Cargando…

The role of virtual reality in improving motor performance as revealed by EEG: a randomized clinical trial

BACKGROUND: Many studies have demonstrated the usefulness of repetitive task practice by using robotic-assisted gait training (RAGT) devices, including Lokomat, for the treatment of lower limb paresis. Virtual reality (VR) has proved to be a valuable tool to improve neurorehabilitation training. The...

Descripción completa

Detalles Bibliográficos
Autores principales: Calabrò, Rocco Salvatore, Naro, Antonino, Russo, Margherita, Leo, Antonino, De Luca, Rosaria, Balletta, Tina, Buda, Antonio, La Rosa, Gianluca, Bramanti, Alessia, Bramanti, Placido
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5463350/
https://www.ncbi.nlm.nih.gov/pubmed/28592282
http://dx.doi.org/10.1186/s12984-017-0268-4
_version_ 1783242689476558848
author Calabrò, Rocco Salvatore
Naro, Antonino
Russo, Margherita
Leo, Antonino
De Luca, Rosaria
Balletta, Tina
Buda, Antonio
La Rosa, Gianluca
Bramanti, Alessia
Bramanti, Placido
author_facet Calabrò, Rocco Salvatore
Naro, Antonino
Russo, Margherita
Leo, Antonino
De Luca, Rosaria
Balletta, Tina
Buda, Antonio
La Rosa, Gianluca
Bramanti, Alessia
Bramanti, Placido
author_sort Calabrò, Rocco Salvatore
collection PubMed
description BACKGROUND: Many studies have demonstrated the usefulness of repetitive task practice by using robotic-assisted gait training (RAGT) devices, including Lokomat, for the treatment of lower limb paresis. Virtual reality (VR) has proved to be a valuable tool to improve neurorehabilitation training. The aim of our pilot randomized clinical trial was to understand the neurophysiological basis of motor function recovery induced by the association between RAGT (by using Lokomat device) and VR (an animated avatar in a 2D VR) by studying electroencephalographic (EEG) oscillations. METHODS: Twenty-four patients suffering from a first unilateral ischemic stroke in the chronic phase were randomized into two groups. One group performed 40 sessions of Lokomat with VR (RAGT + VR), whereas the other group underwent Lokomat without VR (RAGT-VR). The outcomes (clinical, kinematic, and EEG) were measured before and after the robotic intervention. RESULTS: As compared to the RAGT-VR group, all the patients of the RAGT + VR group improved in the Rivermead Mobility Index and Tinetti Performance Oriented Mobility Assessment. Moreover, they showed stronger event-related spectral perturbations in the high-γ and β bands and larger fronto-central cortical activations in the affected hemisphere. CONCLUSIONS: The robotic-based rehabilitation combined with VR in patients with chronic hemiparesis induced an improvement in gait and balance. EEG data suggest that the use of VR may entrain several brain areas (probably encompassing the mirror neuron system) involved in motor planning and learning, thus leading to an enhanced motor performance. TRIAL REGISTRATION: Retrospectively registered in Clinical Trials on 21-11-2016, n.NCT02971371.
format Online
Article
Text
id pubmed-5463350
institution National Center for Biotechnology Information
language English
publishDate 2017
publisher BioMed Central
record_format MEDLINE/PubMed
spelling pubmed-54633502017-06-08 The role of virtual reality in improving motor performance as revealed by EEG: a randomized clinical trial Calabrò, Rocco Salvatore Naro, Antonino Russo, Margherita Leo, Antonino De Luca, Rosaria Balletta, Tina Buda, Antonio La Rosa, Gianluca Bramanti, Alessia Bramanti, Placido J Neuroeng Rehabil Research BACKGROUND: Many studies have demonstrated the usefulness of repetitive task practice by using robotic-assisted gait training (RAGT) devices, including Lokomat, for the treatment of lower limb paresis. Virtual reality (VR) has proved to be a valuable tool to improve neurorehabilitation training. The aim of our pilot randomized clinical trial was to understand the neurophysiological basis of motor function recovery induced by the association between RAGT (by using Lokomat device) and VR (an animated avatar in a 2D VR) by studying electroencephalographic (EEG) oscillations. METHODS: Twenty-four patients suffering from a first unilateral ischemic stroke in the chronic phase were randomized into two groups. One group performed 40 sessions of Lokomat with VR (RAGT + VR), whereas the other group underwent Lokomat without VR (RAGT-VR). The outcomes (clinical, kinematic, and EEG) were measured before and after the robotic intervention. RESULTS: As compared to the RAGT-VR group, all the patients of the RAGT + VR group improved in the Rivermead Mobility Index and Tinetti Performance Oriented Mobility Assessment. Moreover, they showed stronger event-related spectral perturbations in the high-γ and β bands and larger fronto-central cortical activations in the affected hemisphere. CONCLUSIONS: The robotic-based rehabilitation combined with VR in patients with chronic hemiparesis induced an improvement in gait and balance. EEG data suggest that the use of VR may entrain several brain areas (probably encompassing the mirror neuron system) involved in motor planning and learning, thus leading to an enhanced motor performance. TRIAL REGISTRATION: Retrospectively registered in Clinical Trials on 21-11-2016, n.NCT02971371. BioMed Central 2017-06-07 /pmc/articles/PMC5463350/ /pubmed/28592282 http://dx.doi.org/10.1186/s12984-017-0268-4 Text en © The Author(s). 2017 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated.
spellingShingle Research
Calabrò, Rocco Salvatore
Naro, Antonino
Russo, Margherita
Leo, Antonino
De Luca, Rosaria
Balletta, Tina
Buda, Antonio
La Rosa, Gianluca
Bramanti, Alessia
Bramanti, Placido
The role of virtual reality in improving motor performance as revealed by EEG: a randomized clinical trial
title The role of virtual reality in improving motor performance as revealed by EEG: a randomized clinical trial
title_full The role of virtual reality in improving motor performance as revealed by EEG: a randomized clinical trial
title_fullStr The role of virtual reality in improving motor performance as revealed by EEG: a randomized clinical trial
title_full_unstemmed The role of virtual reality in improving motor performance as revealed by EEG: a randomized clinical trial
title_short The role of virtual reality in improving motor performance as revealed by EEG: a randomized clinical trial
title_sort role of virtual reality in improving motor performance as revealed by eeg: a randomized clinical trial
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5463350/
https://www.ncbi.nlm.nih.gov/pubmed/28592282
http://dx.doi.org/10.1186/s12984-017-0268-4
work_keys_str_mv AT calabroroccosalvatore theroleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT naroantonino theroleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT russomargherita theroleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT leoantonino theroleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT delucarosaria theroleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT ballettatina theroleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT budaantonio theroleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT larosagianluca theroleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT bramantialessia theroleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT bramantiplacido theroleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT calabroroccosalvatore roleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT naroantonino roleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT russomargherita roleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT leoantonino roleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT delucarosaria roleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT ballettatina roleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT budaantonio roleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT larosagianluca roleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT bramantialessia roleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial
AT bramantiplacido roleofvirtualrealityinimprovingmotorperformanceasrevealedbyeegarandomizedclinicaltrial