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A Comparison of Change Blindness in Real-World and On-Screen Viewing of Museum Artefacts

Change blindness is a phenomenon of visual perception that occurs when a stimulus undergoes a change without this being noticed by its observer. To date, the effect has been produced by changing images displayed on screen as well as changing people and objects in an individual’s environment. In this...

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Autores principales: Attwood, Jonathan E., Kennard, Christopher, Harris, Jim, Humphreys, Glyn, Antoniades, Chrystalina A.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5820331/
https://www.ncbi.nlm.nih.gov/pubmed/29503625
http://dx.doi.org/10.3389/fpsyg.2018.00151
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author Attwood, Jonathan E.
Kennard, Christopher
Harris, Jim
Humphreys, Glyn
Antoniades, Chrystalina A.
author_facet Attwood, Jonathan E.
Kennard, Christopher
Harris, Jim
Humphreys, Glyn
Antoniades, Chrystalina A.
author_sort Attwood, Jonathan E.
collection PubMed
description Change blindness is a phenomenon of visual perception that occurs when a stimulus undergoes a change without this being noticed by its observer. To date, the effect has been produced by changing images displayed on screen as well as changing people and objects in an individual’s environment. In this experiment, we combine these two approaches to directly compare the levels of change blindness produced in real-world vs. on-screen viewing of museum artefacts. In the real-world viewing condition, one group of participants viewed a series of pairs of similar but slightly different artefacts across eye saccades, while in the on-screen viewing condition, a second group of participants viewed the same artefacts across camera pans on video captured from a head-mounted camera worn by the first set of participants. We present three main findings. First, that change blindness does occur in a museum setting when similar ancient artefacts are viewed briefly one after another in both real-world and on-screen viewing conditions. We discuss this finding in relation to the notion that visual perceptual performance may be enhanced within museums. Second, we found that there was no statistically significant difference between the mean levels of change blindness produced in real-world and on-screen viewing conditions (real-world 42.62%, on-screen 47.35%, X(2) = 1.626, p > 0.05 1 d.f.). We discuss possible implications of these results for understanding change blindness, such as the role of binocular vs. monocular vision and that of head and eye movements, as well as reflecting on the evolution of change detection systems, and the impact of the experimental design itself on our results. Third, we combined the data from both viewing conditions to identify groups of artefacts that were independently associated with high and low levels of change blindness, and show that change detection rates were influenced mainly by bottom-up factors, including the visible area and contrast of changes. Finally, we discuss the limitations of this experiment and look to future directions for research into museum perception, change blindness, real-world and on-screen comparisons, and the role of bottom-up and top-down factors in the perception of change.
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spelling pubmed-58203312018-03-02 A Comparison of Change Blindness in Real-World and On-Screen Viewing of Museum Artefacts Attwood, Jonathan E. Kennard, Christopher Harris, Jim Humphreys, Glyn Antoniades, Chrystalina A. Front Psychol Psychology Change blindness is a phenomenon of visual perception that occurs when a stimulus undergoes a change without this being noticed by its observer. To date, the effect has been produced by changing images displayed on screen as well as changing people and objects in an individual’s environment. In this experiment, we combine these two approaches to directly compare the levels of change blindness produced in real-world vs. on-screen viewing of museum artefacts. In the real-world viewing condition, one group of participants viewed a series of pairs of similar but slightly different artefacts across eye saccades, while in the on-screen viewing condition, a second group of participants viewed the same artefacts across camera pans on video captured from a head-mounted camera worn by the first set of participants. We present three main findings. First, that change blindness does occur in a museum setting when similar ancient artefacts are viewed briefly one after another in both real-world and on-screen viewing conditions. We discuss this finding in relation to the notion that visual perceptual performance may be enhanced within museums. Second, we found that there was no statistically significant difference between the mean levels of change blindness produced in real-world and on-screen viewing conditions (real-world 42.62%, on-screen 47.35%, X(2) = 1.626, p > 0.05 1 d.f.). We discuss possible implications of these results for understanding change blindness, such as the role of binocular vs. monocular vision and that of head and eye movements, as well as reflecting on the evolution of change detection systems, and the impact of the experimental design itself on our results. Third, we combined the data from both viewing conditions to identify groups of artefacts that were independently associated with high and low levels of change blindness, and show that change detection rates were influenced mainly by bottom-up factors, including the visible area and contrast of changes. Finally, we discuss the limitations of this experiment and look to future directions for research into museum perception, change blindness, real-world and on-screen comparisons, and the role of bottom-up and top-down factors in the perception of change. Frontiers Media S.A. 2018-02-16 /pmc/articles/PMC5820331/ /pubmed/29503625 http://dx.doi.org/10.3389/fpsyg.2018.00151 Text en Copyright © 2018 Attwood, Kennard, Harris, Humphreys and Antoniades. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychology
Attwood, Jonathan E.
Kennard, Christopher
Harris, Jim
Humphreys, Glyn
Antoniades, Chrystalina A.
A Comparison of Change Blindness in Real-World and On-Screen Viewing of Museum Artefacts
title A Comparison of Change Blindness in Real-World and On-Screen Viewing of Museum Artefacts
title_full A Comparison of Change Blindness in Real-World and On-Screen Viewing of Museum Artefacts
title_fullStr A Comparison of Change Blindness in Real-World and On-Screen Viewing of Museum Artefacts
title_full_unstemmed A Comparison of Change Blindness in Real-World and On-Screen Viewing of Museum Artefacts
title_short A Comparison of Change Blindness in Real-World and On-Screen Viewing of Museum Artefacts
title_sort comparison of change blindness in real-world and on-screen viewing of museum artefacts
topic Psychology
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5820331/
https://www.ncbi.nlm.nih.gov/pubmed/29503625
http://dx.doi.org/10.3389/fpsyg.2018.00151
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