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Spatial cell firing during virtual navigation of open arenas by head-restrained mice
We present a mouse virtual reality (VR) system which restrains head-movements to horizontal rotations, compatible with multi-photon imaging. This system allows expression of the spatial navigation and neuronal firing patterns characteristic of real open arenas (R). Comparing VR to R: place and grid,...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
eLife Sciences Publications, Ltd
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6029848/ https://www.ncbi.nlm.nih.gov/pubmed/29911974 http://dx.doi.org/10.7554/eLife.34789 |
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author | Chen, Guifen King, John Andrew Lu, Yi Cacucci, Francesca Burgess, Neil |
author_facet | Chen, Guifen King, John Andrew Lu, Yi Cacucci, Francesca Burgess, Neil |
author_sort | Chen, Guifen |
collection | PubMed |
description | We present a mouse virtual reality (VR) system which restrains head-movements to horizontal rotations, compatible with multi-photon imaging. This system allows expression of the spatial navigation and neuronal firing patterns characteristic of real open arenas (R). Comparing VR to R: place and grid, but not head-direction, cell firing had broader spatial tuning; place, but not grid, cell firing was more directional; theta frequency increased less with running speed, whereas increases in firing rates with running speed and place and grid cells' theta phase precession were similar. These results suggest that the omni-directional place cell firing in R may require local-cues unavailable in VR, and that the scale of grid and place cell firing patterns, and theta frequency, reflect translational motion inferred from both virtual (visual and proprioceptive) and real (vestibular translation and extra-maze) cues. By contrast, firing rates and theta phase precession appear to reflect visual and proprioceptive cues alone. |
format | Online Article Text |
id | pubmed-6029848 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | eLife Sciences Publications, Ltd |
record_format | MEDLINE/PubMed |
spelling | pubmed-60298482018-07-05 Spatial cell firing during virtual navigation of open arenas by head-restrained mice Chen, Guifen King, John Andrew Lu, Yi Cacucci, Francesca Burgess, Neil eLife Neuroscience We present a mouse virtual reality (VR) system which restrains head-movements to horizontal rotations, compatible with multi-photon imaging. This system allows expression of the spatial navigation and neuronal firing patterns characteristic of real open arenas (R). Comparing VR to R: place and grid, but not head-direction, cell firing had broader spatial tuning; place, but not grid, cell firing was more directional; theta frequency increased less with running speed, whereas increases in firing rates with running speed and place and grid cells' theta phase precession were similar. These results suggest that the omni-directional place cell firing in R may require local-cues unavailable in VR, and that the scale of grid and place cell firing patterns, and theta frequency, reflect translational motion inferred from both virtual (visual and proprioceptive) and real (vestibular translation and extra-maze) cues. By contrast, firing rates and theta phase precession appear to reflect visual and proprioceptive cues alone. eLife Sciences Publications, Ltd 2018-06-18 /pmc/articles/PMC6029848/ /pubmed/29911974 http://dx.doi.org/10.7554/eLife.34789 Text en © 2018, Chen et al http://creativecommons.org/licenses/by/4.0/ http://creativecommons.org/licenses/by/4.0/This article is distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use and redistribution provided that the original author and source are credited. |
spellingShingle | Neuroscience Chen, Guifen King, John Andrew Lu, Yi Cacucci, Francesca Burgess, Neil Spatial cell firing during virtual navigation of open arenas by head-restrained mice |
title | Spatial cell firing during virtual navigation of open arenas by head-restrained mice |
title_full | Spatial cell firing during virtual navigation of open arenas by head-restrained mice |
title_fullStr | Spatial cell firing during virtual navigation of open arenas by head-restrained mice |
title_full_unstemmed | Spatial cell firing during virtual navigation of open arenas by head-restrained mice |
title_short | Spatial cell firing during virtual navigation of open arenas by head-restrained mice |
title_sort | spatial cell firing during virtual navigation of open arenas by head-restrained mice |
topic | Neuroscience |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6029848/ https://www.ncbi.nlm.nih.gov/pubmed/29911974 http://dx.doi.org/10.7554/eLife.34789 |
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