Cargando…

Effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic review and meta-analysis protocol

INTRODUCTION: Serious games (SGs) are interactive and entertaining digital software with an educational purpose. They engage the learner by proposing challenges and through various design elements (DEs; eg, points, difficulty adaptation, story). Recent reviews suggest the effectiveness of SGs in hea...

Descripción completa

Detalles Bibliográficos
Autores principales: Maheu-Cadotte, Marc-André, Cossette, Sylvie, Dubé, Véronique, Fontaine, Guillaume, Mailhot, Tanya, Lavoie, Patrick, Cournoyer, Alexis, Balli, Fabio, Mathieu-Dupuis, Gabrielle
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BMJ Publishing Group 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5857654/
https://www.ncbi.nlm.nih.gov/pubmed/29549206
http://dx.doi.org/10.1136/bmjopen-2017-019871
_version_ 1783307507550126080
author Maheu-Cadotte, Marc-André
Cossette, Sylvie
Dubé, Véronique
Fontaine, Guillaume
Mailhot, Tanya
Lavoie, Patrick
Cournoyer, Alexis
Balli, Fabio
Mathieu-Dupuis, Gabrielle
author_facet Maheu-Cadotte, Marc-André
Cossette, Sylvie
Dubé, Véronique
Fontaine, Guillaume
Mailhot, Tanya
Lavoie, Patrick
Cournoyer, Alexis
Balli, Fabio
Mathieu-Dupuis, Gabrielle
author_sort Maheu-Cadotte, Marc-André
collection PubMed
description INTRODUCTION: Serious games (SGs) are interactive and entertaining digital software with an educational purpose. They engage the learner by proposing challenges and through various design elements (DEs; eg, points, difficulty adaptation, story). Recent reviews suggest the effectiveness of SGs in healthcare professionals’ and students’ education is mixed. This could be explained by the variability in their DEs, which has been shown to be highly variable across studies. The aim of this systematic review is to identify, appraise and synthesise the best available evidence regarding the effectiveness of SGs and the impact of DEs on engagement and educational outcomes of healthcare professionals and students. METHODS AND ANALYSIS: A systematic search of the literature will be conducted using a combination of medical subject headings terms and keywords in Cumulative Index of Nursing and Allied Health, Embase, Education Resources Information Center, PsycInFO, PubMed and Web of Science. Studies assessing SGs on engagement and educational outcomes will be included. Two independent reviewers will conduct the screening as well as the data extraction process. The risk of bias of included studies will also be assessed by two reviewers using the Effective Practice and Organisation of Care criteria. Data regarding DEs in SGs will first be synthesised qualitatively. A meta-analysis will then be performed, if the data allow it. Finally, the quality of the evidence regarding the effectiveness of SGs on each outcome will be assessed using the Grading of Recommendations Assessment, Development and Evaluation approach. ETHICS AND DISSEMINATION: As this systematic review only uses already collected data, no Institutional Review Board approval is required. Its results will be submitted in a peer-reviewed journal by the end of 2018. PROSPERO REGISTRATION NUMBER: CRD42017077424.
format Online
Article
Text
id pubmed-5857654
institution National Center for Biotechnology Information
language English
publishDate 2018
publisher BMJ Publishing Group
record_format MEDLINE/PubMed
spelling pubmed-58576542018-03-20 Effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic review and meta-analysis protocol Maheu-Cadotte, Marc-André Cossette, Sylvie Dubé, Véronique Fontaine, Guillaume Mailhot, Tanya Lavoie, Patrick Cournoyer, Alexis Balli, Fabio Mathieu-Dupuis, Gabrielle BMJ Open Medical Education and Training INTRODUCTION: Serious games (SGs) are interactive and entertaining digital software with an educational purpose. They engage the learner by proposing challenges and through various design elements (DEs; eg, points, difficulty adaptation, story). Recent reviews suggest the effectiveness of SGs in healthcare professionals’ and students’ education is mixed. This could be explained by the variability in their DEs, which has been shown to be highly variable across studies. The aim of this systematic review is to identify, appraise and synthesise the best available evidence regarding the effectiveness of SGs and the impact of DEs on engagement and educational outcomes of healthcare professionals and students. METHODS AND ANALYSIS: A systematic search of the literature will be conducted using a combination of medical