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Visuomotor adaptation in head-mounted virtual reality versus conventional training
Immersive, head-mounted virtual reality (HMD-VR) provides a unique opportunity to understand how changes in sensory environments affect motor learning. However, potential differences in mechanisms of motor learning and adaptation in HMD-VR versus a conventional training (CT) environment have not bee...
Autores principales: | Anglin, J. M., Sugiyama, T., Liew, S.-L. |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5379618/ https://www.ncbi.nlm.nih.gov/pubmed/28374808 http://dx.doi.org/10.1038/srep45469 |
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