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Why and how to use virtual reality to study human social interaction: The challenges of exploring a new research landscape
As virtual reality (VR) technology and systems become more commercially available and accessible, more and more psychologists are starting to integrate VR as part of their methods. This approach offers major advantages in experimental control, reproducibility, and ecological validity, but also has l...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
John Wiley and Sons Inc.
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6055846/ https://www.ncbi.nlm.nih.gov/pubmed/29504117 http://dx.doi.org/10.1111/bjop.12290 |
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author | Pan, Xueni Hamilton, Antonia F. de C. |
author_facet | Pan, Xueni Hamilton, Antonia F. de C. |
author_sort | Pan, Xueni |
collection | PubMed |
description | As virtual reality (VR) technology and systems become more commercially available and accessible, more and more psychologists are starting to integrate VR as part of their methods. This approach offers major advantages in experimental control, reproducibility, and ecological validity, but also has limitations and hidden pitfalls which may distract the novice user. This study aimed to guide the psychologist into the novel world of VR, reviewing available instrumentation and mapping the landscape of possible systems. We use examples of state‐of‐the‐art research to describe challenges which research is now solving, including embodiment, uncanny valley, simulation sickness, presence, ethics, and experimental design. Finally, we propose that the biggest challenge for the field would be to build a fully interactive virtual human who can pass a VR Turing test – and that this could only be achieved if psychologists, VR technologists, and AI researchers work together. |
format | Online Article Text |
id | pubmed-6055846 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | John Wiley and Sons Inc. |
record_format | MEDLINE/PubMed |
spelling | pubmed-60558462018-07-30 Why and how to use virtual reality to study human social interaction: The challenges of exploring a new research landscape Pan, Xueni Hamilton, Antonia F. de C. Br J Psychol Target Article As virtual reality (VR) technology and systems become more commercially available and accessible, more and more psychologists are starting to integrate VR as part of their methods. This approach offers major advantages in experimental control, reproducibility, and ecological validity, but also has limitations and hidden pitfalls which may distract the novice user. This study aimed to guide the psychologist into the novel world of VR, reviewing available instrumentation and mapping the landscape of possible systems. We use examples of state‐of‐the‐art research to describe challenges which research is now solving, including embodiment, uncanny valley, simulation sickness, presence, ethics, and experimental design. Finally, we propose that the biggest challenge for the field would be to build a fully interactive virtual human who can pass a VR Turing test – and that this could only be achieved if psychologists, VR technologists, and AI researchers work together. John Wiley and Sons Inc. 2018-03-05 2018-08 /pmc/articles/PMC6055846/ /pubmed/29504117 http://dx.doi.org/10.1111/bjop.12290 Text en © 2018 The Authors British Journal of Psychology published by John Wiley & Sons Ltd on behalf of British Psychological Society This is an open access article under the terms of the http://creativecommons.org/licenses/by-nc/4.0/ License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited and is not used for commercial purposes. |
spellingShingle | Target Article Pan, Xueni Hamilton, Antonia F. de C. Why and how to use virtual reality to study human social interaction: The challenges of exploring a new research landscape |
title | Why and how to use virtual reality to study human social interaction: The challenges of exploring a new research landscape |
title_full | Why and how to use virtual reality to study human social interaction: The challenges of exploring a new research landscape |
title_fullStr | Why and how to use virtual reality to study human social interaction: The challenges of exploring a new research landscape |
title_full_unstemmed | Why and how to use virtual reality to study human social interaction: The challenges of exploring a new research landscape |
title_short | Why and how to use virtual reality to study human social interaction: The challenges of exploring a new research landscape |
title_sort | why and how to use virtual reality to study human social interaction: the challenges of exploring a new research landscape |
topic | Target Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6055846/ https://www.ncbi.nlm.nih.gov/pubmed/29504117 http://dx.doi.org/10.1111/bjop.12290 |
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