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The search for instantaneous vection: An oscillating visual prime reduces vection onset latency

Typically it takes up to 10 seconds or more to induce a visual illusion of self-motion (“vection”). However, for this vection to be most useful in virtual reality and vehicle simulation, it needs to be induced quickly, if not immediately. This study examined whether vection onset latency could be re...

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Detalles Bibliográficos
Autores principales: Palmisano, Stephen, Riecke, Bernhard E.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5965835/
https://www.ncbi.nlm.nih.gov/pubmed/29791445
http://dx.doi.org/10.1371/journal.pone.0195886
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author Palmisano, Stephen
Riecke, Bernhard E.
author_facet Palmisano, Stephen
Riecke, Bernhard E.
author_sort Palmisano, Stephen
collection PubMed
description Typically it takes up to 10 seconds or more to induce a visual illusion of self-motion (“vection”). However, for this vection to be most useful in virtual reality and vehicle simulation, it needs to be induced quickly, if not immediately. This study examined whether vection onset latency could be reduced towards zero using visual display manipulations alone. In the main experiments, visual self-motion simulations were presented to observers via either a large external display or a head-mounted display (HMD). Priming observers with visually simulated viewpoint oscillation for just ten seconds before the main self-motion display was found to markedly reduce vection onset latencies (and also increase ratings of vection strength) in both experiments. As in earlier studies, incorporating this simulated viewpoint oscillation into the self-motion displays themselves was also found to improve vection. Average onset latencies were reduced from 8-9s in the no oscillating control condition to as little as 4.6 s (for external displays) or 1.7 s (for HMDs) in the combined oscillation condition (when both the visual prime and the main self-motion display were oscillating). As these display manipulations did not appear to increase the likelihood or severity of motion sickness in the current study, they could possibly be used to enhance computer generated simulation experiences and training in the future, at no additional cost.
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spelling pubmed-59658352018-06-02 The search for instantaneous vection: An oscillating visual prime reduces vection onset latency Palmisano, Stephen Riecke, Bernhard E. PLoS One Research Article Typically it takes up to 10 seconds or more to induce a visual illusion of self-motion (“vection”). However, for this vection to be most useful in virtual reality and vehicle simulation, it needs to be induced quickly, if not immediately. This study examined whether vection onset latency could be reduced towards zero using visual display manipulations alone. In the main experiments, visual self-motion simulations were presented to observers via either a large external display or a head-mounted display (HMD). Priming observers with visually simulated viewpoint oscillation for just ten seconds before the main self-motion display was found to markedly reduce vection onset latencies (and also increase ratings of vection strength) in both experiments. As in earlier studies, incorporating this simulated viewpoint oscillation into the self-motion displays themselves was also found to improve vection. Average onset latencies were reduced from 8-9s in the no oscillating control condition to as little as 4.6 s (for external displays) or 1.7 s (for HMDs) in the combined oscillation condition (when both the visual prime and the main self-motion display were oscillating). As these display manipulations did not appear to increase the likelihood or severity of motion sickness in the current study, they could possibly be used to enhance computer generated simulation experiences and training in the future, at no additional cost. Public Library of Science 2018-05-23 /pmc/articles/PMC5965835/ /pubmed/29791445 http://dx.doi.org/10.1371/journal.pone.0195886 Text en © 2018 Palmisano, Riecke http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Palmisano, Stephen
Riecke, Bernhard E.
The search for instantaneous vection: An oscillating visual prime reduces vection onset latency
title The search for instantaneous vection: An oscillating visual prime reduces vection onset latency
title_full The search for instantaneous vection: An oscillating visual prime reduces vection onset latency
title_fullStr The search for instantaneous vection: An oscillating visual prime reduces vection onset latency
title_full_unstemmed The search for instantaneous vection: An oscillating visual prime reduces vection onset latency
title_short The search for instantaneous vection: An oscillating visual prime reduces vection onset latency
title_sort search for instantaneous vection: an oscillating visual prime reduces vection onset latency
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5965835/
https://www.ncbi.nlm.nih.gov/pubmed/29791445
http://dx.doi.org/10.1371/journal.pone.0195886
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