Cargando…

The Effectiveness of a Computer Game-Based Rehabilitation Platform for Children With Cerebral Palsy: Protocol for a Randomized Clinical Trial

BACKGROUND: It is difficult to engage young children with cerebral palsy (CP) in repetitive, tedious therapy. As such, there is a need for innovative approaches and tools to motivate these children. We developed the low-cost, computer game-based rehabilitation platform CGR that combines fine manipul...

Descripción completa

Detalles Bibliográficos
Autores principales: Kanitkar, Anuprita, Szturm, Tony, Parmar, Sanjay, Gandhi, Dorcas BC, Rempel, Gina Ruth, Restall, Gayle, Sharma, Monika, Narayan, Amitesh, Pandian, Jeyaraj, Naik, Nilashri, Savadatti, Ravi R, Kamate, Mahesh Appasaheb
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5454217/
https://www.ncbi.nlm.nih.gov/pubmed/28526673
http://dx.doi.org/10.2196/resprot.6846
_version_ 1783240803795075072
author Kanitkar, Anuprita
Szturm, Tony
Parmar, Sanjay
Gandhi, Dorcas BC
Rempel, Gina Ruth
Restall, Gayle
Sharma, Monika
Narayan, Amitesh
Pandian, Jeyaraj
Naik, Nilashri
Savadatti, Ravi R
Kamate, Mahesh Appasaheb
author_facet Kanitkar, Anuprita
Szturm, Tony
Parmar, Sanjay
Gandhi, Dorcas BC
Rempel, Gina Ruth
Restall, Gayle
Sharma, Monika
Narayan, Amitesh
Pandian, Jeyaraj
Naik, Nilashri
Savadatti, Ravi R
Kamate, Mahesh Appasaheb
author_sort Kanitkar, Anuprita
collection PubMed
description BACKGROUND: It is difficult to engage young children with cerebral palsy (CP) in repetitive, tedious therapy. As such, there is a need for innovative approaches and tools to motivate these children. We developed the low-cost, computer game-based rehabilitation platform CGR that combines fine manipulation and gross movement exercises with attention and planning game activities appropriate for young children with CP. OBJECTIVE: The objective of this study is to provide evidence of the therapeutic value of CGR to improve upper extremity (UE) motor function for children with CP. METHODS: This randomized controlled, single-blind, clinical trial with an active control arm will be conducted at 4 sites. Children diagnosed with CP between the ages of 4 and 10 years old with moderate UE impairments and fine motor control abnormalities will be recruited. RESULTS: We will test the difference between experimental and control groups using the Quality of Upper Extremity Skills Test (QUEST) and Peabody Developmental Motor Scales, Second Edition (PDMS-2) outcome measures. The parents of the children and the therapist experiences with the interventions and tools will be explored using semi-structured interviews using the qualitative description approach. CONCLUSIONS: This research protocol, if effective, will provide evidence for the therapeutic value and feasibility of CGR in the pediatric rehabilitation of UE function. TRIAL REGISTRATION: Clinicaltrials.gov NCT02728375; http:https://clinicaltrials.gov/ct2/show/NCT02728375 (Archived by WebCite at http://www.webcitation.org/6qDjvszvh)
format Online
Article
Text
id pubmed-5454217
institution National Center for Biotechnology Information
language English
publishDate 2017
publisher JMIR Publications
record_format MEDLINE/PubMed
spelling pubmed-54542172017-06-13 The Effectiveness of a Computer Game-Based Rehabilitation Platform for Children With Cerebral Palsy: Protocol for a Randomized Clinical Trial Kanitkar, Anuprita Szturm, Tony Parmar, Sanjay Gandhi, Dorcas BC Rempel, Gina Ruth Restall, Gayle Sharma, Monika Narayan, Amitesh Pandian, Jeyaraj Naik, Nilashri Savadatti, Ravi R Kamate, Mahesh Appasaheb JMIR Res Protoc Protocol BACKGROUND: It is difficult to engage young children with cerebral palsy (CP) in repetitive, tedious therapy. As such, there is a need for innovative approaches and tools to motivate these children. We developed the low-cost, computer game-based rehabilitation platform CGR that combines fine manipulation and gross movement exercises with attention and planning game activities appropriate for young children with CP. OBJECTIVE: The objective of this study is to provide evidence of the therapeutic value of CGR to improve upper extremity (UE) motor function for children with CP. METHODS: This randomized controlled, single-blind, clinical trial with an active control arm will be conducted at 4 sites. Children diagnosed with CP between the ages of 4 and 10 years old with moderate UE impairments and fine motor control abnormalities will be recruited. RESULTS: We will test the difference between experimental and control groups using the Quality of Upper Extremity Skills Test (QUEST) and Peabody Developmental Motor Scales, Second