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Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel
The use of Serious Games (SG) in the health domain is expanding. In the field of neurodegenerative disorders (ND) such as Alzheimer’s disease, SG are currently employed both to support and improve the assessment of different functional and cognitive abilities, and to provide alternative solutions fo...
Autores principales: | , , , , , , , , , , , , , , , , , , , , , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5524915/ https://www.ncbi.nlm.nih.gov/pubmed/28790945 http://dx.doi.org/10.3389/fpsyg.2017.01243 |
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author | Manera, Valeria Ben-Sadoun, Grégory Aalbers, Teun Agopyan, Hovannes Askenazy, Florence Benoit, Michel Bensamoun, David Bourgeois, Jérémy Bredin, Jonathan Bremond, Francois Crispim-Junior, Carlos David, Renaud De Schutter, Bob Ettore, Eric Fairchild, Jennifer Foulon, Pierre Gazzaley, Adam Gros, Auriane Hun, Stéphanie Knoefel, Frank Olde Rikkert, Marcel Phan Tran, Minh K. Politis, Antonios Rigaud, Anne S. Sacco, Guillaume Serret, Sylvie Thümmler, Susanne Welter, Marie L. Robert, Philippe |
author_facet | Manera, Valeria Ben-Sadoun, Grégory Aalbers, Teun Agopyan, Hovannes Askenazy, Florence Benoit, Michel Bensamoun, David Bourgeois, Jérémy Bredin, Jonathan Bremond, Francois Crispim-Junior, Carlos David, Renaud De Schutter, Bob Ettore, Eric Fairchild, Jennifer Foulon, Pierre Gazzaley, Adam Gros, Auriane Hun, Stéphanie Knoefel, Frank Olde Rikkert, Marcel Phan Tran, Minh K. Politis, Antonios Rigaud, Anne S. Sacco, Guillaume Serret, Sylvie Thümmler, Susanne Welter, Marie L. Robert, Philippe |
author_sort | Manera, Valeria |
collection | PubMed |
description | The use of Serious Games (SG) in the health domain is expanding. In the field of neurodegenerative disorders (ND) such as Alzheimer’s disease, SG are currently employed both to support and improve the assessment of different functional and cognitive abilities, and to provide alternative solutions for patients’ treatment, stimulation, and rehabilitation. As the field is quite young, recommendations on the use of SG in people with ND are still rare. In 2014 we proposed some initial recommendations (Robert et al., 2014). The aim of the present work was to update them, thanks to opinions gathered by experts in the field during an expert Delphi panel. Results confirmed that SG are adapted to elderly people with mild cognitive impairment (MCI) and dementia, and can be employed for several purposes, including assessment, stimulation, and improving wellbeing, with some differences depending on the population (e.g., physical stimulation may be better suited for people with MCI). SG are more adapted for use with trained caregivers (both at home and in clinical settings), with a frequency ranging from 2 to 4 times a week. Importantly, the target of SG, their frequency of use and the context in which they are played depend on the SG typology (e.g., Exergame, cognitive game), and should be personalized with the help of a clinician. |
format | Online Article Text |
id | pubmed-5524915 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-55249152017-08-08 Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel Manera, Valeria Ben-Sadoun, Grégory Aalbers, Teun Agopyan, Hovannes Askenazy, Florence Benoit, Michel Bensamoun, David Bourgeois, Jérémy Bredin, Jonathan Bremond, Francois Crispim-Junior, Carlos David, Renaud De Schutter, Bob Ettore, Eric Fairchild, Jennifer Foulon, Pierre Gazzaley, Adam Gros, Auriane Hun, Stéphanie Knoefel, Frank Olde Rikkert, Marcel Phan Tran, Minh K. Politis, Antonios Rigaud, Anne S. Sacco, Guillaume Serret, Sylvie Thümmler, Susanne Welter, Marie L. Robert, Philippe Front Psychol Psychology The use of Serious Games (SG) in the health domain is expanding. In the field of neurodegenerative disorders (ND) such as Alzheimer’s disease, SG are currently employed both to support and improve the assessment of different functional and cognitive abilities, and to provide alternative solutions for patients’ treatment, stimulation, and rehabilitation. As the field is quite young, recommendations on the use of SG in people with ND are still rare. In 2014 we proposed some initial recommendations (Robert et al., 2014). The aim of the present work was to update them, thanks to opinions gathered by experts in the field during an expert Delphi panel. Results confirmed that SG are adapted to elderly people with mild cognitive impairment (MCI) and dementia, and can be employed for several purposes, including assessment, stimulation, and improving wellbeing, with some differences depending on the population (e.g., physical stimulation may be better suited for people with MCI). SG are more adapted for use with trained caregivers (both at home and in clinical settings), with a frequency ranging from 2 to 4 times a week. Importantly, the target of SG, their frequency of use and the context in which they are played depend on the SG typology (e.g., Exergame, cognitive game), and should be personalized with the help of a clinician. Frontiers Media S.A. 2017-07-25 /pmc/articles/PMC5524915/ /pubmed/28790945 http://dx.doi.org/10.3389/fpsyg.2017.01243 Text en Copyright © 2017 Manera, Ben-Sadoun, Aalbers, Agopyan, Askenazy, Benoit, Bensamoun, Bourgeois, Bredin, Bremond, Crispim-Junior, David, De Schutter, Ettore, Fairchild, Foulon, Gazzaley, Gros, Hun, Knoefel, Olde Rikkert, Phan Tran, Politis, Rigaud, Sacco, Serret, Thümmler, Welter and Robert. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychology Manera, Valeria Ben-Sadoun, Grégory Aalbers, Teun Agopyan, Hovannes Askenazy, Florence Benoit, Michel Bensamoun, David Bourgeois, Jérémy Bredin, Jonathan Bremond, Francois Crispim-Junior, Carlos David, Renaud De Schutter, Bob Ettore, Eric Fairchild, Jennifer Foulon, Pierre Gazzaley, Adam Gros, Auriane Hun, Stéphanie Knoefel, Frank Olde Rikkert, Marcel Phan Tran, Minh K. Politis, Antonios Rigaud, Anne S. Sacco, Guillaume Serret, Sylvie Thümmler, Susanne Welter, Marie L. Robert, Philippe Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel |
title | Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel |
title_full | Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel |
title_fullStr | Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel |
title_full_unstemmed | Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel |
title_short | Recommendations for the Use of Serious Games in Neurodegenerative Disorders: 2016 Delphi Panel |
title_sort | recommendations for the use of serious games in neurodegenerative disorders: 2016 delphi panel |
topic | Psychology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5524915/ https://www.ncbi.nlm.nih.gov/pubmed/28790945 http://dx.doi.org/10.3389/fpsyg.2017.01243 |
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