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Craving Behavior Intervention in Ameliorating College Students' Internet Game Disorder: A Longitudinal Study

Craving, as a central feature of addiction and a precursor of relapse, is targeted recently in addiction intervention. While Internet gaming disorder (IGD), conceptualized as a behavioral addiction, is lack of effective treatment practice and exploration of its mechanism. This research aims to test...

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Autores principales: Deng, Lin-Yuan, Liu, Lu, Xia, Cui-Cui, Lan, Jing, Zhang, Jin-Tao, Fang, Xiao-Yi
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5385373/
https://www.ncbi.nlm.nih.gov/pubmed/28443046
http://dx.doi.org/10.3389/fpsyg.2017.00526
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author Deng, Lin-Yuan
Liu, Lu
Xia, Cui-Cui
Lan, Jing
Zhang, Jin-Tao
Fang, Xiao-Yi
author_facet Deng, Lin-Yuan
Liu, Lu
Xia, Cui-Cui
Lan, Jing
Zhang, Jin-Tao
Fang, Xiao-Yi
author_sort Deng, Lin-Yuan
collection PubMed
description Craving, as a central feature of addiction and a precursor of relapse, is targeted recently in addiction intervention. While Internet gaming disorder (IGD), conceptualized as a behavioral addiction, is lack of effective treatment practice and exploration of its mechanism. This research aims to test the effectiveness and detect the active ingredients of craving behavior intervention (CBI) in mitigation of IGD among young adults. A total of 63 male college students with IGD were assigned into the intervention group (six-session CBI intervention) or the waiting-list control group. Structured questionnaires were administered at pre-intervention (T1), post-intervention (T2), 3-month follow-up (T3), and 6-month follow-up (T4). Compared to the control group, a significant decrease in the severity of IGD in intervention group was found at post-intervention and lasting to 6 months after intervention. The value changes of craving could partially mediate the relationship between intervention and changes of IGD among all effects tests (immediate, T2-T1; short-term, T3-T1; and long-term effects, T4-T1). Further, explorations of the active ingredients of intervention found depression relief and shift of psychological needs from Internet to real life significantly predict craving amelioration at both post-intervention and 6-month follow-up. Although preliminary, the current study provides evidence for the value of craving-aimed intervention practice in IGD treatment and identifies two potential active ingredients for mitigation of craving, and the long-term therapeutic benefits are further conferred. Registry name: The behavioral and brain mechanism of IGD; URL: https://www.clinicaltrials.gov/ct2/show/NCT02550405; Registration number: NCT02550405.
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spelling pubmed-53853732017-04-25 Craving Behavior Intervention in Ameliorating College Students' Internet Game Disorder: A Longitudinal Study Deng, Lin-Yuan Liu, Lu Xia, Cui-Cui Lan, Jing Zhang, Jin-Tao Fang, Xiao-Yi Front Psychol Psychology Craving, as a central feature of addiction and a precursor of relapse, is targeted recently in addiction intervention. While Internet gaming disorder (IGD), conceptualized as a behavioral addiction, is lack of effective treatment practice and exploration of its mechanism. This research aims to test the effectiveness and detect the active ingredients of craving behavior intervention (CBI) in mitigation of IGD among young adults. A total of 63 male college students with IGD were assigned into the intervention group (six-session CBI intervention) or the waiting-list control group. Structured questionnaires were administered at pre-intervention (T1), post-intervention (T2), 3-month follow-up (T3), and 6-month follow-up (T4). Compared to the control group, a significant decrease in the severity of IGD in intervention group was found at post-intervention and lasting to 6 months after intervention. The value changes of craving could partially mediate the relationship between intervention and changes of IGD among all effects tests (immediate, T2-T1; short-term, T3-T1; and long-term effects, T4-T1). Further, explorations of the active ingredients of intervention found depression relief and shift of psychological needs from Internet to real life significantly predict craving amelioration at both post-intervention and 6-month follow-up. Although preliminary, the current study provides evidence for the value of craving-aimed intervention practice in IGD treatment and identifies two potential active ingredients for mitigation of craving, and the long-term therapeutic benefits are further conferred. Registry name: The behavioral and brain mechanism of IGD; URL: https://www.clinicaltrials.gov/ct2/show/NCT02550405; Registration number: NCT02550405. Frontiers Media S.A. 2017-04-10 /pmc/articles/PMC5385373/ /pubmed/28443046 http://dx.doi.org/10.3389/fpsyg.2017.00526 Text en Copyright © 2017 Deng, Liu, Xia, Lan, Zhang and Fang. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychology
Deng, Lin-Yuan
Liu, Lu
Xia, Cui-Cui
Lan, Jing
Zhang, Jin-Tao
Fang, Xiao-Yi
Craving Behavior Intervention in Ameliorating College Students' Internet Game Disorder: A Longitudinal Study
title Craving Behavior Intervention in Ameliorating College Students' Internet Game Disorder: A Longitudinal Study
title_full Craving Behavior Intervention in Ameliorating College Students' Internet Game Disorder: A Longitudinal Study
title_fullStr Craving Behavior Intervention in Ameliorating College Students' Internet Game Disorder: A Longitudinal Study
title_full_unstemmed Craving Behavior Intervention in Ameliorating College Students' Internet Game Disorder: A Longitudinal Study
title_short Craving Behavior Intervention in Ameliorating College Students' Internet Game Disorder: A Longitudinal Study
title_sort craving behavior intervention in ameliorating college students' internet game disorder: a longitudinal study
topic Psychology
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5385373/
https://www.ncbi.nlm.nih.gov/pubmed/28443046
http://dx.doi.org/10.3389/fpsyg.2017.00526
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