Cargando…
PROGame: A process framework for serious game development for motor rehabilitation therapy
Serious game development for rehabilitation therapy is becoming increasingly popular because of the motivational advantages that these types of applications provide. Consequently, the need for a common process framework for this category of software development has become increasingly evident. The g...
Autores principales: | , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2018
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5955522/ https://www.ncbi.nlm.nih.gov/pubmed/29768472 http://dx.doi.org/10.1371/journal.pone.0197383 |
_version_ | 1783323732549304320 |
---|---|
author | Amengual Alcover, Esperança Jaume-i-Capó, Antoni Moyà-Alcover, Biel |
author_facet | Amengual Alcover, Esperança Jaume-i-Capó, Antoni Moyà-Alcover, Biel |
author_sort | Amengual Alcover, Esperança |
collection | PubMed |
description | Serious game development for rehabilitation therapy is becoming increasingly popular because of the motivational advantages that these types of applications provide. Consequently, the need for a common process framework for this category of software development has become increasingly evident. The goal is to guarantee that products are developed and validated by following a coherent and systematic method that leads to high-quality serious games. This paper introduces a new process framework for the development of serious games for motor rehabilitation therapy. We introduce the new model and demonstrate its application for the development of a serious game for the improvement of the balance and postural control of adults with cerebral palsy. The development of this application has been facilitated by two technological transfer contracts and is being exploited by two different organizations. According to clinical measurements, patients using the application improved from high fall risk to moderate fall risk. We believe that our development strategy can be useful not only for motor rehabilitation therapy, but also for the development of serious games in many other rehabilitation areas. |
format | Online Article Text |
id | pubmed-5955522 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-59555222018-05-25 PROGame: A process framework for serious game development for motor rehabilitation therapy Amengual Alcover, Esperança Jaume-i-Capó, Antoni Moyà-Alcover, Biel PLoS One Research Article Serious game development for rehabilitation therapy is becoming increasingly popular because of the motivational advantages that these types of applications provide. Consequently, the need for a common process framework for this category of software development has become increasingly evident. The goal is to guarantee that products are developed and validated by following a coherent and systematic method that leads to high-quality serious games. This paper introduces a new process framework for the development of serious games for motor rehabilitation therapy. We introduce the new model and demonstrate its application for the development of a serious game for the improvement of the balance and postural control of adults with cerebral palsy. The development of this application has been facilitated by two technological transfer contracts and is being exploited by two different organizations. According to clinical measurements, patients using the application improved from high fall risk to moderate fall risk. We believe that our development strategy can be useful not only for motor rehabilitation therapy, but also for the development of serious games in many other rehabilitation areas. Public Library of Science 2018-05-16 /pmc/articles/PMC5955522/ /pubmed/29768472 http://dx.doi.org/10.1371/journal.pone.0197383 Text en © 2018 Amengual Alcover et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Amengual Alcover, Esperança Jaume-i-Capó, Antoni Moyà-Alcover, Biel PROGame: A process framework for serious game development for motor rehabilitation therapy |
title | PROGame: A process framework for serious game development for motor rehabilitation therapy |
title_full | PROGame: A process framework for serious game development for motor rehabilitation therapy |
title_fullStr | PROGame: A process framework for serious game development for motor rehabilitation therapy |
title_full_unstemmed | PROGame: A process framework for serious game development for motor rehabilitation therapy |
title_short | PROGame: A process framework for serious game development for motor rehabilitation therapy |
title_sort | progame: a process framework for serious game development for motor rehabilitation therapy |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5955522/ https://www.ncbi.nlm.nih.gov/pubmed/29768472 http://dx.doi.org/10.1371/journal.pone.0197383 |
work_keys_str_mv | AT amengualalcoveresperanca progameaprocessframeworkforseriousgamedevelopmentformotorrehabilitationtherapy AT jaumeicapoantoni progameaprocessframeworkforseriousgamedevelopmentformotorrehabilitationtherapy AT moyaalcoverbiel progameaprocessframeworkforseriousgamedevelopmentformotorrehabilitationtherapy |