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Virtual Reality for Management of Pain in Hospitalized Patients: Results of a Controlled Trial
BACKGROUND: Improvements in software and design and reduction in cost have made virtual reality (VR) a practical tool for immersive, three-dimensional (3D), multisensory experiences that distract patients from painful stimuli. OBJECTIVE: The objective of the study was to measure the impact of a onet...
Autores principales: | , , , , , , , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5390112/ https://www.ncbi.nlm.nih.gov/pubmed/28356241 http://dx.doi.org/10.2196/mental.7387 |
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author | Tashjian, Vartan C Mosadeghi, Sasan Howard, Amber R Lopez, Mayra Dupuy, Taylor Reid, Mark Martinez, Bibiana Ahmed, Shahzad Dailey, Francis Robbins, Karen Rosen, Bradley Fuller, Garth Danovitch, Itai IsHak, Waguih Spiegel, Brennan |
author_facet | Tashjian, Vartan C Mosadeghi, Sasan Howard, Amber R Lopez, Mayra Dupuy, Taylor Reid, Mark Martinez, Bibiana Ahmed, Shahzad Dailey, Francis Robbins, Karen Rosen, Bradley Fuller, Garth Danovitch, Itai IsHak, Waguih Spiegel, Brennan |
author_sort | Tashjian, Vartan C |
collection | PubMed |
description | BACKGROUND: Improvements in software and design and reduction in cost have made virtual reality (VR) a practical tool for immersive, three-dimensional (3D), multisensory experiences that distract patients from painful stimuli. OBJECTIVE: The objective of the study was to measure the impact of a onetime 3D VR intervention versus a two-dimensional (2D) distraction video for pain in hospitalized patients. METHODS: We conducted a comparative cohort study in a large, urban teaching hospital in medical inpatients with an average pain score of ≥3/10 from any cause. Patients with nausea, vomiting, dementia, motion sickness, stroke, seizure, and epilepsy and those placed in isolation were excluded. Patients in the intervention cohort viewed a 3D VR experience designed to reduce pain using the Samsung Gear Oculus VR headset; control patients viewed a high-definition, 2D nature video on a 14-inch bedside screen. Pre- and postintervention pain scores were recorded. Difference-in-difference scores and the proportion achieving a half standard deviation pain response were compared between groups. RESULTS: There were 50 subjects per cohort (N=100). The mean pain reduction in the VR cohort was greater than in controls (−1.3 vs −0.6 points, respectively; P=.008). A total of 35 (65%) patients in the VR cohort achieved a pain response versus 40% of controls (P=.01; number needed to treat=4). No adverse events were reported from VR. CONCLUSIONS: Use of VR in hospitalized patients significantly reduces pain versus a control distraction condition. These results indicate that VR is an effective and safe adjunctive therapy for pain management in the acute inpatient setting; future randomized trials should confirm benefit with different visualizations and exposure periods. TRIAL REGISTRATION: Clinicaltrials.gov NCT02456987; https://clinicaltrials.gov/ct2/show/NCT02456987 (Archived by WebCite at http://www.webcitation.org/6pJ1P644S) |
format | Online Article Text |
id | pubmed-5390112 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | JMIR Publications |
record_format | MEDLINE/PubMed |
spelling | pubmed-53901122017-04-24 Virtual Reality for Management of Pain in Hospitalized Patients: Results of a Controlled Trial Tashjian, Vartan C Mosadeghi, Sasan Howard, Amber R Lopez, Mayra Dupuy, Taylor Reid, Mark Martinez, Bibiana Ahmed, Shahzad Dailey, Francis Robbins, Karen Rosen, Bradley Fuller, Garth Danovitch, Itai IsHak, Waguih Spiegel, Brennan JMIR Ment Health Original Paper BACKGROUND: Improvements in software and design and reduction in cost have made virtual reality (VR) a practical tool for immersive, three-dimensional (3D), multisensory experiences that distract patients from painful stimuli. OBJECTIVE: The objective of the study was to measure the impact of a onetime 3D VR intervention versus a two-dimensional (2D) distraction video for pain in hospitalized patients. METHODS: We conducted a comparative cohort study in a large, urban teaching hospital in medical inpatients with an average pain score of ≥3/10 from any cause. Patients with nausea, vomiting, dementia, motion sickness, stroke, seizure, and epilepsy and those placed in isolation were excluded. Patients in the intervention cohort viewed a 3D VR experience designed to reduce pain using the Samsung Gear Oculus VR headset; control patients viewed a high-definition, 2D nature video on a 14-inch bedside screen. Pre- and postintervention pain scores were recorded. Difference-in-difference scores and the proportion achieving a half standard deviation pain response were compared between groups. RESULTS: There were 50 subjects per cohort (N=100). The mean pain reduction in the VR cohort was greater than in controls (−1.3 vs −0.6 points, respectively; P=.008). A total of 35 (65%) patients in the VR cohort achieved a pain response versus 40% of controls (P=.01; number needed to treat=4). No adverse events were reported from VR. CONCLUSIONS: Use of VR in hospitalized patients significantly reduces pain versus a control distraction condition. These results indicate that VR is an effective and safe adjunctive therapy for pain management in the acute inpatient setting; future randomized trials should confirm benefit with different visualizations and exposure periods. TRIAL REGISTRATION: Clinicaltrials.gov NCT02456987; https://clinicaltrials.gov/ct2/show/NCT02456987 (Archived by WebCite at http://www.webcitation.org/6pJ1P644S) JMIR Publications 2017-03-29 /pmc/articles/PMC5390112/ /pubmed/28356241 http://dx.doi.org/10.2196/mental.7387 Text en ©Vartan C Tashjian, Sasan Mosadeghi, Amber R Howard, Mayra Lopez, Taylor Dupuy, Mark Reid, Bibiana Martinez, Shahzad Ahmed, Francis Dailey, Karen Robbins, Bradley Rosen, Garth Fuller, Itai Danovitch, Waguih IsHak, Brennan Spiegel. Originally published in JMIR Mental Health (http://mental.jmir.org), 29.03.2017. http://creativecommons.org/licenses/by/2.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/2.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Mental Health, is properly cited. The complete bibliographic information, a link to the original publication on http://mental.jmir.org/, as well as this copyright and license information must be included. |
spellingShingle | Original Paper Tashjian, Vartan C Mosadeghi, Sasan Howard, Amber R Lopez, Mayra Dupuy, Taylor Reid, Mark Martinez, Bibiana Ahmed, Shahzad Dailey, Francis Robbins, Karen Rosen, Bradley Fuller, Garth Danovitch, Itai IsHak, Waguih Spiegel, Brennan Virtual Reality for Management of Pain in Hospitalized Patients: Results of a Controlled Trial |
title | Virtual Reality for Management of Pain in Hospitalized Patients: Results of a Controlled Trial |
title_full | Virtual Reality for Management of Pain in Hospitalized Patients: Results of a Controlled Trial |
title_fullStr | Virtual Reality for Management of Pain in Hospitalized Patients: Results of a Controlled Trial |
title_full_unstemmed | Virtual Reality for Management of Pain in Hospitalized Patients: Results of a Controlled Trial |
title_short | Virtual Reality for Management of Pain in Hospitalized Patients: Results of a Controlled Trial |
title_sort | virtual reality for management of pain in hospitalized patients: results of a controlled trial |
topic | Original Paper |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5390112/ https://www.ncbi.nlm.nih.gov/pubmed/28356241 http://dx.doi.org/10.2196/mental.7387 |
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