game-like features like points and badges, in non-game contexts. This review will answer the following question, ‘Are gamification strategi...
Autores principales: | Looyestyn, Jemma, Kernot, Jocelyn, Boshoff, Kobie, Ryan, Jillian, Edney, Sarah, Maher, Carol |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2017
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5376078/ https://www.ncbi.nlm.nih.gov/pubmed/28362821 http://dx.doi.org/10.1371/journal.pone.0173403 |
Ejemplares similares
-
A Web-Based, Social Networking Beginners’ Running Intervention for Adults Aged 18 to 50 Years Delivered via a Facebook Group: Randomized Controlled Trial
por: Looyestyn, Jemma, et al.
Publicado: (2018) -
Creating Engaging Health Promotion Campaigns on Social Media: Observations and Lessons From Fitbit and Garmin
por: Edney, Sarah, et al.
Publicado: (2018) -
Anxious or empowered? A cross-sectional study exploring how wearable activity trackers make their owners feel
por: Ryan, Jillian, et al.
Publicado: (2019) -
Usability Testing and Piloting of the Mums Step It Up Program - A Team-Based Social Networking Physical Activity Intervention for Women with Young Children
por: Kernot, Jocelyn, et al.
Publicado: (2014) -
Can Instagram be used to deliver an evidence-based exercise program for young women? A process evaluation
por: Curtis, Rachel G., et al.
Publicado: (2020)