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Matching optical flow to motor speed in virtual reality while running on a treadmill
We investigated how visual and kinaesthetic/efferent information is integrated for speed perception in running. Twelve moderately trained to trained subjects ran on a treadmill at three different speeds (8, 10, 12 km/h) in front of a moving virtual scene. They were asked to match the visual speed of...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5895071/ https://www.ncbi.nlm.nih.gov/pubmed/29641564 http://dx.doi.org/10.1371/journal.pone.0195781 |
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author | Caramenti, Martina Lafortuna, Claudio L. Mugellini, Elena Abou Khaled, Omar Bresciani, Jean-Pierre Dubois, Amandine |
author_facet | Caramenti, Martina Lafortuna, Claudio L. Mugellini, Elena Abou Khaled, Omar Bresciani, Jean-Pierre Dubois, Amandine |
author_sort | Caramenti, Martina |
collection | PubMed |
description | We investigated how visual and kinaesthetic/efferent information is integrated for speed perception in running. Twelve moderately trained to trained subjects ran on a treadmill at three different speeds (8, 10, 12 km/h) in front of a moving virtual scene. They were asked to match the visual speed of the scene to their running speed–i.e., treadmill’s speed. For each trial, participants indicated whether the scene was moving slower or faster than they were running. Visual speed was adjusted according to their response using a staircase until the Point of Subjective Equality (PSE) was reached, i.e., until visual and running speed were perceived as equivalent. For all three running speeds, participants systematically underestimated the visual speed relative to their actual running speed. Indeed, the speed of the visual scene had to exceed the actual running speed in order to be perceived as equivalent to the treadmill speed. The underestimation of visual speed was speed-dependent, and percentage of underestimation relative to running speed ranged from 15% at 8km/h to 31% at 12km/h. We suggest that this fact should be taken into consideration to improve the design of attractive treadmill-mediated virtual environments enhancing engagement into physical activity for healthier lifestyles and disease prevention and care. |
format | Online Article Text |
id | pubmed-5895071 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-58950712018-05-04 Matching optical flow to motor speed in virtual reality while running on a treadmill Caramenti, Martina Lafortuna, Claudio L. Mugellini, Elena Abou Khaled, Omar Bresciani, Jean-Pierre Dubois, Amandine PLoS One Research Article We investigated how visual and kinaesthetic/efferent information is integrated for speed perception in running. Twelve moderately trained to trained subjects ran on a treadmill at three different speeds (8, 10, 12 km/h) in front of a moving virtual scene. They were asked to match the visual speed of the scene to their running speed–i.e., treadmill’s speed. For each trial, participants indicated whether the scene was moving slower or faster than they were running. Visual speed was adjusted according to their response using a staircase until the Point of Subjective Equality (PSE) was reached, i.e., until visual and running speed were perceived as equivalent. For all three running speeds, participants systematically underestimated the visual speed relative to their actual running speed. Indeed, the speed of the visual scene had to exceed the actual running speed in order to be perceived as equivalent to the treadmill speed. The underestimation of visual speed was speed-dependent, and percentage of underestimation relative to running speed ranged from 15% at 8km/h to 31% at 12km/h. We suggest that this fact should be taken into consideration to improve the design of attractive treadmill-mediated virtual environments enhancing engagement into physical activity for healthier lifestyles and disease prevention and care. Public Library of Science 2018-04-11 /pmc/articles/PMC5895071/ /pubmed/29641564 http://dx.doi.org/10.1371/journal.pone.0195781 Text en © 2018 Caramenti et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Caramenti, Martina Lafortuna, Claudio L. Mugellini, Elena Abou Khaled, Omar Bresciani, Jean-Pierre Dubois, Amandine Matching optical flow to motor speed in virtual reality while running on a treadmill |
title | Matching optical flow to motor speed in virtual reality while running on a treadmill |
title_full | Matching optical flow to motor speed in virtual reality while running on a treadmill |
title_fullStr | Matching optical flow to motor speed in virtual reality while running on a treadmill |
title_full_unstemmed | Matching optical flow to motor speed in virtual reality while running on a treadmill |
title_short | Matching optical flow to motor speed in virtual reality while running on a treadmill |
title_sort | matching optical flow to motor speed in virtual reality while running on a treadmill |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5895071/ https://www.ncbi.nlm.nih.gov/pubmed/29641564 http://dx.doi.org/10.1371/journal.pone.0195781 |
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