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Virtual Reality for Traumatic Brain Injury
In this perspective, we discuss the potential of virtual reality (VR) in the assessment and rehabilitation of traumatic brain injury, a silent epidemic of extremely high burden and no pharmacological therapy available. VR, endorsed by the mobile and gaming industries, is now available in more usable...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5964310/ https://www.ncbi.nlm.nih.gov/pubmed/29867748 http://dx.doi.org/10.3389/fneur.2018.00345 |
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author | Zanier, Elisa R. Zoerle, Tommaso Di Lernia, Daniele Riva, Giuseppe |
author_facet | Zanier, Elisa R. Zoerle, Tommaso Di Lernia, Daniele Riva, Giuseppe |
author_sort | Zanier, Elisa R. |
collection | PubMed |
description | In this perspective, we discuss the potential of virtual reality (VR) in the assessment and rehabilitation of traumatic brain injury, a silent epidemic of extremely high burden and no pharmacological therapy available. VR, endorsed by the mobile and gaming industries, is now available in more usable and cheaper tools allowing its therapeutic engagement both at the bedside and during the daily life at chronic stages after injury with terrific potential for a longitudinal disease modifying effect. |
format | Online Article Text |
id | pubmed-5964310 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-59643102018-06-04 Virtual Reality for Traumatic Brain Injury Zanier, Elisa R. Zoerle, Tommaso Di Lernia, Daniele Riva, Giuseppe Front Neurol Neuroscience In this perspective, we discuss the potential of virtual reality (VR) in the assessment and rehabilitation of traumatic brain injury, a silent epidemic of extremely high burden and no pharmacological therapy available. VR, endorsed by the mobile and gaming industries, is now available in more usable and cheaper tools allowing its therapeutic engagement both at the bedside and during the daily life at chronic stages after injury with terrific potential for a longitudinal disease modifying effect. Frontiers Media S.A. 2018-05-16 /pmc/articles/PMC5964310/ /pubmed/29867748 http://dx.doi.org/10.3389/fneur.2018.00345 Text en Copyright © 2018 Zanier, Zoerle, Di Lernia and Riva. https://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Neuroscience Zanier, Elisa R. Zoerle, Tommaso Di Lernia, Daniele Riva, Giuseppe Virtual Reality for Traumatic Brain Injury |
title | Virtual Reality for Traumatic Brain Injury |
title_full | Virtual Reality for Traumatic Brain Injury |
title_fullStr | Virtual Reality for Traumatic Brain Injury |
title_full_unstemmed | Virtual Reality for Traumatic Brain Injury |
title_short | Virtual Reality for Traumatic Brain Injury |
title_sort | virtual reality for traumatic brain injury |
topic | Neuroscience |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5964310/ https://www.ncbi.nlm.nih.gov/pubmed/29867748 http://dx.doi.org/10.3389/fneur.2018.00345 |
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