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Real-Time Large-Scale Dense Mapping with Surfels

Real-time dense mapping systems have been developed since the birth of consumer RGB-D cameras. Currently, there are two commonly used models in dense mapping systems: truncated signed distance function (TSDF) and surfel. The state-of-the-art dense mapping systems usually work fine with small-sized r...

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Detalles Bibliográficos
Autores principales: Fu, Xingyin, Zhu, Feng, Wu, Qingxiao, Sun, Yunlei, Lu, Rongrong, Yang, Ruigang
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5981467/
https://www.ncbi.nlm.nih.gov/pubmed/29747450
http://dx.doi.org/10.3390/s18051493
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author Fu, Xingyin
Zhu, Feng
Wu, Qingxiao
Sun, Yunlei
Lu, Rongrong
Yang, Ruigang
author_facet Fu, Xingyin
Zhu, Feng
Wu, Qingxiao
Sun, Yunlei
Lu, Rongrong
Yang, Ruigang
author_sort Fu, Xingyin
collection PubMed
description Real-time dense mapping systems have been developed since the birth of consumer RGB-D cameras. Currently, there are two commonly used models in dense mapping systems: truncated signed distance function (TSDF) and surfel. The state-of-the-art dense mapping systems usually work fine with small-sized regions. The generated dense surface may be unsatisfactory around the loop closures when the system tracking drift grows large. In addition, the efficiency of the system with surfel model slows down when the number of the model points in the map becomes large. In this paper, we propose to use two maps in the dense mapping system. The RGB-D images are integrated into a local surfel map. The old surfels that reconstructed in former times and far away from the camera frustum are moved from the local map to the global map. The updated surfels in the local map when every frame arrives are kept bounded. Therefore, in our system, the scene that can be reconstructed is very large, and the frame rate of our system remains high. We detect loop closures and optimize the pose graph to distribute system tracking drift. The positions and normals of the surfels in the map are also corrected using an embedded deformation graph so that they are consistent with the updated poses. In order to deal with large surface deformations, we propose a new method for constructing constraints with system trajectories and loop closure keyframes. The proposed new method stabilizes large-scale surface deformation. Experimental results show that our novel system behaves better than the prior state-of-the-art dense mapping systems.
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spelling pubmed-59814672018-06-05 Real-Time Large-Scale Dense Mapping with Surfels Fu, Xingyin Zhu, Feng Wu, Qingxiao Sun, Yunlei Lu, Rongrong Yang, Ruigang Sensors (Basel) Article Real-time dense mapping systems have been developed since the birth of consumer RGB-D cameras. Currently, there are two commonly used models in dense mapping systems: truncated signed distance function (TSDF) and surfel. The state-of-the-art dense mapping systems usually work fine with small-sized regions. The generated dense surface may be unsatisfactory around the loop closures when the system tracking drift grows large. In addition, the efficiency of the system with surfel model slows down when the number of the model points in the map becomes large. In this paper, we propose to use two maps in the dense mapping system. The RGB-D images are integrated into a local surfel map. The old surfels that reconstructed in former times and far away from the camera frustum are moved from the local map to the global map. The updated surfels in the local map when every frame arrives are kept bounded. Therefore, in our system, the scene that can be reconstructed is very large, and the frame rate of our system remains high. We detect loop closures and optimize the pose graph to distribute system tracking drift. The positions and normals of the surfels in the map are also corrected using an embedded deformation graph so that they are consistent with the updated poses. In order to deal with large surface deformations, we propose a new method for constructing constraints with system trajectories and loop closure keyframes. The proposed new method stabilizes large-scale surface deformation. Experimental results show that our novel system behaves better than the prior state-of-the-art dense mapping systems. MDPI 2018-05-09 /pmc/articles/PMC5981467/ /pubmed/29747450 http://dx.doi.org/10.3390/s18051493 Text en © 2018 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Fu, Xingyin
Zhu, Feng
Wu, Qingxiao
Sun, Yunlei
Lu, Rongrong
Yang, Ruigang
Real-Time Large-Scale Dense Mapping with Surfels
title Real-Time Large-Scale Dense Mapping with Surfels
title_full Real-Time Large-Scale Dense Mapping with Surfels
title_fullStr Real-Time Large-Scale Dense Mapping with Surfels
title_full_unstemmed Real-Time Large-Scale Dense Mapping with Surfels
title_short Real-Time Large-Scale Dense Mapping with Surfels
title_sort real-time large-scale dense mapping with surfels
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5981467/
https://www.ncbi.nlm.nih.gov/pubmed/29747450
http://dx.doi.org/10.3390/s18051493
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