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Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis

BACKGROUND: The high incidence and relapse rates of major depressive disorder demand novel treatment options. Standard treatments (psychotherapy, medication) usually do not target cognitive control impairments, although these seem to play a crucial role in achieving stable remission. The urgent need...

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Autores principales: Vervaeke, Jasmien, Van Looy, Jan, Hoorelbeke, Kristof, Baeken, Chris, Koster, Ernst HW
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5909053/
https://www.ncbi.nlm.nih.gov/pubmed/29622525
http://dx.doi.org/10.2196/games.8609
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author Vervaeke, Jasmien
Van Looy, Jan
Hoorelbeke, Kristof
Baeken, Chris
Koster, Ernst HW
author_facet Vervaeke, Jasmien
Van Looy, Jan
Hoorelbeke, Kristof
Baeken, Chris
Koster, Ernst HW
author_sort Vervaeke, Jasmien
collection PubMed
description BACKGROUND: The high incidence and relapse rates of major depressive disorder demand novel treatment options. Standard treatments (psychotherapy, medication) usually do not target cognitive control impairments, although these seem to play a crucial role in achieving stable remission. The urgent need for treatment combined with poor availability of adequate psychological interventions has instigated a shift toward internet interventions. Numerous computerized programs have been developed that can be presented online and offline. However, their uptake and adherence are oftentimes low. OBJECTIVE: The aim of this study was to perform a user requirements analysis for an internet-based training targeting cognitive control. This training focuses on ameliorating cognitive control impairments, as these are still present during remission and can be a risk factor for relapse. To facilitate uptake of and adherence to this intervention, a qualitative user requirements analysis was conducted to map mandatory and desirable requirements. METHODS: We conducted a user requirements analysis through a focus group with 5 remitted depressed individuals and individual interviews with 6 mental health care professionals. All qualitative data were transcribed and examined using a thematic analytic approach. RESULTS: Results showed mandatory requirements for the remitted sample in terms of training configuration, technological and personal factors, and desirable requirements regarding knowledge and enjoyment. Furthermore, knowledge and therapeutic benefits were key requirements for therapists. CONCLUSIONS: The identified requirements provide useful information to be integrated in interventions targeting cognitive control in depression.
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spelling pubmed-59090532018-04-24 Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis Vervaeke, Jasmien Van Looy, Jan Hoorelbeke, Kristof Baeken, Chris Koster, Ernst HW JMIR Serious Games Original Paper BACKGROUND: The high incidence and relapse rates of major depressive disorder demand novel treatment options. Standard treatments (psychotherapy, medication) usually do not target cognitive control impairments, although these seem to play a crucial role in achieving stable remission. The urgent need for treatment combined with poor availability of adequate psychological interventions has instigated a shift toward internet interventions. Numerous computerized programs have been developed that can be presented online and offline. However, their uptake and adherence are oftentimes low. OBJECTIVE: The aim of this study was to perform a user requirements analysis for an internet-based training targeting cognitive control. This training focuses on ameliorating cognitive control impairments, as these are still present during remission and can be a risk factor for relapse. To facilitate uptake of and adherence to this intervention, a qualitative user requirements analysis was conducted to map mandatory and desirable requirements. METHODS: We conducted a user requirements analysis through a focus group with 5 remitted depressed individuals and individual interviews with 6 mental health care professionals. All qualitative data were transcribed and examined using a thematic analytic approach. RESULTS: Results showed mandatory requirements for the remitted sample in terms of training configuration, technological and personal factors, and desirable requirements regarding knowledge and enjoyment. Furthermore, knowledge and therapeutic benefits were key requirements for therapists. CONCLUSIONS: The identified requirements provide useful information to be integrated in interventions targeting cognitive control in depression. JMIR Publications 2018-04-05 /pmc/articles/PMC5909053/ /pubmed/29622525 http://dx.doi.org/10.2196/games.8609 Text en ©Jasmien Vervaeke, Jan Van Looy, Kristof Hoorelbeke, Chris Baeken, Ernst HW Koster. Originally published in JMIR Serious Games (http://games.jmir.org), 05.04.2018. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on http://games.jmir.org, as well as this copyright and license information must be included.
spellingShingle Original Paper
Vervaeke, Jasmien
Van Looy, Jan
Hoorelbeke, Kristof
Baeken, Chris
Koster, Ernst HW
Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis
title Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis
title_full Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis
title_fullStr Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis
title_full_unstemmed Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis
title_short Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis
title_sort gamified cognitive control training for remitted depressed individuals: user requirements analysis
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5909053/
https://www.ncbi.nlm.nih.gov/pubmed/29622525
http://dx.doi.org/10.2196/games.8609
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