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Spatial cell firing during virtual navigation of open arenas by head-restrained mice

We present a mouse virtual reality (VR) system which restrains head-movements to horizontal rotations, compatible with multi-photon imaging. This system allows expression of the spatial navigation and neuronal firing patterns characteristic of real open arenas (R). Comparing VR to R: place and grid,...

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Detalles Bibliográficos
Autores principales: Chen, Guifen, King, John Andrew, Lu, Yi, Cacucci, Francesca, Burgess, Neil
Formato: Online Artículo Texto
Lenguaje:English
Publicado: eLife Sciences Publications, Ltd 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6029848/
https://www.ncbi.nlm.nih.gov/pubmed/29911974
http://dx.doi.org/10.7554/eLife.34789
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author Chen, Guifen
King, John Andrew
Lu, Yi
Cacucci, Francesca
Burgess, Neil
author_facet Chen, Guifen
King, John Andrew
Lu, Yi
Cacucci, Francesca
Burgess, Neil
author_sort Chen, Guifen
collection PubMed
description We present a mouse virtual reality (VR) system which restrains head-movements to horizontal rotations, compatible with multi-photon imaging. This system allows expression of the spatial navigation and neuronal firing patterns characteristic of real open arenas (R). Comparing VR to R: place and grid, but not head-direction, cell firing had broader spatial tuning; place, but not grid, cell firing was more directional; theta frequency increased less with running speed, whereas increases in firing rates with running speed and place and grid cells' theta phase precession were similar. These results suggest that the omni-directional place cell firing in R may require local-cues unavailable in VR, and that the scale of grid and place cell firing patterns, and theta frequency, reflect translational motion inferred from both virtual (visual and proprioceptive) and real (vestibular translation and extra-maze) cues. By contrast, firing rates and theta phase precession appear to reflect visual and proprioceptive cues alone.
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spelling pubmed-60298482018-07-05 Spatial cell firing during virtual navigation of open arenas by head-restrained mice Chen, Guifen King, John Andrew Lu, Yi Cacucci, Francesca Burgess, Neil eLife Neuroscience We present a mouse virtual reality (VR) system which restrains head-movements to horizontal rotations, compatible with multi-photon imaging. This system allows expression of the spatial navigation and neuronal firing patterns characteristic of real open arenas (R). Comparing VR to R: place and grid, but not head-direction, cell firing had broader spatial tuning; place, but not grid, cell firing was more directional; theta frequency increased less with running speed, whereas increases in firing rates with running speed and place and grid cells' theta phase precession were similar. These results suggest that the omni-directional place cell firing in R may require local-cues unavailable in VR, and that the scale of grid and place cell firing patterns, and theta frequency, reflect translational motion inferred from both virtual (visual and proprioceptive) and real (vestibular translation and extra-maze) cues. By contrast, firing rates and theta phase precession appear to reflect visual and proprioceptive cues alone. eLife Sciences Publications, Ltd 2018-06-18 /pmc/articles/PMC6029848/ /pubmed/29911974 http://dx.doi.org/10.7554/eLife.34789 Text en © 2018, Chen et al http://creativecommons.org/licenses/by/4.0/ http://creativecommons.org/licenses/by/4.0/This article is distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use and redistribution provided that the original author and source are credited.
spellingShingle Neuroscience
Chen, Guifen
King, John Andrew
Lu, Yi
Cacucci, Francesca
Burgess, Neil
Spatial cell firing during virtual navigation of open arenas by head-restrained mice
title Spatial cell firing during virtual navigation of open arenas by head-restrained mice
title_full Spatial cell firing during virtual navigation of open arenas by head-restrained mice
title_fullStr Spatial cell firing during virtual navigation of open arenas by head-restrained mice
title_full_unstemmed Spatial cell firing during virtual navigation of open arenas by head-restrained mice
title_short Spatial cell firing during virtual navigation of open arenas by head-restrained mice
title_sort spatial cell firing during virtual navigation of open arenas by head-restrained mice
topic Neuroscience
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6029848/
https://www.ncbi.nlm.nih.gov/pubmed/29911974
http://dx.doi.org/10.7554/eLife.34789
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