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Digital games in medical education: Key terms, concepts, and definitions

Introduction: Game-based education is fast becoming a key instrument in medical education. Method: In this study, papers related to games were filtered and limited to full-text peer-reviewed published in English. Results: To the best of researchers’ knowledge, the concepts used in the literature are...

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Detalles Bibliográficos
Autores principales: Bigdeli, Shoaleh, Kaufman, David
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Iran University of Medical Sciences 2017
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5804455/
https://www.ncbi.nlm.nih.gov/pubmed/29445681
http://dx.doi.org/10.14196/mjiri.31.52
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author Bigdeli, Shoaleh
Kaufman, David
author_facet Bigdeli, Shoaleh
Kaufman, David
author_sort Bigdeli, Shoaleh
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description Introduction: Game-based education is fast becoming a key instrument in medical education. Method: In this study, papers related to games were filtered and limited to full-text peer-reviewed published in English. Results: To the best of researchers’ knowledge, the concepts used in the literature are varied and distinct, and the literature is not conclusive on the definition of educational games for medical education. Conclusion: This paper attempts to classify terms, concepts and definitions common to gamification in medical education.
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spelling pubmed-58044552018-02-14 Digital games in medical education: Key terms, concepts, and definitions Bigdeli, Shoaleh Kaufman, David Med J Islam Repub Iran Original Article Introduction: Game-based education is fast becoming a key instrument in medical education. Method: In this study, papers related to games were filtered and limited to full-text peer-reviewed published in English. Results: To the best of researchers’ knowledge, the concepts used in the literature are varied and distinct, and the literature is not conclusive on the definition of educational games for medical education. Conclusion: This paper attempts to classify terms, concepts and definitions common to gamification in medical education. Iran University of Medical Sciences 2017-09-02 /pmc/articles/PMC5804455/ /pubmed/29445681 http://dx.doi.org/10.14196/mjiri.31.52 Text en © 2017 Iran University of Medical Sciences http://creativecommons.org/licenses/by-nc/3.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution NonCommercial 3.0 License (CC BY-NC 3.0), which allows users to read, copy, distribute and make derivative works for non-commercial purposes from the material, as long as the author of the original work is cited properly.
spellingShingle Original Article
Bigdeli, Shoaleh
Kaufman, David
Digital games in medical education: Key terms, concepts, and definitions
title Digital games in medical education: Key terms, concepts, and definitions
title_full Digital games in medical education: Key terms, concepts, and definitions
title_fullStr Digital games in medical education: Key terms, concepts, and definitions
title_full_unstemmed Digital games in medical education: Key terms, concepts, and definitions
title_short Digital games in medical education: Key terms, concepts, and definitions
title_sort digital games in medical education: key terms, concepts, and definitions
topic Original Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5804455/
https://www.ncbi.nlm.nih.gov/pubmed/29445681
http://dx.doi.org/10.14196/mjiri.31.52
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