Cargando…
Using RGB displays to portray color realistic imagery to animal eyes
RGB displays effectively simulate millions of colors in the eyes of humans by modulating the relative amount of light emitted by 3 differently colored juxtaposed lights (red, green, and blue). The relationship between the ratio of red, green, and blue light and the perceptual experience of that ligh...
Autores principales: | , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Oxford University Press
2017
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5804149/ https://www.ncbi.nlm.nih.gov/pubmed/29491960 http://dx.doi.org/10.1093/cz/zow076 |
_version_ | 1783298783540412416 |
---|---|
author | Tedore, Cynthia Johnsen, Sönke |
author_facet | Tedore, Cynthia Johnsen, Sönke |
author_sort | Tedore, Cynthia |
collection | PubMed |
description | RGB displays effectively simulate millions of colors in the eyes of humans by modulating the relative amount of light emitted by 3 differently colored juxtaposed lights (red, green, and blue). The relationship between the ratio of red, green, and blue light and the perceptual experience of that light has been well defined by psychophysical experiments in humans, but is unknown in animals. The perceptual experience of an animal looking at an RGB display of imagery designed for humans is likely to poorly represent an animal’s experience of the same stimulus in the real world. This is due, in part, to the fact that many animals have different numbers of photoreceptor classes than humans do and that their photoreceptor classes have peak sensitivities centered over different parts of the ultraviolet and visible spectrum. However, it is sometimes possible to generate videos that accurately mimic natural stimuli in the eyes of another animal, even if that animal’s sensitivity extends into the ultraviolet portion of the spectrum. How independently each RGB phosphor stimulates each of an animal’s photoreceptor classes determines the range of colors that can be simulated for that animal. What is required to determine optimal color rendering for another animal is a device capable of measuring absolute or relative quanta of light across the portion of the spectrum visible to the animal (i.e., a spectrometer), and data on the spectral sensitivities of the animal’s photoreceptor classes. In this article, we outline how to use such equipment and information to generate video stimuli that mimic, as closely as possible, an animal’s color perceptual experience of real-world objects. Key words: color vision, computer animation, perception, video playback, virtual reality. |
format | Online Article Text |
id | pubmed-5804149 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | Oxford University Press |
record_format | MEDLINE/PubMed |
spelling | pubmed-58041492018-02-28 Using RGB displays to portray color realistic imagery to animal eyes Tedore, Cynthia Johnsen, Sönke Curr Zool Articles RGB displays effectively simulate millions of colors in the eyes of humans by modulating the relative amount of light emitted by 3 differently colored juxtaposed lights (red, green, and blue). The relationship between the ratio of red, green, and blue light and the perceptual experience of that light has been well defined by psychophysical experiments in humans, but is unknown in animals. The perceptual experience of an animal looking at an RGB display of imagery designed for humans is likely to poorly represent an animal’s experience of the same stimulus in the real world. This is due, in part, to the fact that many animals have different numbers of photoreceptor classes than humans do and that their photoreceptor classes have peak sensitivities centered over different parts of the ultraviolet and visible spectrum. However, it is sometimes possible to generate videos that accurately mimic natural stimuli in the eyes of another animal, even if that animal’s sensitivity extends into the ultraviolet portion of the spectrum. How independently each RGB phosphor stimulates each of an animal’s photoreceptor classes determines the range of colors that can be simulated for that animal. What is required to determine optimal color rendering for another animal is a device capable of measuring absolute or relative quanta of light across the portion of the spectrum visible to the animal (i.e., a spectrometer), and data on the spectral sensitivities of the animal’s photoreceptor classes. In this article, we outline how to use such equipment and information to generate video stimuli that mimic, as closely as possible, an animal’s color perceptual experience of real-world objects. Key words: color vision, computer animation, perception, video playback, virtual reality. Oxford University Press 2017-02 2016-06-30 /pmc/articles/PMC5804149/ /pubmed/29491960 http://dx.doi.org/10.1093/cz/zow076 Text en © The Author (2016). Published by Oxford University Press. http://creativecommons.org/licenses/by-nc/4.0/ This is an Open Access article distributed under the terms of the Creative Commons Attribution Non-Commercial License (http://creativecommons.org/licenses/by-nc/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is properly cited. For commercial re-use, please contact journals.permissions@oup.com |
spellingShingle | Articles Tedore, Cynthia Johnsen, Sönke Using RGB displays to portray color realistic imagery to animal eyes |
title | Using RGB displays to portray color realistic imagery to animal eyes |
title_full | Using RGB displays to portray color realistic imagery to animal eyes |
title_fullStr | Using RGB displays to portray color realistic imagery to animal eyes |
title_full_unstemmed | Using RGB displays to portray color realistic imagery to animal eyes |
title_short | Using RGB displays to portray color realistic imagery to animal eyes |
title_sort | using rgb displays to portray color realistic imagery to animal eyes |
topic | Articles |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5804149/ https://www.ncbi.nlm.nih.gov/pubmed/29491960 http://dx.doi.org/10.1093/cz/zow076 |
work_keys_str_mv | AT tedorecynthia usingrgbdisplaystoportraycolorrealisticimagerytoanimaleyes AT johnsensonke usingrgbdisplaystoportraycolorrealisticimagerytoanimaleyes |