subject headings terms and keywords in Cumulative Index of Nursing and Allied Health, Embase, Education Resources Information Center, PsycInFO, PubMed and Web of Science. Studies assessing SGs on engagement and educational outcomes will be included. Two independent reviewers will conduct the screening as well as the data extraction process. The risk of bias of included studies will also be assessed by two reviewers using the Effective Practice and Organisation of Care criteria. Data regarding DEs in SGs will first be synthesised qualitatively. A meta-analysis will then be performed, if the data allow it. Finally, the quality of the evidence regarding the effectiveness of SGs on each outcome will be assessed using the Grading of Recommendations Assessment, Development and Evaluation approach. ETHICS AND DISSEMINATION: As this systematic review only uses already collected data, no Institutional Review Board approval is required. Its results will be submitted in a peer-reviewed journal by the end of 2018. PROSPERO REGISTRATION NUMBER: CRD42017077424. BMJ Publishing Group 2018-03-16 /pmc/articles/PMC5857654/ /pubmed/29549206 http://dx.doi.org/10.1136/bmjopen-2017-019871 Text en © Article author(s) (or their employer(s) unless otherwise stated in the text of the article) 2018. All rights reserved. No commercial use is permitted unless otherwise expressly granted. This is an Open Access article distributed in accordance with the Creative Commons Attribution Non Commercial (CC BY-NC 4.0) license, which permits others to distribute, remix, adapt, build upon this work non-commercially, and license their derivative works on different terms, provided the original work is properly cited and the use is non-commercial. See: http://creativecommons.org/licenses/by-nc/4.0/
spellingShingle Medical Education and Training
Maheu-Cadotte, Marc-André
Cossette, Sylvie
Dubé, Véronique
Fontaine, Guillaume
Mailhot, Tanya
Lavoie, Patrick
Cournoyer, Alexis
Balli, Fabio
Mathieu-Dupuis, Gabrielle
Effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic review and meta-analysis protocol
title Effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic review and meta-analysis protocol
title_full Effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic review and meta-analysis protocol
title_fullStr Effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic review and meta-analysis protocol
title_full_unstemmed Effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic review and meta-analysis protocol
title_short Effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic review and meta-analysis protocol
title_sort effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic review and meta-analysis protocol
topic Medical Education and Training
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5857654/
https://www.ncbi.nlm.nih.gov/pubmed/29549206
http://dx.doi.org/10.1136/bmjopen-2017-019871
work_keys_str_mv AT maheucadottemarcandre effectivenessofseriousgamesandimpactofdesignelementsonengagementandeducationaloutcomesinhealthcareprofessionalsandstudentsasystematicreviewandmetaanalysisprotocol
AT cossettesylvie effectivenessofseriousgamesandimpactofdesignelementsonengagementandeducationaloutcomesinhealthcareprofessionalsandstudentsasystematicreviewandmetaanalysisprotocol
AT dubeveronique effectivenessofseriousgamesandimpactofdesignelementsonengagementandeducationaloutcomesinhealthcareprofessionalsandstudentsasystematicreviewandmetaanalysisprotocol
AT fontaineguillaume effectivenessofseriousgamesandimpactofdesignelementsonengagementandeducationaloutcomesinhealthcareprofessionalsandstudentsasystematicreviewandmetaanalysisprotocol
AT mailhottanya effectivenessofseriousgamesandimpactofdesignelementsonengagementandeducationaloutcomesinhealthcareprofessionalsandstudentsasystematicreviewandmetaanalysisprotocol
AT lavoiepatrick effectivenessofseriousgamesandimpactofdesignelementsonengagementandeducationaloutcomesinhealthcareprofessionalsandstudentsasystematicreviewandmetaanalysisprotocol
AT cournoyeralexis effectivenessofseriousgamesandimpactofdesignelementsonengagementandeducationaloutcomesinhealthcareprofessionalsandstudentsasystematicreviewandmetaanalysisprotocol
AT ballifabio effectivenessofseriousgamesandimpactofdesignelementsonengagementandeducationaloutcomesinhealthcareprofessionalsandstudentsasystematicreviewandmetaanalysisprotocol
AT mathieudupuisgabrielle effectivenessofseriousgamesandimpactofdesignelementsonengagementandeducationaloutcomesinhealthcareprofessionalsandstudentsasystematicreviewandmetaanalysisprotocol