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Evaluation of a conceptual framework for predicting navigation performance in virtual reality
Previous research in spatial cognition has often relied on simple spatial tasks in static environments in order to draw inferences regarding navigation performance. These tasks are typically divided into categories (e.g., egocentric or allocentric) that reflect different two-systems theories. Unfort...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5600378/ https://www.ncbi.nlm.nih.gov/pubmed/28915266 http://dx.doi.org/10.1371/journal.pone.0184682 |
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author | Grübel, Jascha Thrash, Tyler Hölscher, Christoph Schinazi, Victor R. |
author_facet | Grübel, Jascha Thrash, Tyler Hölscher, Christoph Schinazi, Victor R. |
author_sort | Grübel, Jascha |
collection | PubMed |
description | Previous research in spatial cognition has often relied on simple spatial tasks in static environments in order to draw inferences regarding navigation performance. These tasks are typically divided into categories (e.g., egocentric or allocentric) that reflect different two-systems theories. Unfortunately, this two-systems approach has been insufficient for reliably predicting navigation performance in virtual reality (VR). In the present experiment, participants were asked to learn and navigate towards goal locations in a virtual city and then perform eight simple spatial tasks in a separate environment. These eight tasks were organised along four orthogonal dimensions (static/dynamic, perceived/remembered, egocentric/allocentric, and distance/direction). We employed confirmatory and exploratory analyses in order to assess the relationship between navigation performance and performances on these simple tasks. We provide evidence that a dynamic task (i.e., intercepting a moving object) is capable of predicting navigation performance in a familiar virtual environment better than several categories of static tasks. These results have important implications for studies on navigation in VR that tend to over-emphasise the role of spatial memory. Given that our dynamic tasks required efficient interaction with the human interface device (HID), they were more closely aligned with the perceptuomotor processes associated with locomotion than wayfinding. In the future, researchers should consider training participants on HIDs using a dynamic task prior to conducting a navigation experiment. Performances on dynamic tasks should also be assessed in order to avoid confounding skill with an HID and spatial knowledge acquisition. |
format | Online Article Text |
id | pubmed-5600378 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-56003782017-09-22 Evaluation of a conceptual framework for predicting navigation performance in virtual reality Grübel, Jascha Thrash, Tyler Hölscher, Christoph Schinazi, Victor R. PLoS One Research Article Previous research in spatial cognition has often relied on simple spatial tasks in static environments in order to draw inferences regarding navigation performance. These tasks are typically divided into categories (e.g., egocentric or allocentric) that reflect different two-systems theories. Unfortunately, this two-systems approach has been insufficient for reliably predicting navigation performance in virtual reality (VR). In the present experiment, participants were asked to learn and navigate towards goal locations in a virtual city and then perform eight simple spatial tasks in a separate environment. These eight tasks were organised along four orthogonal dimensions (static/dynamic, perceived/remembered, egocentric/allocentric, and distance/direction). We employed confirmatory and exploratory analyses in order to assess the relationship between navigation performance and performances on these simple tasks. We provide evidence that a dynamic task (i.e., intercepting a moving object) is capable of predicting navigation performance in a familiar virtual environment better than several categories of static tasks. These results have important implications for studies on navigation in VR that tend to over-emphasise the role of spatial memory. Given that our dynamic tasks required efficient interaction with the human interface device (HID), they were more closely aligned with the perceptuomotor processes associated with locomotion than wayfinding. In the future, researchers should consider training participants on HIDs using a dynamic task prior to conducting a navigation experiment. Performances on dynamic tasks should also be assessed in order to avoid confounding skill with an HID and spatial knowledge acquisition. Public Library of Science 2017-09-15 /pmc/articles/PMC5600378/ /pubmed/28915266 http://dx.doi.org/10.1371/journal.pone.0184682 Text en © 2017 Grübel et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Grübel, Jascha Thrash, Tyler Hölscher, Christoph Schinazi, Victor R. Evaluation of a conceptual framework for predicting navigation performance in virtual reality |
title | Evaluation of a conceptual framework for predicting navigation performance in virtual reality |
title_full | Evaluation of a conceptual framework for predicting navigation performance in virtual reality |
title_fullStr | Evaluation of a conceptual framework for predicting navigation performance in virtual reality |
title_full_unstemmed | Evaluation of a conceptual framework for predicting navigation performance in virtual reality |
title_short | Evaluation of a conceptual framework for predicting navigation performance in virtual reality |
title_sort | evaluation of a conceptual framework for predicting navigation performance in virtual reality |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5600378/ https://www.ncbi.nlm.nih.gov/pubmed/28915266 http://dx.doi.org/10.1371/journal.pone.0184682 |
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