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Characterizing first and third person viewpoints and their alternation for embodied interaction in virtual reality

Empirical research on the bodily self has shown that the body representation is malleable, and prone to manipulation when conflicting sensory stimuli are presented. Using Virtual Reality (VR) we assessed the effects of manipulating multisensory feedback (full body control and visuo-tactile congruenc...

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Detalles Bibliográficos
Autores principales: Galvan Debarba, Henrique, Bovet, Sidney, Salomon, Roy, Blanke, Olaf, Herbelin, Bruno, Boulic, Ronan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5744958/
https://www.ncbi.nlm.nih.gov/pubmed/29281736
http://dx.doi.org/10.1371/journal.pone.0190109

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