Cargando…

Dataset of two experiments of the application of gamified peer assessment model into online learning environment MeuTutor

In this dataset, we present the collected data of two experiments with the application of the gamified peer assessment model into online learning environment MeuTutor to allow the comparison of the obtained results with others proposed models. MeuTutor is an intelligent tutoring system aims to monit...

Descripción completa

Detalles Bibliográficos
Autores principales: Tenório, Thyago, Bittencourt, Ig Ibert, Isotani, Seiji, Pedro, Alan, Ospina, Patrícia, Tenório, Daniel
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Elsevier 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5426013/
https://www.ncbi.nlm.nih.gov/pubmed/28516139
http://dx.doi.org/10.1016/j.dib.2017.04.032
_version_ 1783235383749771264
author Tenório, Thyago
Bittencourt, Ig Ibert
Isotani, Seiji
Pedro, Alan
Ospina, Patrícia
Tenório, Daniel
author_facet Tenório, Thyago
Bittencourt, Ig Ibert
Isotani, Seiji
Pedro, Alan
Ospina, Patrícia
Tenório, Daniel
author_sort Tenório, Thyago
collection PubMed
description In this dataset, we present the collected data of two experiments with the application of the gamified peer assessment model into online learning environment MeuTutor to allow the comparison of the obtained results with others proposed models. MeuTutor is an intelligent tutoring system aims to monitor the learning of the students in a personalized way, ensuring quality education and improving the performance of its members (Tenório et al., 2016) [1]. The first experiment evaluated the effectiveness of the peer assessment model through metrics as final grade (result), time to correct the activities and associated costs. The second experiment evaluated the gamification influence into peer assessment model, analyzing metrics as access number (logins), number of performed activities and number of performed corrections. In this article, we present in table form for each metric: the raw data of each treatment; the summarized data; the application results of the normality test Shapiro–Wilk; the application results of the statistical tests T-Test and/or Wilcoxon. The presented data in this article are related to the article entitled “A gamified peer assessment model for on-line learning environments in a competitive context” (Tenório et al., 2016) [1].
format Online
Article
Text
id pubmed-5426013
institution National Center for Biotechnology Information
language English
publishDate 2017
publisher Elsevier
record_format MEDLINE/PubMed
spelling pubmed-54260132017-05-17 Dataset of two experiments of the application of gamified peer assessment model into online learning environment MeuTutor Tenório, Thyago Bittencourt, Ig Ibert Isotani, Seiji Pedro, Alan Ospina, Patrícia Tenório, Daniel Data Brief Data Article In this dataset, we present the collected data of two experiments with the application of the gamified peer assessment model into online learning environment MeuTutor to allow the comparison of the obtained results with others proposed models. MeuTutor is an intelligent tutoring system aims to monitor the learning of the students in a personalized way, ensuring quality education and improving the performance of its members (Tenório et al., 2016) [1]. The first experiment evaluated the effectiveness of the peer assessment model through metrics as final grade (result), time to correct the activities and associated costs. The second experiment evaluated the gamification influence into peer assessment model, analyzing metrics as access number (logins), number of performed activities and number of performed corrections. In this article, we present in table form for each metric: the raw data of each treatment; the summarized data; the application results of the normality test Shapiro–Wilk; the application results of the statistical tests T-Test and/or Wilcoxon. The presented data in this article are related to the article entitled “A gamified peer assessment model for on-line learning environments in a competitive context” (Tenório et al., 2016) [1]. Elsevier 2017-04-29 /pmc/articles/PMC5426013/ /pubmed/28516139 http://dx.doi.org/10.1016/j.dib.2017.04.032 Text en © 2017 The Authors http://creativecommons.org/licenses/by/4.0/ This is an open access article under the CC BY license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Data Article
Tenório, Thyago
Bittencourt, Ig Ibert
Isotani, Seiji
Pedro, Alan
Ospina, Patrícia
Tenório, Daniel
Dataset of two experiments of the application of gamified peer assessment model into online learning environment MeuTutor
title Dataset of two experiments of the application of gamified peer assessment model into online learning environment MeuTutor
title_full Dataset of two experiments of the application of gamified peer assessment model into online learning environment MeuTutor
title_fullStr Dataset of two experiments of the application of gamified peer assessment model into online learning environment MeuTutor
title_full_unstemmed Dataset of two experiments of the application of gamified peer assessment model into online learning environment MeuTutor
title_short Dataset of two experiments of the application of gamified peer assessment model into online learning environment MeuTutor
title_sort dataset of two experiments of the application of gamified peer assessment model into online learning environment meututor
topic Data Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5426013/
https://www.ncbi.nlm.nih.gov/pubmed/28516139
http://dx.doi.org/10.1016/j.dib.2017.04.032
work_keys_str_mv AT tenoriothyago datasetoftwoexperimentsoftheapplicationofgamifiedpeerassessmentmodelintoonlinelearningenvironmentmeututor
AT bittencourtigibert datasetoftwoexperimentsoftheapplicationofgamifiedpeerassessmentmodelintoonlinelearningenvironmentmeututor
AT isotaniseiji datasetoftwoexperimentsoftheapplicationofgamifiedpeerassessmentmodelintoonlinelearningenvironmentmeututor
AT pedroalan datasetoftwoexperimentsoftheapplicationofgamifiedpeerassessmentmodelintoonlinelearningenvironmentmeututor
AT ospinapatricia datasetoftwoexperimentsoftheapplicationofgamifiedpeerassessmentmodelintoonlinelearningenvironmentmeututor
AT tenoriodaniel datasetoftwoexperimentsoftheapplicationofgamifiedpeerassessmentmodelintoonlinelearningenvironmentmeututor