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Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images

Seamless texture mapping is one of the key technologies for photorealistic 3D texture reconstruction. In this paper, a method of rapid texture optimization of 3D urban reconstruction based on oblique images is proposed aiming at the existence of texture fragments, seams, and inconsistency of color i...

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Detalles Bibliográficos
Autores principales: Zhang, Weilong, Li, Ming, Guo, Bingxuan, Li, Deren, Guo, Ge
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5426835/
https://www.ncbi.nlm.nih.gov/pubmed/28425961
http://dx.doi.org/10.3390/s17040911
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author Zhang, Weilong
Li, Ming
Guo, Bingxuan
Li, Deren
Guo, Ge
author_facet Zhang, Weilong
Li, Ming
Guo, Bingxuan
Li, Deren
Guo, Ge
author_sort Zhang, Weilong
collection PubMed
description Seamless texture mapping is one of the key technologies for photorealistic 3D texture reconstruction. In this paper, a method of rapid texture optimization of 3D urban reconstruction based on oblique images is proposed aiming at the existence of texture fragments, seams, and inconsistency of color in urban 3D texture mapping based on low-altitude oblique images. First, we explore implementing radiation correction on the experimental images with a radiation procession algorithm. Then, an efficient occlusion detection algorithm based on OpenGL is proposed according to the mapping relation between the terrain triangular mesh surface and the images to implement the occlusion detection of the visible texture on the triangular facets as well as create a list of visible images. Finally, a texture clustering algorithm is put forward based on Markov Random Field utilizing the inherent attributes of the images and solve the energy function minimization by Graph-Cuts. The experimental results display that the method is capable of decreasing the existence of texture fragments, seams, and inconsistency of color in the 3D texture model reconstruction.
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spelling pubmed-54268352017-05-12 Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images Zhang, Weilong Li, Ming Guo, Bingxuan Li, Deren Guo, Ge Sensors (Basel) Article Seamless texture mapping is one of the key technologies for photorealistic 3D texture reconstruction. In this paper, a method of rapid texture optimization of 3D urban reconstruction based on oblique images is proposed aiming at the existence of texture fragments, seams, and inconsistency of color in urban 3D texture mapping based on low-altitude oblique images. First, we explore implementing radiation correction on the experimental images with a radiation procession algorithm. Then, an efficient occlusion detection algorithm based on OpenGL is proposed according to the mapping relation between the terrain triangular mesh surface and the images to implement the occlusion detection of the visible texture on the triangular facets as well as create a list of visible images. Finally, a texture clustering algorithm is put forward based on Markov Random Field utilizing the inherent attributes of the images and solve the energy function minimization by Graph-Cuts. The experimental results display that the method is capable of decreasing the existence of texture fragments, seams, and inconsistency of color in the 3D texture model reconstruction. MDPI 2017-04-20 /pmc/articles/PMC5426835/ /pubmed/28425961 http://dx.doi.org/10.3390/s17040911 Text en © 2017 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Zhang, Weilong
Li, Ming
Guo, Bingxuan
Li, Deren
Guo, Ge
Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images
title Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images
title_full Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images
title_fullStr Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images
title_full_unstemmed Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images
title_short Rapid Texture Optimization of Three-Dimensional Urban Model Based on Oblique Images
title_sort rapid texture optimization of three-dimensional urban model based on oblique images
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5426835/
https://www.ncbi.nlm.nih.gov/pubmed/28425961
http://dx.doi.org/10.3390/s17040911
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AT guobingxuan rapidtextureoptimizationofthreedimensionalurbanmodelbasedonobliqueimages
AT lideren rapidtextureoptimizationofthreedimensionalurbanmodelbasedonobliqueimages
AT guoge rapidtextureoptimizationofthreedimensionalurbanmodelbasedonobliqueimages