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Proof of concept of a workflow methodology for the creation of basic canine head anatomy veterinary education tool using augmented reality

Neuroanatomy can be challenging to both teach and learn within the undergraduate veterinary medicine and surgery curriculum. Traditional techniques have been used for many years, but there has now been a progression to move towards alternative digital models and interactive 3D models to engage the l...

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Autores principales: Christ, Roxie, Guevar, Julien, Poyade, Matthieu, Rea, Paul M.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5919634/
https://www.ncbi.nlm.nih.gov/pubmed/29698413
http://dx.doi.org/10.1371/journal.pone.0195866
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author Christ, Roxie
Guevar, Julien
Poyade, Matthieu
Rea, Paul M.
author_facet Christ, Roxie
Guevar, Julien
Poyade, Matthieu
Rea, Paul M.
author_sort Christ, Roxie
collection PubMed
description Neuroanatomy can be challenging to both teach and learn within the undergraduate veterinary medicine and surgery curriculum. Traditional techniques have been used for many years, but there has now been a progression to move towards alternative digital models and interactive 3D models to engage the learner. However, digital innovations in the curriculum have typically involved the medical curriculum rather than the veterinary curriculum. Therefore, we aimed to create a simple workflow methodology to highlight the simplicity there is in creating a mobile augmented reality application of basic canine head anatomy. Using canine CT and MRI scans and widely available software programs, we demonstrate how to create an interactive model of head anatomy. This was applied to augmented reality for a popular Android mobile device to demonstrate the user-friendly interface. Here we present the processes, challenges and resolutions for the creation of a highly accurate, data based anatomical model that could potentially be used in the veterinary curriculum. This proof of concept study provides an excellent framework for the creation of augmented reality training products for veterinary education. The lack of similar resources within this field provides the ideal platform to extend this into other areas of veterinary education and beyond.
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spelling pubmed-59196342018-05-11 Proof of concept of a workflow methodology for the creation of basic canine head anatomy veterinary education tool using augmented reality Christ, Roxie Guevar, Julien Poyade, Matthieu Rea, Paul M. PLoS One Research Article Neuroanatomy can be challenging to both teach and learn within the undergraduate veterinary medicine and surgery curriculum. Traditional techniques have been used for many years, but there has now been a progression to move towards alternative digital models and interactive 3D models to engage the learner. However, digital innovations in the curriculum have typically involved the medical curriculum rather than the veterinary curriculum. Therefore, we aimed to create a simple workflow methodology to highlight the simplicity there is in creating a mobile augmented reality application of basic canine head anatomy. Using canine CT and MRI scans and widely available software programs, we demonstrate how to create an interactive model of head anatomy. This was applied to augmented reality for a popular Android mobile device to demonstrate the user-friendly interface. Here we present the processes, challenges and resolutions for the creation of a highly accurate, data based anatomical model that could potentially be used in the veterinary curriculum. This proof of concept study provides an excellent framework for the creation of augmented reality training products for veterinary education. The lack of similar resources within this field provides the ideal platform to extend this into other areas of veterinary education and beyond. Public Library of Science 2018-04-26 /pmc/articles/PMC5919634/ /pubmed/29698413 http://dx.doi.org/10.1371/journal.pone.0195866 Text en © 2018 Christ et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Christ, Roxie
Guevar, Julien
Poyade, Matthieu
Rea, Paul M.
Proof of concept of a workflow methodology for the creation of basic canine head anatomy veterinary education tool using augmented reality
title Proof of concept of a workflow methodology for the creation of basic canine head anatomy veterinary education tool using augmented reality
title_full Proof of concept of a workflow methodology for the creation of basic canine head anatomy veterinary education tool using augmented reality
title_fullStr Proof of concept of a workflow methodology for the creation of basic canine head anatomy veterinary education tool using augmented reality
title_full_unstemmed Proof of concept of a workflow methodology for the creation of basic canine head anatomy veterinary education tool using augmented reality
title_short Proof of concept of a workflow methodology for the creation of basic canine head anatomy veterinary education tool using augmented reality
title_sort proof of concept of a workflow methodology for the creation of basic canine head anatomy veterinary education tool using augmented reality
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5919634/
https://www.ncbi.nlm.nih.gov/pubmed/29698413
http://dx.doi.org/10.1371/journal.pone.0195866
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