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Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study

BACKGROUND: Sexually transmitted infections (STIs) are ongoing concerns. The best method for preventing the transmission of these infections is the correct and consistent use of condoms. Few studies have explored the use of games in interventions for increasing condom use by challenging the false se...

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Autores principales: Eleftheriou, Anastasia, Bullock, Seth, Graham, Cynthia A, Ingham, Roger
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5438447/
https://www.ncbi.nlm.nih.gov/pubmed/28468747
http://dx.doi.org/10.2196/games.6598
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author Eleftheriou, Anastasia
Bullock, Seth
Graham, Cynthia A
Ingham, Roger
author_facet Eleftheriou, Anastasia
Bullock, Seth
Graham, Cynthia A
Ingham, Roger
author_sort Eleftheriou, Anastasia
collection PubMed
description BACKGROUND: Sexually transmitted infections (STIs) are ongoing concerns. The best method for preventing the transmission of these infections is the correct and consistent use of condoms. Few studies have explored the use of games in interventions for increasing condom use by challenging the false sense of security associated with judging the presence of an STI based on attractiveness. OBJECTIVES: The primary purpose of this study was to explore the potential use of computer simulation as a serious game for sex education. Specific aims were to (1) study the influence of a newly designed serious game on self-rated confidence for assessing STI risk and (2) examine whether this varied by gender, age, and scores on sexuality-related personality trait measures. METHODS: This paper undertook a Web-based questionnaire study employing between and within subject analyses. A Web-based platform hosted in the United Kingdom was used to deliver male and female stimuli (facial photographs) and collect data. A convenience sample group of 66 participants (64%, 42/66) male, mean age 22.5 years) completed the Term on the Tides, a computer simulation developed for this study. Participants also completed questionnaires on demographics, sexual preferences, sexual risk evaluations, the Sexual Sensation Seeking Scale (SSS), and the Sexual Inhibition Subscale 2 (SIS2) of the Sexual Inhibition/Sexual Excitation Scales-Short Form (SIS/SES - SF). RESULTS: The overall confidence of participants to evaluate sexual risks reduced after playing the game (P<.005). Age and personality trait measures did not predict the change in confidence of evaluating risk. Women demonstrated larger shifts in confidence than did men (P=.03). CONCLUSIONS: This study extends the literature by investigating the potential of computer simulations as a serious game for sex education. Engaging in the Term on the Tides game had an impact on participants’ confidence in evaluating sexual risks.
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spelling pubmed-54384472017-06-06 Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study Eleftheriou, Anastasia Bullock, Seth Graham, Cynthia A Ingham, Roger JMIR Serious Games Original Paper BACKGROUND: Sexually transmitted infections (STIs) are ongoing concerns. The best method for preventing the transmission of these infections is the correct and consistent use of condoms. Few studies have explored the use of games in interventions for increasing condom use by challenging the false sense of security associated with judging the presence of an STI based on attractiveness. OBJECTIVES: The primary purpose of this study was to explore the potential use of computer simulation as a serious game for sex education. Specific aims were to (1) study the influence of a newly designed serious game on self-rated confidence for assessing STI risk and (2) examine whether this varied by gender, age, and scores on sexuality-related personality trait measures. METHODS: This paper undertook a Web-based questionnaire study employing between and within subject analyses. A Web-based platform hosted in the United Kingdom was used to deliver male and female stimuli (facial photographs) and collect data. A convenience sample group of 66 participants (64%, 42/66) male, mean age 22.5 years) completed the Term on the Tides, a computer simulation developed for this study. Participants also completed questionnaires on demographics, sexual preferences, sexual risk evaluations, the Sexual Sensation Seeking Scale (SSS), and the Sexual Inhibition Subscale 2 (SIS2) of the Sexual Inhibition/Sexual Excitation Scales-Short Form (SIS/SES - SF). RESULTS: The overall confidence of participants to evaluate sexual risks reduced after playing the game (P<.005). Age and personality trait measures did not predict the change in confidence of evaluating risk. Women demonstrated larger shifts in confidence than did men (P=.03). CONCLUSIONS: This study extends the literature by investigating the potential of computer simulations as a serious game for sex education. Engaging in the Term on the Tides game had an impact on participants’ confidence in evaluating sexual risks. JMIR Publications 2017-05-03 /pmc/articles/PMC5438447/ /pubmed/28468747 http://dx.doi.org/10.2196/games.6598 Text en ©Anastasia Eleftheriou, Seth Bullock, Cynthia A Graham, Roger Ingham. Originally published in JMIR Serious Games (http://games.jmir.org), 03.05.2017. http://creativecommons.org/licenses/by/2.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/2.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on http://games.jmir.org, as well as this copyright and license information must be included.
spellingShingle Original Paper
Eleftheriou, Anastasia
Bullock, Seth
Graham, Cynthia A
Ingham, Roger
Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study
title Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study
title_full Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study
title_fullStr Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study
title_full_unstemmed Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study
title_short Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory Study
title_sort using computer simulations for investigating a sex education intervention: an exploratory study
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5438447/
https://www.ncbi.nlm.nih.gov/pubmed/28468747
http://dx.doi.org/10.2196/games.6598
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