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Pathological game use in adults with and without Autism Spectrum Disorder
This study tested whether adults with autism spectrum disorder (ASD) are at higher risk for pathological game use than typically developing (TD) adults. Participants included 119 adults with and without ASD. Participants completed measures assessing daily hours of video game use, percent of free tim...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
PeerJ Inc.
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5488854/ https://www.ncbi.nlm.nih.gov/pubmed/28663933 http://dx.doi.org/10.7717/peerj.3393 |
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author | Engelhardt, Christopher R. Mazurek, Micah O. Hilgard, Joseph |
author_facet | Engelhardt, Christopher R. Mazurek, Micah O. Hilgard, Joseph |
author_sort | Engelhardt, Christopher R. |
collection | PubMed |
description | This study tested whether adults with autism spectrum disorder (ASD) are at higher risk for pathological game use than typically developing (TD) adults. Participants included 119 adults with and without ASD. Participants completed measures assessing daily hours of video game use, percent of free time spent playing video games, and symptoms of pathological game use. The results indicated that adults with ASD endorsed more symptoms of video game pathology than did TD adults. This relationship was strong, enjoying 300,000-to-1 odds in Bayesian model comparison. Results also showed that adults with ASD spent more daily hours playing video games and spent a higher percent of their free time playing video games than did TD adults. Even after adjustment for these differences in daily video game hours and proportion of free time spent on games, model comparisons found evidence for a difference in game pathology scores associated with ASD status. Additionally, escapism motives for playing video games was associated with game pathology scores in both ASD and TD adults, replicating and extending a previous report. In conclusion, the risk for pathological game use appears larger in adults with ASD compared with TD adults. These findings point to pathological game use as a potentially important focus of clinical attention in adults with ASD. |
format | Online Article Text |
id | pubmed-5488854 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | PeerJ Inc. |
record_format | MEDLINE/PubMed |
spelling | pubmed-54888542017-06-29 Pathological game use in adults with and without Autism Spectrum Disorder Engelhardt, Christopher R. Mazurek, Micah O. Hilgard, Joseph PeerJ Cognitive Disorders This study tested whether adults with autism spectrum disorder (ASD) are at higher risk for pathological game use than typically developing (TD) adults. Participants included 119 adults with and without ASD. Participants completed measures assessing daily hours of video game use, percent of free time spent playing video games, and symptoms of pathological game use. The results indicated that adults with ASD endorsed more symptoms of video game pathology than did TD adults. This relationship was strong, enjoying 300,000-to-1 odds in Bayesian model comparison. Results also showed that adults with ASD spent more daily hours playing video games and spent a higher percent of their free time playing video games than did TD adults. Even after adjustment for these differences in daily video game hours and proportion of free time spent on games, model comparisons found evidence for a difference in game pathology scores associated with ASD status. Additionally, escapism motives for playing video games was associated with game pathology scores in both ASD and TD adults, replicating and extending a previous report. In conclusion, the risk for pathological game use appears larger in adults with ASD compared with TD adults. These findings point to pathological game use as a potentially important focus of clinical attention in adults with ASD. PeerJ Inc. 2017-06-26 /pmc/articles/PMC5488854/ /pubmed/28663933 http://dx.doi.org/10.7717/peerj.3393 Text en ©2017 Engelhardt et al. http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, reproduction and adaptation in any medium and for any purpose provided that it is properly attributed. For attribution, the original author(s), title, publication source (PeerJ) and either DOI or URL of the article must be cited. |
spellingShingle | Cognitive Disorders Engelhardt, Christopher R. Mazurek, Micah O. Hilgard, Joseph Pathological game use in adults with and without Autism Spectrum Disorder |
title | Pathological game use in adults with and without Autism Spectrum Disorder |
title_full | Pathological game use in adults with and without Autism Spectrum Disorder |
title_fullStr | Pathological game use in adults with and without Autism Spectrum Disorder |
title_full_unstemmed | Pathological game use in adults with and without Autism Spectrum Disorder |
title_short | Pathological game use in adults with and without Autism Spectrum Disorder |
title_sort | pathological game use in adults with and without autism spectrum disorder |
topic | Cognitive Disorders |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5488854/ https://www.ncbi.nlm.nih.gov/pubmed/28663933 http://dx.doi.org/10.7717/peerj.3393 |
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