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Divide-and-conquer Tournament on Social Networks
In social gaming networks, previous studies extensively investigated the influence of a variety of strategies on reciprocal behaviors in the prisoner’s dilemma game. The studied frameworks range from the case that an individual uniformly cooperates or defects with all social contacts, to the recentl...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5686164/ https://www.ncbi.nlm.nih.gov/pubmed/29138411 http://dx.doi.org/10.1038/s41598-017-15616-x |
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author | Wang, Jiasheng Zhang, Yichao Guan, Jihong Zhou, Shuigeng |
author_facet | Wang, Jiasheng Zhang, Yichao Guan, Jihong Zhou, Shuigeng |
author_sort | Wang, Jiasheng |
collection | PubMed |
description | In social gaming networks, previous studies extensively investigated the influence of a variety of strategies on reciprocal behaviors in the prisoner’s dilemma game. The studied frameworks range from the case that an individual uniformly cooperates or defects with all social contacts, to the recently reported divide-and-conquer games, where an individual can choose a particular move to play with each neighbor. In this paper, we investigate a divide-and-conquer tournament among 14 well-known strategies on social gaming networks. In the tournament, an individual’s fitness is measured by accumulated and average payoff aggregated for a certain number of rounds. On the base of their fitness, the evolution of the population follows a local learning mechanism. Our observation indicates that the distribution of individuals adopting a strategy in degree ranking fundamentally changes the frequency of the strategy. In the divide-and-conquer gaming networks, our result suggests that the connectivity in social networks and strategy are two key factors that govern the evolution of the population. |
format | Online Article Text |
id | pubmed-5686164 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-56861642017-11-29 Divide-and-conquer Tournament on Social Networks Wang, Jiasheng Zhang, Yichao Guan, Jihong Zhou, Shuigeng Sci Rep Article In social gaming networks, previous studies extensively investigated the influence of a variety of strategies on reciprocal behaviors in the prisoner’s dilemma game. The studied frameworks range from the case that an individual uniformly cooperates or defects with all social contacts, to the recently reported divide-and-conquer games, where an individual can choose a particular move to play with each neighbor. In this paper, we investigate a divide-and-conquer tournament among 14 well-known strategies on social gaming networks. In the tournament, an individual’s fitness is measured by accumulated and average payoff aggregated for a certain number of rounds. On the base of their fitness, the evolution of the population follows a local learning mechanism. Our observation indicates that the distribution of individuals adopting a strategy in degree ranking fundamentally changes the frequency of the strategy. In the divide-and-conquer gaming networks, our result suggests that the connectivity in social networks and strategy are two key factors that govern the evolution of the population. Nature Publishing Group UK 2017-11-14 /pmc/articles/PMC5686164/ /pubmed/29138411 http://dx.doi.org/10.1038/s41598-017-15616-x Text en © The Author(s) 2017 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/. |
spellingShingle | Article Wang, Jiasheng Zhang, Yichao Guan, Jihong Zhou, Shuigeng Divide-and-conquer Tournament on Social Networks |
title | Divide-and-conquer Tournament on Social Networks |
title_full | Divide-and-conquer Tournament on Social Networks |
title_fullStr | Divide-and-conquer Tournament on Social Networks |
title_full_unstemmed | Divide-and-conquer Tournament on Social Networks |
title_short | Divide-and-conquer Tournament on Social Networks |
title_sort | divide-and-conquer tournament on social networks |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5686164/ https://www.ncbi.nlm.nih.gov/pubmed/29138411 http://dx.doi.org/10.1038/s41598-017-15616-x |
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