Cargando…
Results of a massive experiment on virtual currency endowments and money demand
We use a 575,000-subject, 28-day experiment to investigate monetary policy in a virtual setting. The experiment tests the effect of virtual currency endowments on player retention and virtual currency demand. An increase in endowments of a virtual currency should lower the demand for the currency in...
Autores principales: | , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2017
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5646808/ https://www.ncbi.nlm.nih.gov/pubmed/29045494 http://dx.doi.org/10.1371/journal.pone.0186407 |
_version_ | 1783272151801921536 |
---|---|
author | Živić, Nenad Andjelković, Igor Özden, Tolga Dekić, Milovan Castronova, Edward |
author_facet | Živić, Nenad Andjelković, Igor Özden, Tolga Dekić, Milovan Castronova, Edward |
author_sort | Živić, Nenad |
collection | PubMed |
description | We use a 575,000-subject, 28-day experiment to investigate monetary policy in a virtual setting. The experiment tests the effect of virtual currency endowments on player retention and virtual currency demand. An increase in endowments of a virtual currency should lower the demand for the currency in the short run. However, in the long run, we would expect money demand to rise in response to inflation in the virtual world. We test for this behavior in a virtual field experiment in the football management game Top11. 575,000 players were selected at random and allocated to different “shards” or versions of the world. The shards differed only in terms of the initial money endowment offered to new players. Money demand was observed for 28 days as players used real money to purchase additional virtual currency. The results indicate that player money purchases were significantly higher in the shards where higher endowments were given. This suggests that a positive change in the money supply in a virtual context leads to inflation and increased money demand, and does so much more quickly than in real-world economies. Differences between virtual and real currency behavior will become more interesting as virtual currency becomes a bigger part of the real economy. |
format | Online Article Text |
id | pubmed-5646808 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-56468082017-10-30 Results of a massive experiment on virtual currency endowments and money demand Živić, Nenad Andjelković, Igor Özden, Tolga Dekić, Milovan Castronova, Edward PLoS One Research Article We use a 575,000-subject, 28-day experiment to investigate monetary policy in a virtual setting. The experiment tests the effect of virtual currency endowments on player retention and virtual currency demand. An increase in endowments of a virtual currency should lower the demand for the currency in the short run. However, in the long run, we would expect money demand to rise in response to inflation in the virtual world. We test for this behavior in a virtual field experiment in the football management game Top11. 575,000 players were selected at random and allocated to different “shards” or versions of the world. The shards differed only in terms of the initial money endowment offered to new players. Money demand was observed for 28 days as players used real money to purchase additional virtual currency. The results indicate that player money purchases were significantly higher in the shards where higher endowments were given. This suggests that a positive change in the money supply in a virtual context leads to inflation and increased money demand, and does so much more quickly than in real-world economies. Differences between virtual and real currency behavior will become more interesting as virtual currency becomes a bigger part of the real economy. Public Library of Science 2017-10-18 /pmc/articles/PMC5646808/ /pubmed/29045494 http://dx.doi.org/10.1371/journal.pone.0186407 Text en © 2017 Živić et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Živić, Nenad Andjelković, Igor Özden, Tolga Dekić, Milovan Castronova, Edward Results of a massive experiment on virtual currency endowments and money demand |
title | Results of a massive experiment on virtual currency endowments and money demand |
title_full | Results of a massive experiment on virtual currency endowments and money demand |
title_fullStr | Results of a massive experiment on virtual currency endowments and money demand |
title_full_unstemmed | Results of a massive experiment on virtual currency endowments and money demand |
title_short | Results of a massive experiment on virtual currency endowments and money demand |
title_sort | results of a massive experiment on virtual currency endowments and money demand |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5646808/ https://www.ncbi.nlm.nih.gov/pubmed/29045494 http://dx.doi.org/10.1371/journal.pone.0186407 |
work_keys_str_mv | AT zivicnenad resultsofamassiveexperimentonvirtualcurrencyendowmentsandmoneydemand AT andjelkovicigor resultsofamassiveexperimentonvirtualcurrencyendowmentsandmoneydemand AT ozdentolga resultsofamassiveexperimentonvirtualcurrencyendowmentsandmoneydemand AT dekicmilovan resultsofamassiveexperimentonvirtualcurrencyendowmentsandmoneydemand AT castronovaedward resultsofamassiveexperimentonvirtualcurrencyendowmentsandmoneydemand |