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The impact of self-avatars on trust and collaboration in shared virtual environments
A self-avatar is known to have a potentially significant impact on the user’s experience of the immersive content but it can also affect how users interact with each other in a shared virtual environment (SVE). We implemented an SVE for a consumer virtual reality system where each user’s body could...
Autores principales: | Pan, Ye, Steed, Anthony |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5730128/ https://www.ncbi.nlm.nih.gov/pubmed/29240837 http://dx.doi.org/10.1371/journal.pone.0189078 |
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