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A multisession evaluation of an adaptive competitive arm rehabilitation game

BACKGROUND: People with neurological injuries such as stroke should exercise frequently and intensely to regain their motor abilities, but are generally hindered by lack of motivation. One way to increase motivation in rehabilitation is through competitive exercises, but such exercises have only bee...

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Autores principales: Goršič, Maja, Cikajlo, Imre, Goljar, Nika, Novak, Domen
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5718145/
https://www.ncbi.nlm.nih.gov/pubmed/29208017
http://dx.doi.org/10.1186/s12984-017-0336-9
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author Goršič, Maja
Cikajlo, Imre
Goljar, Nika
Novak, Domen
author_facet Goršič, Maja
Cikajlo, Imre
Goljar, Nika
Novak, Domen
author_sort Goršič, Maja
collection PubMed
description BACKGROUND: People with neurological injuries such as stroke should exercise frequently and intensely to regain their motor abilities, but are generally hindered by lack of motivation. One way to increase motivation in rehabilitation is through competitive exercises, but such exercises have only been tested in single brief sessions and usually did not adapt difficulty to the patient’s abilities. METHODS: We designed a competitive arm rehabilitation game for two players that dynamically adapts its difficulty to both players’ abilities. This game was evaluated by two participant groups: 15 participants with chronic arm impairment who exercised at home with an unimpaired friend or relative, and 20 participants in the acute or subacute phase of stroke who exercised in pairs (10 pairs) at a rehabilitation clinic. All participants first played the game against their human opponent for 3 sessions, then played alone (against a computer opponent) in the final, fourth session. In all sessions, participants’ subjective experiences were assessed with the Intrinsic Motivation Inventory questionnaire while exercise intensity was measured using inertial sensors built into the rehabilitation device. After the fourth session, a final brief questionnaire was used to compare competition and exercising alone. RESULTS: Participants who played against an unimpaired friend or relative at home tended to prefer competition (only 1 preferred exercising alone), and exhibited higher enjoyment and exercise intensity when competing (first three sessions) than when exercising alone (last session). Participants who played against each other in the clinic, however, did not exhibit significant differences between competition and exercising alone. For both groups, there was no difference in enjoyment or exercise intensity between the first three sessions, indicating no negative effects of habituation or novelty. CONCLUSIONS: Competitive exercises have high potential for unsupervised home rehabilitation, as they improve enjoyment and exercise intensity compared to exercising alone. Such exercises could thus improve rehabilitation outcome, but this needs to be tested in long-term clinical trials. It is not clear why participants who competed against each other at the clinic did not exhibit any advantages of competition, and further studies are needed to determine how different factors (environment, nature of opponent etc.) influence patients’ experiences with competitive exercises. TRIAL REGISTRATION: The study is not a clinical trial. While human subjects are involved, they do not participate in a full rehabilitation intervention, and no health outcomes are examined. ELECTRONIC SUPPLEMENTARY MATERIAL: The online version of this article (10.1186/s12984-017-0336-9) contains supplementary material, which is available to authorized users.
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spelling pubmed-57181452017-12-08 A multisession evaluation of an adaptive competitive arm rehabilitation game Goršič, Maja Cikajlo, Imre Goljar, Nika Novak, Domen J Neuroeng Rehabil Research BACKGROUND: People with neurological injuries such as stroke should exercise frequently and intensely to regain their motor abilities, but are generally hindered by lack of motivation. One way to increase motivation in rehabilitation is through competitive exercises, but such exercises have only been tested in single brief sessions and usually did not adapt difficulty to the patient’s abilities. METHODS: We designed a competitive arm rehabilitation game for two players that dynamically adapts its difficulty to both players’ abilities. This game was evaluated by two participant groups: 15 participants with chronic arm impairment who exercised at home with an unimpaired friend or relative, and 20 participants in the acute or subacute phase of stroke who exercised in pairs (10 pairs) at a rehabilitation clinic. All participants first played the game against their human opponent for 3 sessions, then played alone (against a computer opponent) in the final, fourth session. In all sessions, participants’ subjective experiences were assessed with the Intrinsic Motivation Inventory questionnaire while exercise intensity was measured using inertial sensors built into the rehabilitation device. After the fourth session, a final brief questionnaire was used to compare competition and exercising alone. RESULTS: Participants who played against an unimpaired friend or relative at home tended to prefer competition (only 1 preferred exercising alone), and exhibited higher enjoyment and exercise intensity when competing (first three sessions) than when exercising alone (last session). Participants who played against each other in the clinic, however, did not exhibit significant differences between competition and exercising alone. For both groups, there was no difference in enjoyment or exercise intensity between the first three sessions, indicating no negative effects of habituation or novelty. CONCLUSIONS: Competitive exercises have high potential for unsupervised home rehabilitation, as they improve enjoyment and exercise intensity compared to exercising alone. Such exercises could thus improve rehabilitation outcome, but this needs to be tested in long-term clinical trials. It is not clear why participants who competed against each other at the clinic did not exhibit any advantages of competition, and further studies are needed to determine how different factors (environment, nature of opponent etc.) influence patients’ experiences with competitive exercises. TRIAL REGISTRATION: The study is not a clinical trial. While human subjects are involved, they do not participate in a full rehabilitation intervention, and no health outcomes are examined. ELECTRONIC SUPPLEMENTARY MATERIAL: The online version of this article (10.1186/s12984-017-0336-9) contains supplementary material, which is available to authorized users. BioMed Central 2017-12-06 /pmc/articles/PMC5718145/ /pubmed/29208017 http://dx.doi.org/10.1186/s12984-017-0336-9 Text en © The Author(s). 2017 Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated.
spellingShingle Research
Goršič, Maja
Cikajlo, Imre
Goljar, Nika
Novak, Domen
A multisession evaluation of an adaptive competitive arm rehabilitation game
title A multisession evaluation of an adaptive competitive arm rehabilitation game
title_full A multisession evaluation of an adaptive competitive arm rehabilitation game
title_fullStr A multisession evaluation of an adaptive competitive arm rehabilitation game
title_full_unstemmed A multisession evaluation of an adaptive competitive arm rehabilitation game
title_short A multisession evaluation of an adaptive competitive arm rehabilitation game
title_sort multisession evaluation of an adaptive competitive arm rehabilitation game
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5718145/
https://www.ncbi.nlm.nih.gov/pubmed/29208017
http://dx.doi.org/10.1186/s12984-017-0336-9
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