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Centralized Networks to Generate Human Body Motions

We consider continuous-time recurrent neural networks as dynamical models for the simulation of human body motions. These networks consist of a few centers and many satellites connected to them. The centers evolve in time as periodical oscillators with different frequencies. The center states define...

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Detalles Bibliográficos
Autores principales: Vakulenko, Sergei, Radulescu, Ovidiu, Morozov, Ivan, Weber, Andres
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5751097/
https://www.ncbi.nlm.nih.gov/pubmed/29240694
http://dx.doi.org/10.3390/s17122907
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author Vakulenko, Sergei
Radulescu, Ovidiu
Morozov, Ivan
Weber, Andres
author_facet Vakulenko, Sergei
Radulescu, Ovidiu
Morozov, Ivan
Weber, Andres
author_sort Vakulenko, Sergei
collection PubMed
description We consider continuous-time recurrent neural networks as dynamical models for the simulation of human body motions. These networks consist of a few centers and many satellites connected to them. The centers evolve in time as periodical oscillators with different frequencies. The center states define the satellite neurons’ states by a radial basis function (RBF) network. To simulate different motions, we adjust the parameters of the RBF networks. Our network includes a switching module that allows for turning from one motion to another. Simulations show that this model allows us to simulate complicated motions consisting of many different dynamical primitives. We also use the model for learning human body motion from markers’ trajectories. We find that center frequencies can be learned from a small number of markers and can be transferred to other markers, such that our technique seems to be capable of correcting for missing information resulting from sparse control marker settings.
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spelling pubmed-57510972018-01-10 Centralized Networks to Generate Human Body Motions Vakulenko, Sergei Radulescu, Ovidiu Morozov, Ivan Weber, Andres Sensors (Basel) Article We consider continuous-time recurrent neural networks as dynamical models for the simulation of human body motions. These networks consist of a few centers and many satellites connected to them. The centers evolve in time as periodical oscillators with different frequencies. The center states define the satellite neurons’ states by a radial basis function (RBF) network. To simulate different motions, we adjust the parameters of the RBF networks. Our network includes a switching module that allows for turning from one motion to another. Simulations show that this model allows us to simulate complicated motions consisting of many different dynamical primitives. We also use the model for learning human body motion from markers’ trajectories. We find that center frequencies can be learned from a small number of markers and can be transferred to other markers, such that our technique seems to be capable of correcting for missing information resulting from sparse control marker settings. MDPI 2017-12-14 /pmc/articles/PMC5751097/ /pubmed/29240694 http://dx.doi.org/10.3390/s17122907 Text en © 2017 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Vakulenko, Sergei
Radulescu, Ovidiu
Morozov, Ivan
Weber, Andres
Centralized Networks to Generate Human Body Motions
title Centralized Networks to Generate Human Body Motions
title_full Centralized Networks to Generate Human Body Motions
title_fullStr Centralized Networks to Generate Human Body Motions
title_full_unstemmed Centralized Networks to Generate Human Body Motions
title_short Centralized Networks to Generate Human Body Motions
title_sort centralized networks to generate human body motions
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5751097/
https://www.ncbi.nlm.nih.gov/pubmed/29240694
http://dx.doi.org/10.3390/s17122907
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