Cargando…
Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images
Seamless texture mapping is one of the key technologies for photorealistic 3D texture reconstruction. In this paper, a method of rapid texture optimization of 3D urban reconstruction based on oblique images is proposed aiming at the existence of texture fragments, seams, and inconsistency of color i...
Autores principales: | , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2017
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5426835/ https://www.ncbi.nlm.nih.gov/pubmed/28425961 http://dx.doi.org/10.3390/s17040911 |
_version_ | 1783235562310729728 |
---|---|
author | Zhang, Weilong Li, Ming Guo, Bingxuan Li, Deren Guo, Ge |
author_facet | Zhang, Weilong Li, Ming Guo, Bingxuan Li, Deren Guo, Ge |
author_sort | Zhang, Weilong |
collection | PubMed |
description | Seamless texture mapping is one of the key technologies for photorealistic 3D texture reconstruction. In this paper, a method of rapid texture optimization of 3D urban reconstruction based on oblique images is proposed aiming at the existence of texture fragments, seams, and inconsistency of color in urban 3D texture mapping based on low-altitude oblique images. First, we explore implementing radiation correction on the experimental images with a radiation procession algorithm. Then, an efficient occlusion detection algorithm based on OpenGL is proposed according to the mapping relation between the terrain triangular mesh surface and the images to implement the occlusion detection of the visible texture on the triangular facets as well as create a list of visible images. Finally, a texture clustering algorithm is put forward based on Markov Random Field utilizing the inherent attributes of the images and solve the energy function minimization by Graph-Cuts. The experimental results display that the method is capable of decreasing the existence of texture fragments, seams, and inconsistency of color in the 3D texture model reconstruction. |
format | Online Article Text |
id | pubmed-5426835 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-54268352017-05-12 Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images Zhang, Weilong Li, Ming Guo, Bingxuan Li, Deren Guo, Ge Sensors (Basel) Article Seamless texture mapping is one of the key technologies for photorealistic 3D texture reconstruction. In this paper, a method of rapid texture optimization of 3D urban reconstruction based on oblique images is proposed aiming at the existence of texture fragments, seams, and inconsistency of color in urban 3D texture mapping based on low-altitude oblique images. First, we explore implementing radiation correction on the experimental images with a radiation procession algorithm. Then, an efficient occlusion detection algorithm based on OpenGL is proposed according to the mapping relation between the terrain triangular mesh surface and the images to implement the occlusion detection of the visible texture on the triangular facets as well as create a list of visible images. Finally, a texture clustering algorithm is put forward based on Markov Random Field utilizing the inherent attributes of the images and solve the energy function minimization by Graph-Cuts. The experimental results display that the method is capable of decreasing the existence of texture fragments, seams, and inconsistency of color in the 3D texture model reconstruction. MDPI 2017-04-20 /pmc/articles/PMC5426835/ /pubmed/28425961 http://dx.doi.org/10.3390/s17040911 Text en © 2017 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Zhang, Weilong Li, Ming Guo, Bingxuan Li, Deren Guo, Ge Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images |
title | Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images |
title_full | Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images |
title_fullStr | Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images |
title_full_unstemmed | Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images |
title_short | Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images |
title_sort | rapid texture optimization of three-dimensional urban model based on oblique images |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5426835/ https://www.ncbi.nlm.nih.gov/pubmed/28425961 http://dx.doi.org/10.3390/s17040911 |
work_keys_str_mv | AT zhangweilong rapidtextureoptimizationofthreedimensionalurbanmodelbasedonobliqueimages AT liming rapidtextureoptimizationofthreedimensionalurbanmodelbasedonobliqueimages AT guobingxuan rapidtextureoptimizationofthreedimensionalurbanmodelbasedonobliqueimages AT lideren rapidtextureoptimizationofthreedimensionalurbanmodelbasedonobliqueimages AT guoge rapidtextureoptimizationofthreedimensionalurbanmodelbasedonobliqueimages |