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Effectiveness of a Nintendo Wii balance board exercise programme on standing balance of children with cerebral palsy: A randomised clinical trial protocol
BACKGROUND: Patients with cerebral palsy (CP) typically receive limited physical therapy services. However, the Nintendo Wii system offers a simple and affordable mode of virtual reality therapy. There are no clinical trials assessing the Nintendo Wii balance board for improving standing balance in...
Autores principales: | , , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier
2017
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5936865/ https://www.ncbi.nlm.nih.gov/pubmed/29740634 http://dx.doi.org/10.1016/j.conctc.2017.02.008 |
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author | Gatica-Rojas, Valeska Cartes-Velásquez, Ricardo Guzmán-Muñoz, Eduardo Méndez-Rebolledo, Guillermo Soto-Poblete, Alex Pacheco-Espinoza, Ana Carolina Amigo-Mendoza, Carlos Albornoz-Verdugo, M. Eliana Elgueta-Cancino, Edith |
author_facet | Gatica-Rojas, Valeska Cartes-Velásquez, Ricardo Guzmán-Muñoz, Eduardo Méndez-Rebolledo, Guillermo Soto-Poblete, Alex Pacheco-Espinoza, Ana Carolina Amigo-Mendoza, Carlos Albornoz-Verdugo, M. Eliana Elgueta-Cancino, Edith |
author_sort | Gatica-Rojas, Valeska |
collection | PubMed |
description | BACKGROUND: Patients with cerebral palsy (CP) typically receive limited physical therapy services. However, the Nintendo Wii system offers a simple and affordable mode of virtual reality therapy. There are no clinical trials assessing the Nintendo Wii balance board for improving standing balance in CP. METHODS: This randomised clinical trial will evaluate the effectiveness of an 18-session/six-week protocol using Wii therapy (W-t) compared with conventional therapy (C-t) in Chilean CP patients. The C-t group will perform the typical exercises prescribed by physical therapists for 40 min each session. W-t will consist of a virtual reality training session using the Nintendo Wii balance board console for 30 min each session. The primary outcome variable is the area of centre-of-pressure (CoP) sway (CoP(Sway)). The secondary outcomes are the standard deviation (SD(ML); SD(AP)) and velocity (V(ML); V(AP)) of CoP in the ML and AP directions. For a mean difference of 21.5 cm(2) (CoP(Sway)) between the groups, we required a minimum of 16 participants in each group. Data will be collected at baseline (week 0), during the study (weeks 2 and 4), at the end of the study (week 6), and during the follow-up (weeks 8 and 10). Measurements of postural control during quiet standing for both groups will be assessed on a force platform AMTI OR67. DISCUSSION: This is the first trial that measures and compares the effects of a Nintendo Wii Balance Board exercise programme on standing balance in children with cerebral palsy compared to conventional therapy. |
format | Online Article Text |
id | pubmed-5936865 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2017 |
publisher | Elsevier |
record_format | MEDLINE/PubMed |
spelling | pubmed-59368652018-05-08 Effectiveness of a Nintendo Wii balance board exercise programme on standing balance of children with cerebral palsy: A randomised clinical trial protocol Gatica-Rojas, Valeska Cartes-Velásquez, Ricardo Guzmán-Muñoz, Eduardo Méndez-Rebolledo, Guillermo Soto-Poblete, Alex Pacheco-Espinoza, Ana Carolina Amigo-Mendoza, Carlos Albornoz-Verdugo, M. Eliana Elgueta-Cancino, Edith Contemp Clin Trials Commun Article BACKGROUND: Patients with cerebral palsy (CP) typically receive limited physical therapy services. However, the Nintendo Wii system offers a simple and affordable mode of virtual reality therapy. There are no clinical trials assessing the Nintendo Wii balance board for improving standing balance in CP. METHODS: This randomised clinical trial will evaluate the effectiveness of an 18-session/six-week protocol using Wii therapy (W-t) compared with conventional therapy (C-t) in Chilean CP patients. The C-t group will perform the typical exercises prescribed by physical therapists for 40 min each session. W-t will consist of a virtual reality training session using the Nintendo Wii balance board console for 30 min each session. The primary outcome variable is the area of centre-of-pressure (CoP) sway (CoP(Sway)). The secondary outcomes are the standard deviation (SD(ML); SD(AP)) and velocity (V(ML); V(AP)) of CoP in the ML and AP directions. For a mean difference of 21.5 cm(2) (CoP(Sway)) between the groups, we required a minimum of 16 participants in each group. Data will be collected at baseline (week 0), during the study (weeks 2 and 4), at the end of the study (week 6), and during the follow-up (weeks 8 and 10). Measurements of postural control during quiet standing for both groups will be assessed on a force platform AMTI OR67. DISCUSSION: This is the first trial that measures and compares the effects of a Nintendo Wii Balance Board exercise programme on standing balance in children with cerebral palsy compared to conventional therapy. Elsevier 2017-02-21 /pmc/articles/PMC5936865/ /pubmed/29740634 http://dx.doi.org/10.1016/j.conctc.2017.02.008 Text en © 2017 The Authors http://creativecommons.org/licenses/by-nc-nd/4.0/ This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). |
spellingShingle | Article Gatica-Rojas, Valeska Cartes-Velásquez, Ricardo Guzmán-Muñoz, Eduardo Méndez-Rebolledo, Guillermo Soto-Poblete, Alex Pacheco-Espinoza, Ana Carolina Amigo-Mendoza, Carlos Albornoz-Verdugo, M. Eliana Elgueta-Cancino, Edith Effectiveness of a Nintendo Wii balance board exercise programme on standing balance of children with cerebral palsy: A randomised clinical trial protocol |
title | Effectiveness of a Nintendo Wii balance board exercise programme on standing balance of children with cerebral palsy: A randomised clinical trial protocol |
title_full | Effectiveness of a Nintendo Wii balance board exercise programme on standing balance of children with cerebral palsy: A randomised clinical trial protocol |
title_fullStr | Effectiveness of a Nintendo Wii balance board exercise programme on standing balance of children with cerebral palsy: A randomised clinical trial protocol |
title_full_unstemmed | Effectiveness of a Nintendo Wii balance board exercise programme on standing balance of children with cerebral palsy: A randomised clinical trial protocol |
title_short | Effectiveness of a Nintendo Wii balance board exercise programme on standing balance of children with cerebral palsy: A randomised clinical trial protocol |
title_sort | effectiveness of a nintendo wii balance board exercise programme on standing balance of children with cerebral palsy: a randomised clinical trial protocol |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5936865/ https://www.ncbi.nlm.nih.gov/pubmed/29740634 http://dx.doi.org/10.1016/j.conctc.2017.02.008 |
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