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Investigating the Direct Impact of a Gamified Versus Nongamified Well-Being Intervention: An Exploratory Experiment

BACKGROUND: Gamification is a promising strategy to increase the effectiveness of Web-based mental health interventions by enhancing engagement. However, because most studies focus on the longer term effects of gamification (eg, effectiveness or adherence at the end of the intervention period), ther...

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Detalles Bibliográficos
Autores principales: Kelders, Saskia Marion, Sommers-Spijkerman, Marion, Goldberg, Jochem
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2018
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6085554/
https://www.ncbi.nlm.nih.gov/pubmed/30049669
http://dx.doi.org/10.2196/jmir.9923

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