Cargando…

Technical and conceptual considerations for using animated stimuli in studies of animal behavior

Rapid technical advances in the field of computer animation (CA) and virtual reality (VR) have opened new avenues in animal behavior research. Animated stimuli are powerful tools as they offer standardization, repeatability, and complete control over the stimulus presented, thereby “reducing” and “r...

Descripción completa

Detalles Bibliográficos
Autores principales: Chouinard-Thuly, Laura, Gierszewski, Stefanie, Rosenthal, Gil G., Reader, Simon M., Rieucau, Guillaume, Woo, Kevin L., Gerlai, Robert, Tedore, Cynthia, Ingley, Spencer J., Stowers, John R., Frommen, Joachim G., Dolins, Francine L., Witte, Klaudia
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Oxford University Press 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5804155/
https://www.ncbi.nlm.nih.gov/pubmed/29491958
http://dx.doi.org/10.1093/cz/zow104
_version_ 1783298785025196032
author Chouinard-Thuly, Laura
Gierszewski, Stefanie
Rosenthal, Gil G.
Reader, Simon M.
Rieucau, Guillaume
Woo, Kevin L.
Gerlai, Robert
Tedore, Cynthia
Ingley, Spencer J.
Stowers, John R.
Frommen, Joachim G.
Dolins, Francine L.
Witte, Klaudia
author_facet Chouinard-Thuly, Laura
Gierszewski, Stefanie
Rosenthal, Gil G.
Reader, Simon M.
Rieucau, Guillaume
Woo, Kevin L.
Gerlai, Robert
Tedore, Cynthia
Ingley, Spencer J.
Stowers, John R.
Frommen, Joachim G.
Dolins, Francine L.
Witte, Klaudia
author_sort Chouinard-Thuly, Laura
collection PubMed
description Rapid technical advances in the field of computer animation (CA) and virtual reality (VR) have opened new avenues in animal behavior research. Animated stimuli are powerful tools as they offer standardization, repeatability, and complete control over the stimulus presented, thereby “reducing” and “replacing” the animals used, and “refining” the experimental design in line with the 3Rs. However, appropriate use of these technologies raises conceptual and technical questions. In this review, we offer guidelines for common technical and conceptual considerations related to the use of animated stimuli in animal behavior research. Following the steps required to create an animated stimulus, we discuss (I) the creation, (II) the presentation, and (III) the validation of CAs and VRs. Although our review is geared toward computer-graphically designed stimuli, considerations on presentation and validation also apply to video playbacks. CA and VR allow both new behavioral questions to be addressed and existing questions to be addressed in new ways, thus we expect a rich future for these methods in both ultimate and proximate studies of animal behavior.
format Online
Article
Text
id pubmed-5804155
institution National Center for Biotechnology Information
language English
publishDate 2017
publisher Oxford University Press
record_format MEDLINE/PubMed
spelling pubmed-58041552018-02-28 Technical and conceptual considerations for using animated stimuli in studies of animal behavior Chouinard-Thuly, Laura Gierszewski, Stefanie Rosenthal, Gil G. Reader, Simon M. Rieucau, Guillaume Woo, Kevin L. Gerlai, Robert Tedore, Cynthia Ingley, Spencer J. Stowers, John R. Frommen, Joachim G. Dolins, Francine L. Witte, Klaudia Curr Zool Articles Rapid technical advances in the field of computer animation (CA) and virtual reality (VR) have opened new avenues in animal behavior research. Animated stimuli are powerful tools as they offer standardization, repeatability, and complete control over the stimulus presented, thereby “reducing” and “replacing” the animals used, and “refining” the experimental design in line with the 3Rs. However, appropriate use of these technologies raises conceptual and technical questions. In this review, we offer guidelines for common technical and conceptual considerations related to the use of animated stimuli in animal behavior research. Following the steps required to create an animated stimulus, we discuss (I) the creation, (II) the presentation, and (III) the validation of CAs and VRs. Although our review is geared toward computer-graphically designed stimuli, considerations on presentation and validation also apply to video playbacks. CA and VR allow both new behavioral questions to be addressed and existing questions to be addressed in new ways, thus we expect a rich future for these methods in both ultimate and proximate studies of animal behavior. Oxford University Press 2017-02 2016-10-23 /pmc/articles/PMC5804155/ /pubmed/29491958 http://dx.doi.org/10.1093/cz/zow104 Text en © The Author (2016). Published by Oxford University Press. http://creativecommons.org/licenses/by-nc/4.0/ This is an Open Access article distributed under the terms of the Creative Commons Attribution Non-Commercial License (http://creativecommons.org/licenses/by-nc/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is properly cited. For commercial re-use, please contact journals.permissions@oup.com
spellingShingle Articles
Chouinard-Thuly, Laura
Gierszewski, Stefanie
Rosenthal, Gil G.
Reader, Simon M.
Rieucau, Guillaume
Woo, Kevin L.
Gerlai, Robert
Tedore, Cynthia
Ingley, Spencer J.
Stowers, John R.
Frommen, Joachim G.
Dolins, Francine L.
Witte, Klaudia
Technical and conceptual considerations for using animated stimuli in studies of animal behavior
title Technical and conceptual considerations for using animated stimuli in studies of animal behavior
title_full Technical and conceptual considerations for using animated stimuli in studies of animal behavior
title_fullStr Technical and conceptual considerations for using animated stimuli in studies of animal behavior
title_full_unstemmed Technical and conceptual considerations for using animated stimuli in studies of animal behavior
title_short Technical and conceptual considerations for using animated stimuli in studies of animal behavior
title_sort technical and conceptual considerations for using animated stimuli in studies of animal behavior
topic Articles
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5804155/
https://www.ncbi.nlm.nih.gov/pubmed/29491958
http://dx.doi.org/10.1093/cz/zow104
work_keys_str_mv AT chouinardthulylaura technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT gierszewskistefanie technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT rosenthalgilg technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT readersimonm technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT rieucauguillaume technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT wookevinl technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT gerlairobert technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT tedorecynthia technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT ingleyspencerj technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT stowersjohnr technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT frommenjoachimg technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT dolinsfrancinel technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior
AT witteklaudia technicalandconceptualconsiderationsforusinganimatedstimuliinstudiesofanimalbehavior