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Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study
BACKGROUND: Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder characterized by impairments in social interaction and repetitive patterns of behavior, which can lead to deficits in adaptive behavior. In this study, a serious game was developed to train individuals with ASD for an import...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5883078/ https://www.ncbi.nlm.nih.gov/pubmed/29559425 http://dx.doi.org/10.2196/games.8428 |
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author | Simões, Marco Bernardes, Miguel Barros, Fernando Castelo-Branco, Miguel |
author_facet | Simões, Marco Bernardes, Miguel Barros, Fernando Castelo-Branco, Miguel |
author_sort | Simões, Marco |
collection | PubMed |
description | BACKGROUND: Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder characterized by impairments in social interaction and repetitive patterns of behavior, which can lead to deficits in adaptive behavior. In this study, a serious game was developed to train individuals with ASD for an important type of outdoor activity, which is the use of buses as a means of transportation. OBJECTIVE: The aim of this study was to develop a serious game that defines a “safe environment” where the players became familiar with the process of taking a bus and to validate if it could be used effectively to teach bus-taking routines and adaptive procedures to individuals with ASD. METHODS: In the game, players were placed in a three-dimensional city and were submitted to a set of tasks that involved taking buses to reach specific destinations. Participants with ASD (n=10) underwent between 1 to 3 training sessions. Participants with typical development (n=10) were also included in this study for comparison purposes and received 1 control session. RESULTS: We found a statistically significant increase in the measures of knowledge of the process of riding a bus, a reduction in the electrodermal activity (a metric of anxiety) measured inside the bus environments, and a high success rate of their application within the game (93.8%). CONCLUSIONS: The developed game proved to be potentially useful in the context of emerging immersive virtual reality technologies, of which use in therapies and serious games is still in its infancy. Our findings suggest that serious games, using these technologies, can be used effectively in helping people with ASD become more independent in outdoor activities, specifically regarding the use of buses for transportation. |
format | Online Article Text |
id | pubmed-5883078 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | JMIR Publications |
record_format | MEDLINE/PubMed |
spelling | pubmed-58830782018-04-11 Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study Simões, Marco Bernardes, Miguel Barros, Fernando Castelo-Branco, Miguel JMIR Serious Games Original Paper BACKGROUND: Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder characterized by impairments in social interaction and repetitive patterns of behavior, which can lead to deficits in adaptive behavior. In this study, a serious game was developed to train individuals with ASD for an important type of outdoor activity, which is the use of buses as a means of transportation. OBJECTIVE: The aim of this study was to develop a serious game that defines a “safe environment” where the players became familiar with the process of taking a bus and to validate if it could be used effectively to teach bus-taking routines and adaptive procedures to individuals with ASD. METHODS: In the game, players were placed in a three-dimensional city and were submitted to a set of tasks that involved taking buses to reach specific destinations. Participants with ASD (n=10) underwent between 1 to 3 training sessions. Participants with typical development (n=10) were also included in this study for comparison purposes and received 1 control session. RESULTS: We found a statistically significant increase in the measures of knowledge of the process of riding a bus, a reduction in the electrodermal activity (a metric of anxiety) measured inside the bus environments, and a high success rate of their application within the game (93.8%). CONCLUSIONS: The developed game proved to be potentially useful in the context of emerging immersive virtual reality technologies, of which use in therapies and serious games is still in its infancy. Our findings suggest that serious games, using these technologies, can be used effectively in helping people with ASD become more independent in outdoor activities, specifically regarding the use of buses for transportation. JMIR Publications 2018-03-20 /pmc/articles/PMC5883078/ /pubmed/29559425 http://dx.doi.org/10.2196/games.8428 Text en ©Marco Simões, Miguel Bernardes, Fernando Barros, Miguel Castelo-Branco. Originally published in JMIR Serious Games (http://games.jmir.org), 20.03.2018. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on http://games.jmir.org, as well as this copyright and license information must be included. |
spellingShingle | Original Paper Simões, Marco Bernardes, Miguel Barros, Fernando Castelo-Branco, Miguel Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study |
title | Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study |
title_full | Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study |
title_fullStr | Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study |
title_full_unstemmed | Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study |
title_short | Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study |
title_sort | virtual travel training for autism spectrum disorder: proof-of-concept interventional study |
topic | Original Paper |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5883078/ https://www.ncbi.nlm.nih.gov/pubmed/29559425 http://dx.doi.org/10.2196/games.8428 |
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