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Soft bilateral filtering volumetric shadows using cube shadow maps
Volumetric shadows often increase the realism of rendered scenes in computer graphics. Typical volumetric shadows techniques do not provide a smooth transition effect in real-time with conservation on crispness of boundaries. This research presents a new technique for generating high quality volumet...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5478108/ https://www.ncbi.nlm.nih.gov/pubmed/28632740 http://dx.doi.org/10.1371/journal.pone.0178415 |
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author | Ali, Hatam H. Sunar, Mohd Shahrizal Kolivand, Hoshang |
author_facet | Ali, Hatam H. Sunar, Mohd Shahrizal Kolivand, Hoshang |
author_sort | Ali, Hatam H. |
collection | PubMed |
description | Volumetric shadows often increase the realism of rendered scenes in computer graphics. Typical volumetric shadows techniques do not provide a smooth transition effect in real-time with conservation on crispness of boundaries. This research presents a new technique for generating high quality volumetric shadows by sampling and interpolation. Contrary to conventional ray marching method, which requires extensive time, this proposed technique adopts downsampling in calculating ray marching. Furthermore, light scattering is computed in High Dynamic Range buffer to generate tone mapping. The bilateral interpolation is used along a view rays to smooth transition of volumetric shadows with respect to preserving-edges. In addition, this technique applied a cube shadow map to create multiple shadows. The contribution of this technique isreducing the number of sample points in evaluating light scattering and then introducing bilateral interpolation to improve volumetric shadows. This contribution is done by removing the inherent deficiencies significantly in shadow maps. This technique allows obtaining soft marvelous volumetric shadows, having a good performance and high quality, which show its potential for interactive applications. |
format | Online Article Text |
id | pubmed-5478108 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-54781082017-07-05 Soft bilateral filtering volumetric shadows using cube shadow maps Ali, Hatam H. Sunar, Mohd Shahrizal Kolivand, Hoshang PLoS One Research Article Volumetric shadows often increase the realism of rendered scenes in computer graphics. Typical volumetric shadows techniques do not provide a smooth transition effect in real-time with conservation on crispness of boundaries. This research presents a new technique for generating high quality volumetric shadows by sampling and interpolation. Contrary to conventional ray marching method, which requires extensive time, this proposed technique adopts downsampling in calculating ray marching. Furthermore, light scattering is computed in High Dynamic Range buffer to generate tone mapping. The bilateral interpolation is used along a view rays to smooth transition of volumetric shadows with respect to preserving-edges. In addition, this technique applied a cube shadow map to create multiple shadows. The contribution of this technique isreducing the number of sample points in evaluating light scattering and then introducing bilateral interpolation to improve volumetric shadows. This contribution is done by removing the inherent deficiencies significantly in shadow maps. This technique allows obtaining soft marvelous volumetric shadows, having a good performance and high quality, which show its potential for interactive applications. Public Library of Science 2017-06-20 /pmc/articles/PMC5478108/ /pubmed/28632740 http://dx.doi.org/10.1371/journal.pone.0178415 Text en © 2017 Ali et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Ali, Hatam H. Sunar, Mohd Shahrizal Kolivand, Hoshang Soft bilateral filtering volumetric shadows using cube shadow maps |
title | Soft bilateral filtering volumetric shadows using cube shadow maps |
title_full | Soft bilateral filtering volumetric shadows using cube shadow maps |
title_fullStr | Soft bilateral filtering volumetric shadows using cube shadow maps |
title_full_unstemmed | Soft bilateral filtering volumetric shadows using cube shadow maps |
title_short | Soft bilateral filtering volumetric shadows using cube shadow maps |
title_sort | soft bilateral filtering volumetric shadows using cube shadow maps |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5478108/ https://www.ncbi.nlm.nih.gov/pubmed/28632740 http://dx.doi.org/10.1371/journal.pone.0178415 |
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