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Virtual Reality for Traumatic Brain Injury

In this perspective, we discuss the potential of virtual reality (VR) in the assessment and rehabilitation of traumatic brain injury, a silent epidemic of extremely high burden and no pharmacological therapy available. VR, endorsed by the mobile and gaming industries, is now available in more usable...

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Detalles Bibliográficos
Autores principales: Zanier, Elisa R., Zoerle, Tommaso, Di Lernia, Daniele, Riva, Giuseppe
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5964310/
https://www.ncbi.nlm.nih.gov/pubmed/29867748
http://dx.doi.org/10.3389/fneur.2018.00345
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author Zanier, Elisa R.
Zoerle, Tommaso
Di Lernia, Daniele
Riva, Giuseppe
author_facet Zanier, Elisa R.
Zoerle, Tommaso
Di Lernia, Daniele
Riva, Giuseppe
author_sort Zanier, Elisa R.
collection PubMed
description In this perspective, we discuss the potential of virtual reality (VR) in the assessment and rehabilitation of traumatic brain injury, a silent epidemic of extremely high burden and no pharmacological therapy available. VR, endorsed by the mobile and gaming industries, is now available in more usable and cheaper tools allowing its therapeutic engagement both at the bedside and during the daily life at chronic stages after injury with terrific potential for a longitudinal disease modifying effect.
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spelling pubmed-59643102018-06-04 Virtual Reality for Traumatic Brain Injury Zanier, Elisa R. Zoerle, Tommaso Di Lernia, Daniele Riva, Giuseppe Front Neurol Neuroscience In this perspective, we discuss the potential of virtual reality (VR) in the assessment and rehabilitation of traumatic brain injury, a silent epidemic of extremely high burden and no pharmacological therapy available. VR, endorsed by the mobile and gaming industries, is now available in more usable and cheaper tools allowing its therapeutic engagement both at the bedside and during the daily life at chronic stages after injury with terrific potential for a longitudinal disease modifying effect. Frontiers Media S.A. 2018-05-16 /pmc/articles/PMC5964310/ /pubmed/29867748 http://dx.doi.org/10.3389/fneur.2018.00345 Text en Copyright © 2018 Zanier, Zoerle, Di Lernia and Riva. https://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Neuroscience
Zanier, Elisa R.
Zoerle, Tommaso
Di Lernia, Daniele
Riva, Giuseppe
Virtual Reality for Traumatic Brain Injury
title Virtual Reality for Traumatic Brain Injury
title_full Virtual Reality for Traumatic Brain Injury
title_fullStr Virtual Reality for Traumatic Brain Injury
title_full_unstemmed Virtual Reality for Traumatic Brain Injury
title_short Virtual Reality for Traumatic Brain Injury
title_sort virtual reality for traumatic brain injury
topic Neuroscience
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5964310/
https://www.ncbi.nlm.nih.gov/pubmed/29867748
http://dx.doi.org/10.3389/fneur.2018.00345
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