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Quantifying the development of user-generated art during 2001–2010
One of the main questions in the humanities is how cultures and artistic expressions change over time. While a number of researchers have used quantitative computational methods to study historical changes in literature, music, and cinema, our paper offers the first quantitative analysis of historic...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5549703/ https://www.ncbi.nlm.nih.gov/pubmed/28792494 http://dx.doi.org/10.1371/journal.pone.0175350 |
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author | Yazdani, Mehrdad Chow, Jay Manovich, Lev |
author_facet | Yazdani, Mehrdad Chow, Jay Manovich, Lev |
author_sort | Yazdani, Mehrdad |
collection | PubMed |
description | One of the main questions in the humanities is how cultures and artistic expressions change over time. While a number of researchers have used quantitative computational methods to study historical changes in literature, music, and cinema, our paper offers the first quantitative analysis of historical changes in visual art created by users of a social online network. We propose a number of computational methods for the analysis of temporal development of art images. We then apply these methods to a sample of 270,000 artworks created between 2001 and 2010 by users of the largest social network for art—DeviantArt (www.deviantart.com). We investigate changes in subjects, techniques, sizes, proportions and also selected visual characteristics of images. Because these artworks are classified by their creators into two general categories—Traditional Art and Digital Art—we are also able to investigate if the use of digital tools has had a significant effect on the content and form of artworks. Our analysis reveals a number of gradual and systematic changes over a ten-year period in artworks belonging to both categories. |
format | Online Article Text |
id | pubmed-5549703 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-55497032017-08-12 Quantifying the development of user-generated art during 2001–2010 Yazdani, Mehrdad Chow, Jay Manovich, Lev PLoS One Research Article One of the main questions in the humanities is how cultures and artistic expressions change over time. While a number of researchers have used quantitative computational methods to study historical changes in literature, music, and cinema, our paper offers the first quantitative analysis of historical changes in visual art created by users of a social online network. We propose a number of computational methods for the analysis of temporal development of art images. We then apply these methods to a sample of 270,000 artworks created between 2001 and 2010 by users of the largest social network for art—DeviantArt (www.deviantart.com). We investigate changes in subjects, techniques, sizes, proportions and also selected visual characteristics of images. Because these artworks are classified by their creators into two general categories—Traditional Art and Digital Art—we are also able to investigate if the use of digital tools has had a significant effect on the content and form of artworks. Our analysis reveals a number of gradual and systematic changes over a ten-year period in artworks belonging to both categories. Public Library of Science 2017-08-08 /pmc/articles/PMC5549703/ /pubmed/28792494 http://dx.doi.org/10.1371/journal.pone.0175350 Text en © 2017 Yazdani et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Yazdani, Mehrdad Chow, Jay Manovich, Lev Quantifying the development of user-generated art during 2001–2010 |
title | Quantifying the development of user-generated art during 2001–2010 |
title_full | Quantifying the development of user-generated art during 2001–2010 |
title_fullStr | Quantifying the development of user-generated art during 2001–2010 |
title_full_unstemmed | Quantifying the development of user-generated art during 2001–2010 |
title_short | Quantifying the development of user-generated art during 2001–2010 |
title_sort | quantifying the development of user-generated art during 2001–2010 |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5549703/ https://www.ncbi.nlm.nih.gov/pubmed/28792494 http://dx.doi.org/10.1371/journal.pone.0175350 |
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