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Video game addiction and psychological distress among expatriate adolescents in Saudi Arabia
INTRODUCTION: Few studies have estimated screen time among Arab adolescents, and no studies, to date, have published data on addiction to video games or Internet games among Arab adolescents. This study aimed to assess the prevalence of addiction to video games and its correlation with mental health...
Autores principales: | , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5800576/ https://www.ncbi.nlm.nih.gov/pubmed/29450245 http://dx.doi.org/10.1016/j.abrep.2017.09.003 |
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author | Saquib, Nazmus Saquib, Juliann Wahid, AbdulWaris Ahmed, Abdulrahman Akmal Dhuhayr, Hamad Emad Zaghloul, Mohamed Saddik Ewid, Mohammed Al-Mazrou, Abdulrahman |
author_facet | Saquib, Nazmus Saquib, Juliann Wahid, AbdulWaris Ahmed, Abdulrahman Akmal Dhuhayr, Hamad Emad Zaghloul, Mohamed Saddik Ewid, Mohammed Al-Mazrou, Abdulrahman |
author_sort | Saquib, Nazmus |
collection | PubMed |
description | INTRODUCTION: Few studies have estimated screen time among Arab adolescents, and no studies, to date, have published data on addiction to video games or Internet games among Arab adolescents. This study aimed to assess the prevalence of addiction to video games and its correlation with mental health in a sample of expatriate high school students from the Al-Qassim region of Saudi Arabia. METHODS: The survey was conducted in 2016 among 276 students enrolled in ninth through twelfth grades in the International Schools in Buraidah, Al-Qassim. Students who returned signed consent forms from their parents filled out a self-administered questionnaire that included validated scales on addiction to video games, general health, and lifestyle. RESULTS: The proportion between the sexes and the schools were roughly equal. Around 32% were overweight or obese, 75% had screen time ≥ 2 h/day, and 20% slept < 5 h/night. Sixteen per cent (16%) were addicted to video games and 54% had psychological distress. Addiction to video games was strongly associated with psychological distress (OR = 4.1, 95% CI = 1.80, 9.47). Other significant correlates were female gender, higher screen time, and shorter sleep hours. CONCLUSIONS: The proportion of students with psychological distress was high. Future studies should investigate other potential correlates of distress such personal traits, family relations, and academic performance. |
format | Online Article Text |
id | pubmed-5800576 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | Elsevier |
record_format | MEDLINE/PubMed |
spelling | pubmed-58005762018-02-15 Video game addiction and psychological distress among expatriate adolescents in Saudi Arabia Saquib, Nazmus Saquib, Juliann Wahid, AbdulWaris Ahmed, Abdulrahman Akmal Dhuhayr, Hamad Emad Zaghloul, Mohamed Saddik Ewid, Mohammed Al-Mazrou, Abdulrahman Addict Behav Rep Research paper INTRODUCTION: Few studies have estimated screen time among Arab adolescents, and no studies, to date, have published data on addiction to video games or Internet games among Arab adolescents. This study aimed to assess the prevalence of addiction to video games and its correlation with mental health in a sample of expatriate high school students from the Al-Qassim region of Saudi Arabia. METHODS: The survey was conducted in 2016 among 276 students enrolled in ninth through twelfth grades in the International Schools in Buraidah, Al-Qassim. Students who returned signed consent forms from their parents filled out a self-administered questionnaire that included validated scales on addiction to video games, general health, and lifestyle. RESULTS: The proportion between the sexes and the schools were roughly equal. Around 32% were overweight or obese, 75% had screen time ≥ 2 h/day, and 20% slept < 5 h/night. Sixteen per cent (16%) were addicted to video games and 54% had psychological distress. Addiction to video games was strongly associated with psychological distress (OR = 4.1, 95% CI = 1.80, 9.47). Other significant correlates were female gender, higher screen time, and shorter sleep hours. CONCLUSIONS: The proportion of students with psychological distress was high. Future studies should investigate other potential correlates of distress such personal traits, family relations, and academic performance. Elsevier 2017-09-28 /pmc/articles/PMC5800576/ /pubmed/29450245 http://dx.doi.org/10.1016/j.abrep.2017.09.003 Text en © 2017 The Authors http://creativecommons.org/licenses/by-nc-nd/4.0/ This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). |
spellingShingle | Research paper Saquib, Nazmus Saquib, Juliann Wahid, AbdulWaris Ahmed, Abdulrahman Akmal Dhuhayr, Hamad Emad Zaghloul, Mohamed Saddik Ewid, Mohammed Al-Mazrou, Abdulrahman Video game addiction and psychological distress among expatriate adolescents in Saudi Arabia |
title | Video game addiction and psychological distress among expatriate adolescents in Saudi Arabia |
title_full | Video game addiction and psychological distress among expatriate adolescents in Saudi Arabia |
title_fullStr | Video game addiction and psychological distress among expatriate adolescents in Saudi Arabia |
title_full_unstemmed | Video game addiction and psychological distress among expatriate adolescents in Saudi Arabia |
title_short | Video game addiction and psychological distress among expatriate adolescents in Saudi Arabia |
title_sort | video game addiction and psychological distress among expatriate adolescents in saudi arabia |
topic | Research paper |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5800576/ https://www.ncbi.nlm.nih.gov/pubmed/29450245 http://dx.doi.org/10.1016/j.abrep.2017.09.003 |
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