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Toward Game-Based Digital Mental Health Interventions: Player Habits and Preferences
BACKGROUND: Designers of digital interventions for mental health often leverage interactions from games because the intrinsic motivation that results from game-based interventions may increase participation and translate into improved treatment efficacy. However, there are outstanding questions abou...
Autores principales: | Mandryk, Regan Lee, Birk, Max Valentin |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5418528/ https://www.ncbi.nlm.nih.gov/pubmed/28428161 http://dx.doi.org/10.2196/jmir.6906 |
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