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Transfer of Training from Virtual to Real Baseball Batting

The use of virtual environments (VE) for training perceptual-motors skills in sports continues to be a rapidly growing area. However, there is a dearth of research that has examined whether training in sports simulation transfers to the real task. In this study, the transfer of perceptual-motor skil...

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Autor principal: Gray, Rob
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5733365/
https://www.ncbi.nlm.nih.gov/pubmed/29326627
http://dx.doi.org/10.3389/fpsyg.2017.02183
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author Gray, Rob
author_facet Gray, Rob
author_sort Gray, Rob
collection PubMed
description The use of virtual environments (VE) for training perceptual-motors skills in sports continues to be a rapidly growing area. However, there is a dearth of research that has examined whether training in sports simulation transfers to the real task. In this study, the transfer of perceptual-motor skills trained in an adaptive baseball batting VE to real baseball performance was investigated. Eighty participants were assigned equally to groups undertaking adaptive hitting training in the VE, extra sessions of batting practice in the VE, extra sessions of real batting practice, and a control condition involving no additional training to the players’ regular practice. Training involved two 45 min sessions per week for 6 weeks. Performance on a batting test in the VE, in an on-field test of batting, and on a pitch recognition test was measured pre- and post-training. League batting statistics in the season following training and the highest level of competition reached in the following 5 years were also analyzed. For the majority of performance measures, the adaptive VE training group showed a significantly greater improvement from pre-post training as compared to the other groups. In addition, players in this group had superior batting statistics in league play and reached higher levels of competition. Training in a VE can be used to improve real, on-field performance especially when designers take advantage of simulation to provide training methods (e.g., adaptive training) that do not simply recreate the real training situation.
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spelling pubmed-57333652018-01-11 Transfer of Training from Virtual to Real Baseball Batting Gray, Rob Front Psychol Psychology The use of virtual environments (VE) for training perceptual-motors skills in sports continues to be a rapidly growing area. However, there is a dearth of research that has examined whether training in sports simulation transfers to the real task. In this study, the transfer of perceptual-motor skills trained in an adaptive baseball batting VE to real baseball performance was investigated. Eighty participants were assigned equally to groups undertaking adaptive hitting training in the VE, extra sessions of batting practice in the VE, extra sessions of real batting practice, and a control condition involving no additional training to the players’ regular practice. Training involved two 45 min sessions per week for 6 weeks. Performance on a batting test in the VE, in an on-field test of batting, and on a pitch recognition test was measured pre- and post-training. League batting statistics in the season following training and the highest level of competition reached in the following 5 years were also analyzed. For the majority of performance measures, the adaptive VE training group showed a significantly greater improvement from pre-post training as compared to the other groups. In addition, players in this group had superior batting statistics in league play and reached higher levels of competition. Training in a VE can be used to improve real, on-field performance especially when designers take advantage of simulation to provide training methods (e.g., adaptive training) that do not simply recreate the real training situation. Frontiers Media S.A. 2017-12-13 /pmc/articles/PMC5733365/ /pubmed/29326627 http://dx.doi.org/10.3389/fpsyg.2017.02183 Text en Copyright © 2017 Gray. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychology
Gray, Rob
Transfer of Training from Virtual to Real Baseball Batting
title Transfer of Training from Virtual to Real Baseball Batting
title_full Transfer of Training from Virtual to Real Baseball Batting
title_fullStr Transfer of Training from Virtual to Real Baseball Batting
title_full_unstemmed Transfer of Training from Virtual to Real Baseball Batting
title_short Transfer of Training from Virtual to Real Baseball Batting
title_sort transfer of training from virtual to real baseball batting
topic Psychology
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5733365/
https://www.ncbi.nlm.nih.gov/pubmed/29326627
http://dx.doi.org/10.3389/fpsyg.2017.02183
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