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Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis
BACKGROUND: The high incidence and relapse rates of major depressive disorder demand novel treatment options. Standard treatments (psychotherapy, medication) usually do not target cognitive control impairments, although these seem to play a crucial role in achieving stable remission. The urgent need...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5909053/ https://www.ncbi.nlm.nih.gov/pubmed/29622525 http://dx.doi.org/10.2196/games.8609 |
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author | Vervaeke, Jasmien Van Looy, Jan Hoorelbeke, Kristof Baeken, Chris Koster, Ernst HW |
author_facet | Vervaeke, Jasmien Van Looy, Jan Hoorelbeke, Kristof Baeken, Chris Koster, Ernst HW |
author_sort | Vervaeke, Jasmien |
collection | PubMed |
description | BACKGROUND: The high incidence and relapse rates of major depressive disorder demand novel treatment options. Standard treatments (psychotherapy, medication) usually do not target cognitive control impairments, although these seem to play a crucial role in achieving stable remission. The urgent need for treatment combined with poor availability of adequate psychological interventions has instigated a shift toward internet interventions. Numerous computerized programs have been developed that can be presented online and offline. However, their uptake and adherence are oftentimes low. OBJECTIVE: The aim of this study was to perform a user requirements analysis for an internet-based training targeting cognitive control. This training focuses on ameliorating cognitive control impairments, as these are still present during remission and can be a risk factor for relapse. To facilitate uptake of and adherence to this intervention, a qualitative user requirements analysis was conducted to map mandatory and desirable requirements. METHODS: We conducted a user requirements analysis through a focus group with 5 remitted depressed individuals and individual interviews with 6 mental health care professionals. All qualitative data were transcribed and examined using a thematic analytic approach. RESULTS: Results showed mandatory requirements for the remitted sample in terms of training configuration, technological and personal factors, and desirable requirements regarding knowledge and enjoyment. Furthermore, knowledge and therapeutic benefits were key requirements for therapists. CONCLUSIONS: The identified requirements provide useful information to be integrated in interventions targeting cognitive control in depression. |
format | Online Article Text |
id | pubmed-5909053 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | JMIR Publications |
record_format | MEDLINE/PubMed |
spelling | pubmed-59090532018-04-24 Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis Vervaeke, Jasmien Van Looy, Jan Hoorelbeke, Kristof Baeken, Chris Koster, Ernst HW JMIR Serious Games Original Paper BACKGROUND: The high incidence and relapse rates of major depressive disorder demand novel treatment options. Standard treatments (psychotherapy, medication) usually do not target cognitive control impairments, although these seem to play a crucial role in achieving stable remission. The urgent need for treatment combined with poor availability of adequate psychological interventions has instigated a shift toward internet interventions. Numerous computerized programs have been developed that can be presented online and offline. However, their uptake and adherence are oftentimes low. OBJECTIVE: The aim of this study was to perform a user requirements analysis for an internet-based training targeting cognitive control. This training focuses on ameliorating cognitive control impairments, as these are still present during remission and can be a risk factor for relapse. To facilitate uptake of and adherence to this intervention, a qualitative user requirements analysis was conducted to map mandatory and desirable requirements. METHODS: We conducted a user requirements analysis through a focus group with 5 remitted depressed individuals and individual interviews with 6 mental health care professionals. All qualitative data were transcribed and examined using a thematic analytic approach. RESULTS: Results showed mandatory requirements for the remitted sample in terms of training configuration, technological and personal factors, and desirable requirements regarding knowledge and enjoyment. Furthermore, knowledge and therapeutic benefits were key requirements for therapists. CONCLUSIONS: The identified requirements provide useful information to be integrated in interventions targeting cognitive control in depression. JMIR Publications 2018-04-05 /pmc/articles/PMC5909053/ /pubmed/29622525 http://dx.doi.org/10.2196/games.8609 Text en ©Jasmien Vervaeke, Jan Van Looy, Kristof Hoorelbeke, Chris Baeken, Ernst HW Koster. Originally published in JMIR Serious Games (http://games.jmir.org), 05.04.2018. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on http://games.jmir.org, as well as this copyright and license information must be included. |
spellingShingle | Original Paper Vervaeke, Jasmien Van Looy, Jan Hoorelbeke, Kristof Baeken, Chris Koster, Ernst HW Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis |
title | Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis |
title_full | Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis |
title_fullStr | Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis |
title_full_unstemmed | Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis |
title_short | Gamified Cognitive Control Training for Remitted Depressed Individuals: User Requirements Analysis |
title_sort | gamified cognitive control training for remitted depressed individuals: user requirements analysis |
topic | Original Paper |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5909053/ https://www.ncbi.nlm.nih.gov/pubmed/29622525 http://dx.doi.org/10.2196/games.8609 |
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