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A Blended Web-Based Gaming Intervention on Changes in Physical Activity for Overweight and Obese Employees: Influence and Usage in an Experimental Pilot Study

BACKGROUND: Addressing the obesity epidemic requires the development of effective interventions aimed at increasing physical activity (PA). eHealth interventions with the use of accelerometers and gaming elements, such as rewarding or social bonding, seem promising. These eHealth elements, blended w...

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Detalles Bibliográficos
Autores principales: Kouwenhoven-Pasmooij, Tessa A, Robroek, Suzan JW, Ling, Sui Wai, van Rosmalen, Joost, van Rossum, Elisabeth FC, Burdorf, Alex, Hunink, MG Myriam
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5394263/
https://www.ncbi.nlm.nih.gov/pubmed/28373157
http://dx.doi.org/10.2196/games.6421

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