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Investigating the Direct Impact of a Gamified Versus Nongamified Well-Being Intervention: An Exploratory Experiment
BACKGROUND: Gamification is a promising strategy to increase the effectiveness of Web-based mental health interventions by enhancing engagement. However, because most studies focus on the longer term effects of gamification (eg, effectiveness or adherence at the end of the intervention period), ther...
Autores principales: | Kelders, Saskia Marion, Sommers-Spijkerman, Marion, Goldberg, Jochem |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6085554/ https://www.ncbi.nlm.nih.gov/pubmed/30049669 http://dx.doi.org/10.2196/jmir.9923 |
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