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An Accumulation-of-Evidence Task Using Visual Pulses for Mice Navigating in Virtual Reality
The gradual accumulation of sensory evidence is a crucial component of perceptual decision making, but its neural mechanisms are still poorly understood. Given the wide availability of genetic and optical tools for mice, they can be useful model organisms for the study of these phenomena; however, b...
Autores principales: | , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5845651/ https://www.ncbi.nlm.nih.gov/pubmed/29559900 http://dx.doi.org/10.3389/fnbeh.2018.00036 |
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author | Pinto, Lucas Koay, Sue A. Engelhard, Ben Yoon, Alice M. Deverett, Ben Thiberge, Stephan Y. Witten, Ilana B. Tank, David W. Brody, Carlos D. |
author_facet | Pinto, Lucas Koay, Sue A. Engelhard, Ben Yoon, Alice M. Deverett, Ben Thiberge, Stephan Y. Witten, Ilana B. Tank, David W. Brody, Carlos D. |
author_sort | Pinto, Lucas |
collection | PubMed |
description | The gradual accumulation of sensory evidence is a crucial component of perceptual decision making, but its neural mechanisms are still poorly understood. Given the wide availability of genetic and optical tools for mice, they can be useful model organisms for the study of these phenomena; however, behavioral tools are largely lacking. Here, we describe a new evidence-accumulation task for head-fixed mice navigating in a virtual reality (VR) environment. As they navigate down the stem of a virtual T-maze, they see brief pulses of visual evidence on either side, and retrieve a reward on the arm with the highest number of pulses. The pulses occur randomly with Poisson statistics, yielding a diverse yet well-controlled stimulus set, making the data conducive to a variety of computational approaches. A large number of mice of different genotypes were able to learn and consistently perform the task, at levels similar to rats in analogous tasks. They are sensitive to side differences of a single pulse, and their memory of the cues is stable over time. Moreover, using non-parametric as well as modeling approaches, we show that the mice indeed accumulate evidence: they use multiple pulses of evidence from throughout the cue region of the maze to make their decision, albeit with a small overweighting of earlier cues, and their performance is affected by the magnitude but not the duration of evidence. Additionally, analysis of the mice's running patterns revealed that trajectories are fairly stereotyped yet modulated by the amount of sensory evidence, suggesting that the navigational component of this task may provide a continuous readout correlated to the underlying cognitive variables. Our task, which can be readily integrated with state-of-the-art techniques, is thus a valuable tool to study the circuit mechanisms and dynamics underlying perceptual decision making, particularly under more complex behavioral contexts. |
format | Online Article Text |
id | pubmed-5845651 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-58456512018-03-20 An Accumulation-of-Evidence Task Using Visual Pulses for Mice Navigating in Virtual Reality Pinto, Lucas Koay, Sue A. Engelhard, Ben Yoon, Alice M. Deverett, Ben Thiberge, Stephan Y. Witten, Ilana B. Tank, David W. Brody, Carlos D. Front Behav Neurosci Neuroscience The gradual accumulation of sensory evidence is a crucial component of perceptual decision making, but its neural mechanisms are still poorly understood. Given the wide availability of genetic and optical tools for mice, they can be useful model organisms for the study of these phenomena; however, behavioral tools are largely lacking. Here, we describe a new evidence-accumulation task for head-fixed mice navigating in a virtual reality (VR) environment. As they navigate down the stem of a virtual T-maze, they see brief pulses of visual evidence on either side, and retrieve a reward on the arm with the highest number of pulses. The pulses occur randomly with Poisson statistics, yielding a diverse yet well-controlled stimulus set, making the data conducive to a variety of computational approaches. A large number of mice of different genotypes were able to learn and consistently perform the task, at levels similar to rats in analogous tasks. They are sensitive to side differences of a single pulse, and their memory of the cues is stable over time. Moreover, using non-parametric as well as modeling approaches, we show that the mice indeed accumulate evidence: they use multiple pulses of evidence from throughout the cue region of the maze to make their decision, albeit with a small overweighting of earlier cues, and their performance is affected by the magnitude but not the duration of evidence. Additionally, analysis of the mice's running patterns revealed that trajectories are fairly stereotyped yet modulated by the amount of sensory evidence, suggesting that the navigational component of this task may provide a continuous readout correlated to the underlying cognitive variables. Our task, which can be readily integrated with state-of-the-art techniques, is thus a valuable tool to study the circuit mechanisms and dynamics underlying perceptual decision making, particularly under more complex behavioral contexts. Frontiers Media S.A. 2018-03-06 /pmc/articles/PMC5845651/ /pubmed/29559900 http://dx.doi.org/10.3389/fnbeh.2018.00036 Text en Copyright © 2018 Pinto, Koay, Engelhard, Yoon, Deverett, Thiberge, Witten, Tank and Brody. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Neuroscience Pinto, Lucas Koay, Sue A. Engelhard, Ben Yoon, Alice M. Deverett, Ben Thiberge, Stephan Y. Witten, Ilana B. Tank, David W. Brody, Carlos D. An Accumulation-of-Evidence Task Using Visual Pulses for Mice Navigating in Virtual Reality |
title | An Accumulation-of-Evidence Task Using Visual Pulses for Mice Navigating in Virtual Reality |
title_full | An Accumulation-of-Evidence Task Using Visual Pulses for Mice Navigating in Virtual Reality |
title_fullStr | An Accumulation-of-Evidence Task Using Visual Pulses for Mice Navigating in Virtual Reality |
title_full_unstemmed | An Accumulation-of-Evidence Task Using Visual Pulses for Mice Navigating in Virtual Reality |
title_short | An Accumulation-of-Evidence Task Using Visual Pulses for Mice Navigating in Virtual Reality |
title_sort | accumulation-of-evidence task using visual pulses for mice navigating in virtual reality |
topic | Neuroscience |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5845651/ https://www.ncbi.nlm.nih.gov/pubmed/29559900 http://dx.doi.org/10.3389/fnbeh.2018.00036 |
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