Cargando…
Objective Assessment of Activity Limitation in Glaucoma with Smartphone Virtual Reality Goggles: A Pilot Study
PURPOSE: To evaluate the use of smartphone-based virtual reality to objectively assess activity limitation in glaucoma. METHODS: Cross-sectional study of 93 patients (54 mild, 22 moderate, 17 severe glaucoma). Sociodemographics, visual parameters, Glaucoma Activity Limitation-9 and Visual Function Q...
Autores principales: | Goh, Rachel L. Z., Kong, Yu Xiang George, McAlinden, Colm, Liu, John, Crowston, Jonathan G., Skalicky, Simon E. |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
The Association for Research in Vision and Ophthalmology
2018
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5782825/ https://www.ncbi.nlm.nih.gov/pubmed/29372112 http://dx.doi.org/10.1167/tvst.7.1.10 |
Ejemplares similares
-
Smartphone Application with Virtual Reality Goggles for the Reliable and Valid Measurement of Active Craniocervical Range of Motion
por: Chang, Ke-Vin, et al.
Publicado: (2019) -
Testing of Visual Field with Virtual Reality Goggles in Manual and Visual Grasp Modes
por: Wroblewski, Dariusz, et al.
Publicado: (2014) -
Distraction With Virtual Reality Goggles in Paediatric Dental Treatment: A Randomised Controlled Trial
por: Zaidman, Lior, et al.
Publicado: (2022) -
Stereoscopic Rendering via Goggles Elicits Higher Functional Connectivity During Virtual Reality Gaming
por: Forlim, Caroline Garcia, et al.
Publicado: (2019) -
Novel Means of Clinical Visual Function Testing among Glaucoma Patients, Including Virtual Reality
por: Skalicky, Simon E, et al.
Publicado: (2019)