Edition (PDMS-2) outcome measures. The parents of the children and the therapist experiences with the interventions and tools will be explored using semi-structured interviews using the qualitative description approach. CONCLUSIONS: This research protocol, if effective, will provide evidence for the therapeutic value and feasibility of CGR in the pediatric rehabilitation of UE function. TRIAL REGISTRATION: Clinicaltrials.gov NCT02728375; http:https://clinicaltrials.gov/ct2/show/NCT02728375 (Archived by WebCite at http://www.webcitation.org/6qDjvszvh) JMIR Publications 2017-05-18 /pmc/articles/PMC5454217/ /pubmed/28526673 http://dx.doi.org/10.2196/resprot.6846 Text en ©Anuprita Kanitkar, Tony Szturm, Sanjay Parmar, Dorcas BC Gandhi, Gina Ruth Rempel, Gayle Restall, Monika Sharma, Amitesh Narayan, Jeyaraj Pandian, Nilashri Naik, Ravi R Savadatti, Mahesh Appasaheb Kamate. Originally published in JMIR Research Protocols (http://www.researchprotocols.org), 18.05.2017. http://creativecommons.org/licenses/by/2.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/2.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Research Protocols, is properly cited. The complete bibliographic information, a link to the original publication on http://www.researchprotocols.org, as well as this copyright and license information must be included.
spellingShingle Protocol
Kanitkar, Anuprita
Szturm, Tony
Parmar, Sanjay
Gandhi, Dorcas BC
Rempel, Gina Ruth
Restall, Gayle
Sharma, Monika
Narayan, Amitesh
Pandian, Jeyaraj
Naik, Nilashri
Savadatti, Ravi R
Kamate, Mahesh Appasaheb
The Effectiveness of a Computer Game-Based Rehabilitation Platform for Children With Cerebral Palsy: Protocol for a Randomized Clinical Trial
title The Effectiveness of a Computer Game-Based Rehabilitation Platform for Children With Cerebral Palsy: Protocol for a Randomized Clinical Trial
title_full The Effectiveness of a Computer Game-Based Rehabilitation Platform for Children With Cerebral Palsy: Protocol for a Randomized Clinical Trial
title_fullStr The Effectiveness of a Computer Game-Based Rehabilitation Platform for Children With Cerebral Palsy: Protocol for a Randomized Clinical Trial
title_full_unstemmed The Effectiveness of a Computer Game-Based Rehabilitation Platform for Children With Cerebral Palsy: Protocol for a Randomized Clinical Trial
title_short The Effectiveness of a Computer Game-Based Rehabilitation Platform for Children With Cerebral Palsy: Protocol for a Randomized Clinical Trial
title_sort effectiveness of a computer game-based rehabilitation platform for children with cerebral palsy: protocol for a randomized clinical trial
topic Protocol
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5454217/
https://www.ncbi.nlm.nih.gov/pubmed/28526673
http://dx.doi.org/10.2196/resprot.6846
work_keys_str_mv AT kanitkaranuprita theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT szturmtony theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT parmarsanjay theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT gandhidorcasbc theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT rempelginaruth theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT restallgayle theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT sharmamonika theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT narayanamitesh theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT pandianjeyaraj theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT naiknilashri theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT savadattiravir theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT kamatemaheshappasaheb theeffectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT kanitkaranuprita effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT szturmtony effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT parmarsanjay effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT gandhidorcasbc effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT rempelginaruth effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT restallgayle effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT sharmamonika effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT narayanamitesh effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT pandianjeyaraj effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT naiknilashri effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT savadattiravir effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial
AT kamatemaheshappasaheb effectivenessofacomputergamebasedrehabilitationplatformforchildrenwithcerebralpalsyprotocolforarandomizedclinicaltrial