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Digital games as an effective approach for cancer management: Opportunities and challenges

OBJECTIVE: Cancer is one of the most preventable and common chronic diseases that have economic, social and psychological burden for patients, families, and the society. Cancer can be monitored by new information technology. Digital games as a uniquely powerful interaction tool support optimal care...

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Autores principales: Ghazisaeidi, Marjan, Safdari, Reza, Goodini, Azadeh, Mirzaiee, Mahboobeh, Farzi, Jebraeil
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Medknow Publications & Media Pvt Ltd 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5441205/
https://www.ncbi.nlm.nih.gov/pubmed/28584830
http://dx.doi.org/10.4103/jehp.jehp_146_14
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author Ghazisaeidi, Marjan
Safdari, Reza
Goodini, Azadeh
Mirzaiee, Mahboobeh
Farzi, Jebraeil
author_facet Ghazisaeidi, Marjan
Safdari, Reza
Goodini, Azadeh
Mirzaiee, Mahboobeh
Farzi, Jebraeil
author_sort Ghazisaeidi, Marjan
collection PubMed
description OBJECTIVE: Cancer is one of the most preventable and common chronic diseases that have economic, social and psychological burden for patients, families, and the society. Cancer can be monitored by new information technology. Digital games as a uniquely powerful interaction tool support optimal care management program operation in all dimensions. The aim of this review article is to describe opportunities and challenges of this new modern technology on the delivery of cancer care services in cancer management domains for cancer care improvement. METHODS: This study was un-systematic (narrative) review article. In this research, 50 full-text papers and reports had been retrieved, studied exactly, and arranged based on study aims. We searched papers based on specific and relevant keywords in research databases including PubMed, ScienceDirect, Scopus, and Google scholar. CONCLUSION: In cancer management domain, digital games are as an effective medium for health education and intervention, disease self-management training, attention distraction to relieve pain, enhance clinical outcomes, improvements in lifestyles, and physical and psychosocial activity promotion when active participation and behavior rehearsal are required for cancer patient. In spite of potential benefits of new technology, sometimes people confront various challenges such as social isolation, unusual anxiety, and disorder in physiological times of body, low physical activities, decrease academic performance, increase aggressive behavior, and physical pain. These problems can be partly overcome by proper planning, good design, and usage of suitable and continuous monitoring.
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spelling pubmed-54412052017-06-05 Digital games as an effective approach for cancer management: Opportunities and challenges Ghazisaeidi, Marjan Safdari, Reza Goodini, Azadeh Mirzaiee, Mahboobeh Farzi, Jebraeil J Educ Health Promot Review Article OBJECTIVE: Cancer is one of the most preventable and common chronic diseases that have economic, social and psychological burden for patients, families, and the society. Cancer can be monitored by new information technology. Digital games as a uniquely powerful interaction tool support optimal care management program operation in all dimensions. The aim of this review article is to describe opportunities and challenges of this new modern technology on the delivery of cancer care services in cancer management domains for cancer care improvement. METHODS: This study was un-systematic (narrative) review article. In this research, 50 full-text papers and reports had been retrieved, studied exactly, and arranged based on study aims. We searched papers based on specific and relevant keywords in research databases including PubMed, ScienceDirect, Scopus, and Google scholar. CONCLUSION: In cancer management domain, digital games are as an effective medium for health education and intervention, disease self-management training, attention distraction to relieve pain, enhance clinical outcomes, improvements in lifestyles, and physical and psychosocial activity promotion when active participation and behavior rehearsal are required for cancer patient. In spite of potential benefits of new technology, sometimes people confront various challenges such as social isolation, unusual anxiety, and disorder in physiological times of body, low physical activities, decrease academic performance, increase aggressive behavior, and physical pain. These problems can be partly overcome by proper planning, good design, and usage of suitable and continuous monitoring. Medknow Publications & Media Pvt Ltd 2017-05-05 /pmc/articles/PMC5441205/ /pubmed/28584830 http://dx.doi.org/10.4103/jehp.jehp_146_14 Text en Copyright: © 2017 Journal of Education and Health Promotion http://creativecommons.org/licenses/by-nc-sa/3.0 This is an open access article distributed under the terms of the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License, which allows others to remix, tweak, and build upon the work non-commercially, as long as the author is credited and the new creations are licensed under the identical terms.
spellingShingle Review Article
Ghazisaeidi, Marjan
Safdari, Reza
Goodini, Azadeh
Mirzaiee, Mahboobeh
Farzi, Jebraeil
Digital games as an effective approach for cancer management: Opportunities and challenges
title Digital games as an effective approach for cancer management: Opportunities and challenges
title_full Digital games as an effective approach for cancer management: Opportunities and challenges
title_fullStr Digital games as an effective approach for cancer management: Opportunities and challenges
title_full_unstemmed Digital games as an effective approach for cancer management: Opportunities and challenges
title_short Digital games as an effective approach for cancer management: Opportunities and challenges
title_sort digital games as an effective approach for cancer management: opportunities and challenges
topic Review Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5441205/
https://www.ncbi.nlm.nih.gov/pubmed/28584830
http://dx.doi.org/10.4103/jehp.jehp_146_14
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