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Feasibility of an Autism-Focused Augmented Reality Smartglasses System for Social Communication and Behavioral Coaching

BACKGROUND: Autism spectrum disorder (ASD) is a childhood-onset neurodevelopmental disorder with a rapidly rising prevalence, currently affecting 1 in 68 children, and over 3.5 million people in the United States. Current ASD interventions are primarily based on in-person behavioral therapies that a...

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Autores principales: Liu, Runpeng, Salisbury, Joseph P., Vahabzadeh, Arshya, Sahin, Ned T.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5483849/
https://www.ncbi.nlm.nih.gov/pubmed/28695116
http://dx.doi.org/10.3389/fped.2017.00145
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author Liu, Runpeng
Salisbury, Joseph P.
Vahabzadeh, Arshya
Sahin, Ned T.
author_facet Liu, Runpeng
Salisbury, Joseph P.
Vahabzadeh, Arshya
Sahin, Ned T.
author_sort Liu, Runpeng
collection PubMed
description BACKGROUND: Autism spectrum disorder (ASD) is a childhood-onset neurodevelopmental disorder with a rapidly rising prevalence, currently affecting 1 in 68 children, and over 3.5 million people in the United States. Current ASD interventions are primarily based on in-person behavioral therapies that are both costly and difficult to access. These interventions aim to address some of the fundamental deficits that clinically characterize ASD, including deficits in social communication, and the presence of stereotypies, and other autism-related behaviors. Current diagnostic and therapeutic approaches seldom rely on quantitative data measures of symptomatology, severity, or condition trajectory. METHODS: Given the current situation, we report on the Brain Power System (BPS), a digital behavioral aid with quantitative data gathering and reporting features. The BPS includes customized smartglasses, providing targeted personalized coaching experiences through a family of gamified augmented-reality applications utilizing artificial intelligence. These applications provide children and adults with coaching for emotion recognition, face directed gaze, eye contact, and behavioral self-regulation. This preliminary case report, part of a larger set of upcoming research reports, explores the feasibility of the BPS to provide coaching in two boys with clinically diagnosed ASD, aged 8 and 9 years. RESULTS: The coaching intervention was found to be well tolerated and rated as being both engaging and fun. Both males could easily use the system, and no technical problems were noted. During the intervention, caregivers reported improved non-verbal communication, eye contact, and social engagement during the intervention. Both boys demonstrated decreased symptoms of ASD, as measured by the aberrant behavior checklist at 24-h post-intervention. Specifically, both cases demonstrated improvements in irritability, lethargy, stereotypy, hyperactivity/non-compliance, and inappropriate speech. CONCLUSION: Smartglasses using augmented reality may have an important future role in helping address the therapeutic needs of children with ASD. Quantitative data gathering from such sensor-rich systems may allow for digital phenotyping and the refinement of social communication constructs of the research domain criteria. This report provides evidence for the feasibility, usability, and tolerability of one such specialized smartglasses system.
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spelling pubmed-54838492017-07-10 Feasibility of an Autism-Focused Augmented Reality Smartglasses System for Social Communication and Behavioral Coaching Liu, Runpeng Salisbury, Joseph P. Vahabzadeh, Arshya Sahin, Ned T. Front Pediatr Pediatrics BACKGROUND: Autism spectrum disorder (ASD) is a childhood-onset neurodevelopmental disorder with a rapidly rising prevalence, currently affecting 1 in 68 children, and over 3.5 million people in the United States. Current ASD interventions are primarily based on in-person behavioral therapies that are both costly and difficult to access. These interventions aim to address some of the fundamental deficits that clinically characterize ASD, including deficits in social communication, and the presence of stereotypies, and other autism-related behaviors. Current diagnostic and therapeutic approaches seldom rely on quantitative data measures of symptomatology, severity, or condition trajectory. METHODS: Given the current situation, we report on the Brain Power System (BPS), a digital behavioral aid with quantitative data gathering and reporting features. The BPS includes customized smartglasses, providing targeted personalized coaching experiences through a family of gamified augmented-reality applications utilizing artificial intelligence. These applications provide children and adults with coaching for emotion recognition, face directed gaze, eye contact, and behavioral self-regulation. This preliminary case report, part of a larger set of upcoming research reports, explores the feasibility of the BPS to provide coaching in two boys with clinically diagnosed ASD, aged 8 and 9 years. RESULTS: The coaching intervention was found to be well tolerated and rated as being both engaging and fun. Both males could easily use the system, and no technical problems were noted. During the intervention, caregivers reported improved non-verbal communication, eye contact, and social engagement during the intervention. Both boys demonstrated decreased symptoms of ASD, as measured by the aberrant behavior checklist at 24-h post-intervention. Specifically, both cases demonstrated improvements in irritability, lethargy, stereotypy, hyperactivity/non-compliance, and inappropriate speech. CONCLUSION: Smartglasses using augmented reality may have an important future role in helping address the therapeutic needs of children with ASD. Quantitative data gathering from such sensor-rich systems may allow for digital phenotyping and the refinement of social communication constructs of the research domain criteria. This report provides evidence for the feasibility, usability, and tolerability of one such specialized smartglasses system. Frontiers Media S.A. 2017-06-26 /pmc/articles/PMC5483849/ /pubmed/28695116 http://dx.doi.org/10.3389/fped.2017.00145 Text en Copyright © 2017 Liu, Salisbury, Vahabzadeh and Sahin. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Pediatrics
Liu, Runpeng
Salisbury, Joseph P.
Vahabzadeh, Arshya
Sahin, Ned T.
Feasibility of an Autism-Focused Augmented Reality Smartglasses System for Social Communication and Behavioral Coaching
title Feasibility of an Autism-Focused Augmented Reality Smartglasses System for Social Communication and Behavioral Coaching
title_full Feasibility of an Autism-Focused Augmented Reality Smartglasses System for Social Communication and Behavioral Coaching
title_fullStr Feasibility of an Autism-Focused Augmented Reality Smartglasses System for Social Communication and Behavioral Coaching
title_full_unstemmed Feasibility of an Autism-Focused Augmented Reality Smartglasses System for Social Communication and Behavioral Coaching
title_short Feasibility of an Autism-Focused Augmented Reality Smartglasses System for Social Communication and Behavioral Coaching
title_sort feasibility of an autism-focused augmented reality smartglasses system for social communication and behavioral coaching
topic Pediatrics
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5483849/
https://www.ncbi.nlm.nih.gov/pubmed/28695116
http://dx.doi.org/10.3389/fped.2017.00145
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