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Cooperating with machines

Since Alan Turing envisioned artificial intelligence, technical progress has often been measured by the ability to defeat humans in zero-sum encounters (e.g., Chess, Poker, or Go). Less attention has been given to scenarios in which human–machine cooperation is beneficial but non-trivial, such as sc...

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Autores principales: Crandall, Jacob W., Oudah, Mayada, Tennom, Ishowo-Oloko, Fatimah, Abdallah, Sherief, Bonnefon, Jean-François, Cebrian, Manuel, Shariff, Azim, Goodrich, Michael A., Rahwan, Iyad
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5770455/
https://www.ncbi.nlm.nih.gov/pubmed/29339817
http://dx.doi.org/10.1038/s41467-017-02597-8
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author Crandall, Jacob W.
Oudah, Mayada
Tennom
Ishowo-Oloko, Fatimah
Abdallah, Sherief
Bonnefon, Jean-François
Cebrian, Manuel
Shariff, Azim
Goodrich, Michael A.
Rahwan, Iyad
author_facet Crandall, Jacob W.
Oudah, Mayada
Tennom
Ishowo-Oloko, Fatimah
Abdallah, Sherief
Bonnefon, Jean-François
Cebrian, Manuel
Shariff, Azim
Goodrich, Michael A.
Rahwan, Iyad
author_sort Crandall, Jacob W.
collection PubMed
description Since Alan Turing envisioned artificial intelligence, technical progress has often been measured by the ability to defeat humans in zero-sum encounters (e.g., Chess, Poker, or Go). Less attention has been given to scenarios in which human–machine cooperation is beneficial but non-trivial, such as scenarios in which human and machine preferences are neither fully aligned nor fully in conflict. Cooperation does not require sheer computational power, but instead is facilitated by intuition, cultural norms, emotions, signals, and pre-evolved dispositions. Here, we develop an algorithm that combines a state-of-the-art reinforcement-learning algorithm with mechanisms for signaling. We show that this algorithm can cooperate with people and other algorithms at levels that rival human cooperation in a variety of two-player repeated stochastic games. These results indicate that general human–machine cooperation is achievable using a non-trivial, but ultimately simple, set of algorithmic mechanisms.
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spelling pubmed-57704552018-01-22 Cooperating with machines Crandall, Jacob W. Oudah, Mayada Tennom Ishowo-Oloko, Fatimah Abdallah, Sherief Bonnefon, Jean-François Cebrian, Manuel Shariff, Azim Goodrich, Michael A. Rahwan, Iyad Nat Commun Article Since Alan Turing envisioned artificial intelligence, technical progress has often been measured by the ability to defeat humans in zero-sum encounters (e.g., Chess, Poker, or Go). Less attention has been given to scenarios in which human–machine cooperation is beneficial but non-trivial, such as scenarios in which human and machine preferences are neither fully aligned nor fully in conflict. Cooperation does not require sheer computational power, but instead is facilitated by intuition, cultural norms, emotions, signals, and pre-evolved dispositions. Here, we develop an algorithm that combines a state-of-the-art reinforcement-learning algorithm with mechanisms for signaling. We show that this algorithm can cooperate with people and other algorithms at levels that rival human cooperation in a variety of two-player repeated stochastic games. These results indicate that general human–machine cooperation is achievable using a non-trivial, but ultimately simple, set of algorithmic mechanisms. Nature Publishing Group UK 2018-01-16 /pmc/articles/PMC5770455/ /pubmed/29339817 http://dx.doi.org/10.1038/s41467-017-02597-8 Text en © The Author(s) 2018 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.
spellingShingle Article
Crandall, Jacob W.
Oudah, Mayada
Tennom
Ishowo-Oloko, Fatimah
Abdallah, Sherief
Bonnefon, Jean-François
Cebrian, Manuel
Shariff, Azim
Goodrich, Michael A.
Rahwan, Iyad
Cooperating with machines
title Cooperating with machines
title_full Cooperating with machines
title_fullStr Cooperating with machines
title_full_unstemmed Cooperating with machines
title_short Cooperating with machines
title_sort cooperating with machines
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5770455/
https://www.ncbi.nlm.nih.gov/pubmed/29339817
http://dx.doi.org/10.1038/s41467-017-02597-8
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